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Everything posted by TagerTime
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ill have the game in a few days. Ill work on making a new CSX combo list like my CS2 one. I have all next week off work to start working on it. This is going to be alot of fun especially now that Tager is actually good, and has so much more stuff he can do.
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Im pretty sure Shisshou is Akizuki/Kamisama, because the announcer (BUPPA) kept saying Kamisama repeatedly right when Shisshou was next up to fight. plus they mostly been using the same white color.
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What about charge ->counter 720? Looking forward to your full report!
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Tager is winning so much its absolutely glorious!!!!! Please practice voltech counter attack 720 and hammer. i want to see some Voltech Hammer combos. i also have a question, does super armor start sooner on 6A or is it still the same as CS2?
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I think it said 4,426 damage. If so that would make it the highest damage csx fatal combo we've seen so far.
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Really Nice fatal combo here http://www.youtube.com/watch?v=SyE0oBZKZKM#t=1m38s
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Don't forget 2D has almost no pushback now. in all the csx videos tager uses 2D alot. the tactic i see them use is to have the opponent block 2D them follow up with 5A. i don't recall anyone able to escape the 5A once they blocked the 2D unless they instant blocked it or back dashed. is 2D safer on block now?
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im pretty sure ive seen just about every csx tager video. Certain tager players haven't been winning much but many others have been winning most of thier matches. many losses were close or due to lame timeouts.
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that jumping B was a counter hit. However this combo is from non counter hit http://www.youtube.com/watch?v=-44Lu8tRNXY#t=8m44s i love how Tager has air to ground combos now So far Tager is winning the large majority of his matches in all the Japanese csx videos and his losses are mainly due to timeouts. And as time goes on he seems to be getting better not worse. When the console versions is released and we have training mode we will see his true power unleashed! i cant wait to hear orions and osunas hands on report.
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They are finally starting to figure out some good damage FC Combos for Tager. I think it said 4315dmg. Hopefully it keeps getting higher than that without meter. http://www.youtube.com/watch?v=dGL8P7wfLtY#t=10m22s
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some cool new tager stuff in these vids http://www.dustloop.com/forums/showthread.php?7778-Blazblue-Continuum-Shift-Video-Posting-Thread&p=1190111&viewfull=1#post1190111
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WOW.... JUST WOW at the 11/4 Chiba Felicidad videos. The greatest BB tournament i have ever seen! Amazing!!!
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nice new akira combo http://www.youtube.com/watch?v=PrOzhPo6TeI#t=605s And i think this buster combo is new too http://www.youtube.com/watch?v=ipuEvAI6XrE&feature=related#t=63s
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jC>jD was cancelable before but jC>jD was first made actualy comboable on normal hit in CS2.
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i dont know how accurate this is http://jbbs.livedoor.jp/bbs/read.cgi/game/45148/1317781332/963
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My Jaw Dropped to the Floor when i saw this! http://www.youtube.com/watch?v=tutY8mv1P14#t=208s In CSX Tagers super armor was increased to absorb more than 1500 damage
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One thing i noticed is that in almost every CSX match everyone is being forced to use Counter Assault against Tager now. I never seen anyone have to use counter assault against tager before. And most people are only getting wins agianst tager by timeouts instead of KOs
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i definitely didn't see that video. Im so Happy im crying tears of joy.
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oh i thought i did nvm then. i need some sleep
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Finally in the new Chariot Tagerfest we get to see Voltec Hammer CounterAttack. It actually is hammer and not sledge after all.
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ok i went back to training mode to try that. i did VTC>720 as late as late as i could after Gadget. ID hit the guardpoint while ragna was still on the ground, then 720 comes out just as ID lifts off the ground and ID still hits you right out of 720. Plus i only got it to hit the guardpoint 2 times out of like 30. Anyways this still is absolutely not what happend in the CSX video. I hope they did change it to make it cancel into 720 at anytime or made it into a VTC 720 counter attack. anyway im just really glad they made it alot easier to do regardless. Who is Kiesha?
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http://www.youtube.com/watch?feature=player_detailpage&v=muMOOBjl7mw#t=188s They had to have made VT>720 much easier to do because that definatley looks like it has to be after the current 11 frame startup window. That's not possible with current CS2 VT>720. I can do VT>720 very easily so I tried to replicate that repeatedly in training mode and after Gadget VT>720 is so fast 720 comes out before voltic charge can even guard point ID at all. Therefore ID always hits you out of the 720.
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i love that yuumura combo in the second round. It showed we can use gadget to extend combos now lol 5A>2B>5B>3C>ACwhiff>J.2C>5B>5C>6A>2C>AC>gadget>6C>j.2C>3C>gadget 2484dmg and over 52 heat
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Thanks for pointing out that error, i will go and fix it.
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Yes but NumeroGaijin was specificaly talking about japan in his post which you were addressing.