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Everything posted by Jocelot
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Sinestro's sweet invisible motorcycle is pretty hype.
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Jojo's Bizarre Adventure: All Star Battle
Jocelot replied to SolxBaiken's topic in Misc Fighter Central
I'm super surprised Giorno lost with fan voting. I remember people losing their shit when he appeared on screen for the live PV5 debut in Japan, and only silence when the Stone Ocean gals appeared (which made my heart hurt). -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I dunno, I'd be a little sad if the badass Assassin's Guild theme was replaced with something new. Think it's my favourite theme in the whole game. Then again, it would most likely be replaced with something just as awesome, so I guess it wouldn't be as bad. We've heard all but one new track from Xrd (Heavy Day of course) and I'm already in love. edit- Had this post in the "quick reply" box for closer to an hour, didn't see SxB's suggestion. That would work too, lol. -
Jojo's Bizarre Adventure: All Star Battle
Jocelot replied to SolxBaiken's topic in Misc Fighter Central
Cars the Ultimate Thing. Has a nice ring to it, lol. -
Jojo's Bizarre Adventure: All Star Battle
Jocelot replied to SolxBaiken's topic in Misc Fighter Central
Sweet analysis' from both you guys, I'm super stoked for this. I wonder if UltiCars will get the benefits of Ripple? Like the EX moves. Also wonder how long his Ultimate transformation lasts, is it until the end of the match or is it time based, I wonder. Hopefully we'll see when he appears in the ASB League! -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Well, I liked Slash for Anji since he was awesome in it (at least compared to "Vanilla" AC) and meterless Jackhounds for Johnny. Put yeah, I never actually played it, (same boat, was too poor and scared to mod my PS2) so maybe it was boring compared to other GG's? I dunno. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Not at all. I'm pretty much in the same boat lol. Maybe they think having it on Vita is enough for now... I dunno, I'm still itching for that one. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Next year E3? So a year from now? Oh god my heart has never hurt so much. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I don't think any fighting game roster should try to have "token" anything characters. If May is grown up in Xrd, so be it. The only thing we should be worried about if she still has kickass Dolphin loops! -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Not sure where I stand on the whole FRC thing. Only thing I really hope for is they don't nix them completely (although I'm sure that's unlikely). I mean, whenever I pulled off an FRC in past GG games I always felt good about myself, it was one of my highlights of training mode lol... as sad as that sounds. -
Jojo's Bizarre Adventure: All Star Battle
Jocelot replied to SolxBaiken's topic in Misc Fighter Central
Kars (Cars?) seems awesome. Unblockable blades, air dashes and the like... and I was hoping they'd fit the vampire squirrel in there lol. Can't wait for this character. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Yeah, I don't expect this game to hit arcades until like... late spring 2014 at the absolute earliest. Although a late 2013 would be nice, I'm not really expecting it. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I really want to see his j.5D in Xrd's engine for some reason. I always thought his random mastodon or whatever skull looked hellishly awesome, lol. Oh and the great "HA-HA/HEE-HEE" he yells when he does it. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
The bullshit is what made him cool! -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I wouldn't mind the game being more like #R and less like ^Core (and that's coming from a dude who really liked ^Core). Plus, with Eddie being announced it makes it even more awesome, since #Reload Eddie was the coolest imo. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Lol, I remember boss I-no. Good times. My story mode experience was Robo-Ky's and through it I realized how awesome a dude he was. I hope his robo-douchebaggery returns full power in Xrd. Also for, y'know, more years of Dugura action. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
God I have no idea what you guys are talking about lol. I guess that's my fault, I never played more then 10 minutes of GG's story mode. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
Is there an alt link to the Xrd website? Last time I tried to click on it, the link was broken. edit- NVM, I found one. Clicked on the debut trailer link. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I wonder if Impossible Dust would still be possible with the dynamic angles in Xrd. It even looked like the character who did the move in Xrd couldn't attack or move until the animation finished. edit- I guess I'm getting ahead of myself lol. Nevermind. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
I just hope we get all 23 characters. I'm scared that having these beautiful new models means less characters then ^Core, kinda like what happened with KoF 12. I mean, ultimately I'll still be hype as hell with, let's say a 10 character roster, but it would be nice to see everyone's favourite characters make it into Xrd. I wanna see Anji in all his HD glory, lol. -
[Xrd] News & (Theoretical) Gameplay Discussion
Jocelot replied to Shinjin's topic in Guilty Gear General
dear lord... it's... it's so beautiful. -
[CP] News & Gameplay Discussion (Old)
Jocelot replied to kosmos badgirl's topic in BlazBlue Gameplay
Can't wait to pilot Haz again for this go round, honestly. -
I guess this thread also counts as the CP Haz general discussion? I was just wondering about Hazama's new comboability after a midscreen Rising Fang (y'know, 214D-B). I've seen a lot of CP matches where it looks like the Haz player connects a 5A into a sweet combo really effectively while other times Hazama's opponent just techs out before he can connect that sweet 5A. Ugh I'm blabbering again. Basically I'm wondering if that combo after Rising Fang is possible for everyone, or maybe it's character dependent or something.
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Yeah 6C definitely didn't launch in EX. I've been playing alot of EX recently. But yeah that Relius player is something else, he makes it look so easy lol.
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Thanks for the tips guys. Gonna try to add some of those tips to the general gameplan.