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Everything posted by someonewhodied
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i feel like refering to me as "someone" may confuse people as to whether its me or some random person xD
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Except against hakumen. Damn that counter.
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Xntrikcat vs. Akira-Shiro FT10 - Wed. 1/23/2013 8PM EST
someonewhodied replied to xntrikcat's topic in BlazBlue Online Play
Nemesis is a pretty good mu. -
I did ok today :D
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i may play a bit of CSE today. Been about a week since I last played
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"I'm assuming that this would result in a j.2C input for Carl. If that's the case, 623D would come out before j.C since 623D comes out so fast. I'd recommend changing it to 5C, sj.B, j.2C, j.6236CD." Both hits of 623D connect and this combo is with ada inactive before the attack, causing a slight delay in the attack, so on most characters, since this is low to the ground and ada is near the corner, it comes out j.2C>623D(1)>j.5C>623D(2) "IMO, 5C, sj.B, dj.B, j.2C, j.4214CD is easier" I'm sure either works, I just have a habit of pressing C and D at the same time so I adapted my combo. "5C doesn't work in the combo. Did you mean j.C?" yeah. J.5C. What I actually do is 623C and 22D immediately after the 623C input, then 5C~2D>j.B>j.C,. It seems to give me the best height.
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Lol
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Tager Specific Combo: 3C(Non CH)(Tager Wakeup and gets countered)>214D(2 hits)>214D>214A>Gold Burst x2>236C>44B(2)>632146D>5Cx8>6C>236D>214D~C>236C>446A>5Cx8>2C>Air Swords>j.632146D for about 8K 3C>Wakeup 214D(CH)(2 Hits)>214D>214A>Gold Burst x2>632146D>4B(2)>632146D>5Cx8>6C>236D>214D~C>236C>5Cx8>2C>Air Swords>j.632146D (Low health required for extra heat) 8.3K I wonder what other shenanigans we can come up with with this 214D 2 hits on wakeup thing against tager.
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Huh, Dashing 3C>214D in the corner vs tager makes the 214D hit twice if countered on wakeup. =O
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Dash Under 2C>5Cx8>4B(2) works too.
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2C(CH)>5A>6B>j.C>j.2C>2DD>TK>66DD>2DD>Air Swords>Air Ender It actually does more damage than 2C(CH)>5A>6A>j.DD>dj.2DD>j.214D~C>j.2C>2DD>Air Swords>Air Ender.
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Yup thats the one. I needed another copy too so how perfect :3 Poor bang and litchi. Everything works on them
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You grab/5A/2B/j/C me out of everything I try to do =| Someone link this man that 5B/Dash 5B/6B/66B character specific chart we had a few months back. Anyways: X>236B>5B>6A>2147D>66A>6C>236C>Ender X>236B>665B>6A>2147D>6A>6C>236C>Ender X>236B>6B>5Cx1>6C>236D>214D~C>236C>Ender X>236B>66B>5Cx8>6C>214D>5Cx1>6C>236C>Ender Also for everyone except Tager and Rachel: X>236B>663B(Its really a 2B)>2C>2147D>5Cx8>6C>236C>Ender
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I'm calling shenanigans lol. After a cold outdoor day I couldn't 66 or 44 to dash/backdash/airdash too well as you saw. Cost me corner pressure into a loss almost every time. But GGs other than that.
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Last we played I could actually time my 6Ds well, predicting your jumps and actually landing you in the 236D~C, but now, not so much. I just mash 6D now.
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My fingers were cold so I resorted to mashing out of pressure instead of playing smart. As for gravity stall. Well hakumen can double 623A right out of it (Though its risky since you can accidentally run right into a 236D, which is why I did a non ~C pizza wheel sometimes even when you were in gravity) but it stalls tager's sledge well enough allowing lambda to 236D~C tager out of sledge for a nice juicy counter lead to a tasty 3K-5K Tager specific combo from midscreen to corner. (3K if tager techs the purple grab allowing for a reset since tager can't do anything out of an airgrab tech. 5K if he doesn't allowing for a crossunder reset).
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I need to start braining more. I usually use my gravity to stall him when I have the lead in health so when he gets to me I normally don't have it back yet. 2C and Option Select Barrer+Throw Reject it is.
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Guys, what the heck am I supposed to do against Hakumen's corner oki?
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Fuck yeah, got bodied by mac chaos 3-14 ;~;
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(╯°□°)╯︵ ┻━┻ Well maybe replace the luna segment with: 2DD>Mode Change>66214A>2DD>TK Crescent>6DD>2DD>214D>Mode change?
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I wonder if we can do flashy shenanigans like: Dia: X>2C(Airhit)>j.2DD>j.214D~C>j.5C>2DD>Mode Change>2C>j.2DD>j.214D~C>j.2C>2DD>214D>Mode Change>2DD>Air Ender.
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[CP] News & Gameplay Discussion (Old)
someonewhodied replied to kosmos badgirl's topic in BlazBlue Gameplay
Gotta have the MGS theme play every time that happens. Wouldn't have it any other way. -
Super easy versions of corner combo segments from 5C airhits and can be chained into each other for up to 3 different ones per combo: (also D is pressed at the same time as another button anyways for most of these so you don't need super good timing.) 5C>19j.B>dj.B>j.2CD>Slightly Delayed j.5C>(2D hit) 5C>19j.B>j.623CD>j.5C>623D hit 5C>19j.B>dj.B>j.421CD>j.C>421D hit 4CD>5C>4D Hits>44 5C>19j.2D>j.6BD>j.C>6D Hit 5C>19j.B>dj.B>j.21C4D(Timing must be perfect or you get j.214C)>5C>4D(2) Hit>44 These aren't as good as the regular combo counterparts but they are so much easier to do.
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Well if you don't feel like swapping controls from default to custom between characters when you use a controller, you can use Barrier (RT/R2 (Depending on console)) for B. A and C are easily accessible from D.
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[CP] News & Gameplay Discussion (Old)
someonewhodied replied to kosmos badgirl's topic in BlazBlue Gameplay
gotta make yourself a pocket hakumen or mu. Dem absurdly easy 11K OD combos.