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someonewhodied

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Everything posted by someonewhodied

  1. I am the white bowl. I am the cold steel spoon. With utensil in hand, I will purge the whole wheat of this cereal. I AM HAKUMEN. MIDNIGHT SNACK HAS COME.
  2. starsickle sounds sort of like some star shaped popsickle =P
  3. after a 2C CH, you can back up a bit>6D~A>4D~A>7j.8D~A>623D>9j.6D~D>66C>665C>2C>6D~A>4D~623D>663C>Distortion Ender.
  4. Never try to do a 5C starter on Bang. Always start 5A or 6A for close range, and go for something you can gatling with for long range. During my few matches against Tsuuna, most of my good hits were gotten by 6Aing or 236D~Cing his drives, and then following up with 2C for a pwetty counter hit. As for the nails, can't help you there.
  5. Well i finally have an answer for comboing 214D~A(CH) midscreen: 214D~A(2)(CH)(Airhit)>5A>2C>6D~A>4D~A>j.7D~A>623D>9j.6D~A>66C>665C(2)>2C>6D~A>4D~623D>663C>632146C (Exactly 4500 dmg)
  6. Beaver, I think you lose the rights to your member title to these people lol.
  7. I have to say,i am loving the return of 2DD>6C And i see 2DD>4B was just intended as a gimmick as none of the players are using it now.
  8. Lol, that was a pro level match. i mean look at those japanese level mindgames.
  9. Because people are bad enough that they need the handicap. I mean, the last batch of videos i put up? Matches 3 and 4 are from my capture card. ( http://www.youtube.com/watch?v=qFqQCEZHdwE ) Sometimes i underestimate people though (as with the 3rd match where i completely got annihilated) edit:aertayeaytr i hate typos
  10. Hmm. it seems that the best hakumen player i've fought in the LA vs HK matchup is actually mac chaos. No other hakumen beats me unless im using a capture card to play, which usually means im laying in bed, laptop on my lap, playing with about a full second (thats a full 30 frames) of lag. I'm dissapointed in the XBL Hakumen community
  11. http://www.youtube.com/watch?v=qFqQCEZHdwE eh
  12. Ive been thinking. Are the only ways to use a green burst mid combo against Mu-12 (lasers) or Platinum (Bombs) and using Mu-12 (lasers to carry the combo), Carl (Doll combo), Lambda (236236D) or arakune (Bugs)? I only just found out it was 80% p2 proration. it could make for some hilarious combos. Especially for lambda.
  13. Yes you can. My favorite Fatal DD combo is 632146D(FC)>66A>9j.5DD>dj.2DD>j.214D~C>j.2C>2DD>214A>ect. You can also combo 4B(2) off of DD fatal, even midscreen. And gravity.
  14. But a TK feint can be countered easily. Theres a 50% chance of Mac guessing it right. Well more like a 66% chance of him guessing right since he will get mid no matter what and has to choose between high and low.
  15. First Match. This is when the match goes in my favor. The only difference when i lose is that Mac's haku gets in more.
  16. Lets see where these lead: Counter hit shenanigans: (Grounded Opponent) 236C>236D 6C(1)>236C (Air hit) 6A>236D 2D>236D 6D>236D 2C>236D 6A>4B(2) (In corner) 2C(8 hits)>236C 236B>4B(2) 236B>5DD 2C(8 hits)>236B All of these work, all are counter hit starters Also, i shall revolutionize corner rapid cancel combos: X>236B>(RC)>Pause>4B(2)>2147D>5Cx2>6C(2 hits)>236D>214D~C>236C>446A>Air Combo>632146D Should lead to more damage than X>236B>(RC)>5Cx8>6C>236C>Dash Under>6A>Air Combo>632146D
  17. oh my god, i forgot how much i loved jump cancelable 4DD It could make my 236C>5DD>6DD>2DD>4DD combos work without meter. (The only way to combo after 236C>[Filler]>4D is 632146D>5DD>236C)
  18. Well no one does it so i wouldn't know. I was sure you can 623A out of it, but Mac never does it.
  19. A lot. Its not that this is an easy matchup. Its just that 99% of hakumens dont play it right... But i've figured out so many things i can aboose. Like Blocked 6D leading to unavoidable 236D~C.
  20. Now i just need a way to get pressure off of me. I need a list of punishable links between haku attacks... Everything I try is beaten out by 3C.
  21. Lets just make it simple. If you get hit by 2C(CH), you WANT to burst. Eating 4.5, losing half your primers, and eating pressure is worth totally worth not taking 8.5 to 10K
  22. Huh. Funny discovery: 5A links after 2C(CH). Lets see what hilarious combos we come up with involving 2C(CH)>5A
  23. im impatient ok? dont judge me. I may have a matchup down perfectly (not saying this one, but just in general) but my jumpiness and impatience causes me to not play by it.
  24. They can if all you do is spam 6D, 5D, J.5D, J.2D, Backdash, and wheel.
  25. If you take into account the required timing for each thing, it should be the same as hitting them all right after another. Its sorta like Lambda's airgrab Oki 2BB>9j.B>3C>236B>5C If you catch a roll tech, the 2B will gatling into 6B and then J5B will come out, ignoring the 236B command, and j.5C will then come out. If 2B whiffs, however, 2B will not gatling into 6B, and 3C comes out. You can't gatling 2B into a jump so 3C is the next command that comes out, and then 236B comes out, and you can't combo into 5C command from 236B. Its just putting the timings of 2 or more possibilities together without them interfering with each other. For haku , 1AB>1BC>3C will make it so, like i explained it, you first time it so that you would have blocked a 236B or C, then hit AB, which will still give you a grab reject for 236A>BC from lambda.Then follow up with a 3C so that, if you grab reject, nothing comes out, if you counter-grab, nothing comes out, but if you blocked 236B or C, a 3C comes out. Just time it how you feel necessary.
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