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someonewhodied

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Everything posted by someonewhodied

  1. I thought this was cool.
  2. Fun Midscreen to Corner Combo: 2C(FC)>[Opt 6B]>3C>623B(RC)>214B(Whiff)>5C>6C>623D(2nd Hit Only)>663C>214A>5C>2C>28j.D>j.662C>j.C>665A>5B(Both Hits)>5C>3C>632146D Fatal Starter 125% Meter Used 100 Meter Starter. About 4K Damage. (LOL)
  3. Random Combo Idea: Midscreen: 3C(CH)>5D>j.2C (Barely works) I have no idea what to do after it or how to use the stein. Any flashy combo ideas with mid-combo laser hits? Here is a mid combo lv2 laser hit: 6C(FC)>5D(2)>j.2C>662B>2C>IAD>j.5C>j.2C>662B>5C>6C>236A>Airgrab Tech Trap or 6C(FC)>5D(2)>j.2C>662B>2C>IAD>j.5C>j.2C>662C>5C>63214C>665C>2C>j.5C>j.2C>2C>632146C
  4. Combo idea (Character specific): If you get a 6C(FC) and want to go with the standard combo, swap out the middle 6C with 2C>3C or 2B>3C 6C(FC)>236C~214A>66(2C/2B)>3C>214A>5C(2)>j.5C>j.9D>dj.5C>j.236C~214A>5C(2)>2C>4D>5C(2)>4D>6C>632146C Now you don't lose damage from 6C reps
  5. What I do is hold low barrier and mash 1C(2C but keeping barrier active) and as soon as the overhead comes, booom, 2C(CH) Or vs tager I keep buffering gravity because its grab invincible. It SEEMS to work enough to net me the match.
  6. So I'm doing a cosplay of Nine/Konoe for halloween. No shots of me in it yet but here is the costume itself: Link (FB Album) Never actually shared a FB album before so dunno if non-friends can see it.
  7. Throwin those drives all day erry day
  8. So I played a bit of offline against some friends today. Messing around with Mu. I caused so much raging against a friend who played Tager and Rachel (Seeing as this only works on those 2 character) I would somehow get him into the corner and no matter what better option there was, I somehow got him into a 66A>j.2C>Repeat loop into an Oki. It was especially hilarious when I got a fatal and got 5 reps of that into the combo ending with a distortion.
  9. Or just be funny and make him tech into sledge every time into the pizza wheel (or have to block a mixup), and quickly do a 662B>236C input(Wheel Hits)>236C>Ect. When it becomes obvious, instead do a dashing 214A to shut down 360s and when he has meter, backdash to avoid his non-grab distortion.
  10. Oh god I am gonna be so bad when I start playing again.
  11. aahhhh good times. I remember all the hatemail I got from using humiliating combos ending with gravity>Run across screen. Such as in corner stuff>236C>Gravity>Run under and across. Followed by the pizza cutter.
  12. No XBL. I'm not renewing it till the holiday season. I've just been experimenting with combos with all characters lately.
  13. Am i the only one that plays a close combat lambda (not counting vs tager/hakumen)?
  14. Another fun oki setup: X>5D>9j.4C>j.5C>j.236B You can run up and do a 5C and have the explosive nail give enough hitstun to go into a 5A. If the overhead isn't blocked, the explosive nail won't hit, making it not reduce your combo damage. you can time a command throw just enough so that the nail and throw hit at the same time. This is only to look cool. You can stand still or run forward and then backdash to bait DPs, then use the nail counter to do 66C>623B>to corner or 66C>jump cancel>j.5B>j.4C>j.5C>5A>5B>air ender or any other combo that hits out of explosive nail. Go for a 6D>[Nail Hit]>j.5A>j.4C>jump cancel>j.5B>j.4C>j.5C>j.236B>665A>j.5D>j.2369C>66D/662C>Oki. (Character specific, look at one of my earlier posts for list of which characters this combo works on) Instant Airdash to j.5C>Nail Hitstun>Mixup of your choice. Its really just a cool oki mixup there just to look cool.
  15. Not really, but that's the point. There is no fun in using only optimal combos.
  16. Also try to come up with flashy things like: and the shit in here: If you stick with optimal combos all the time, you will get bored quickly.
  17. It may just be me but I never use Drives vs ragna unless he is trapped in a sickle or spike hitstun, locked by gravity, or mid-combo. 6A, 2C, 2B, and 3C counter hits are awesome.
  18. Against a good lambda, raggers still can't get in though. Except 5B. Dat jesus kick.
  19. Yaayyyy I get my PewPews still ^_^
  20. A better way would just be doing a TK (2147B)
  21. Edited my post, Yeah I fucked up. my bad. Here is the normal one: 2C(FC)>214214D>623D~236C~214D>Falling j.D>6D>jump Cancel>falling j.D>5D(1)>214D>6D>jump Cancel>falling j.D>5D(1)>214B>214D>5D>665D>214214D For 6.9K
  22. It gave barely enough when I tried it. (Combo didn't bluebeat, set all CPU techs to neutral) Unless I goofed somewhere. Edit: Yeah, looking at the recorded combo, I mistook this one for the one I has auto-BK on for. It gives just a bit less but its essentially the same combo but inferno divider shifted to the front. (After BK activation)
  23. It works without it (2C(FC)>214214D>6D) but I was being lazy and didn't feel like waiting out BK with every mess up.
  24. Here is perhaps one of the easiest FC combos I know for valk: 5700 DMG exactly, 50% heat 6B(FC)>5C>236B~236B>5B>2C>6C>4~2C>6C>2C>5C>hj.5B>dj.5B.j.5C>j.236236C or with 100% heat: 6.6K 6B(FC)>5C>236B>RC>2C>6C>2C>6C>2C>6C>2C>5C>hj.5B>dj.5B.j.5C>j.236236C Edit: Typo. 236, not 216B. Damn fast typing and always messing up.
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