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Everything posted by Luminos564
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Mitsuru trailer, huzzah. Now to await the translation. Did they not mention this (or at least implied) would be the case with you being able to use the Golden Arena characters you've built a few months ago? Still I like the news. It's nice to know I have options of using a stronger Lizzie than what is normally available to me.
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Yeah, his own. So apparently Mu-12's 6B>6C no longer works. So sad. It's one of the few things I enjoyed pulling off. I'm OK with 6C not connecting from 5C but not this. Hopefully things like this do not stick around.
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Mori: All according to keikaku. From the look of things, everyone is pretty much being taken out to a dark alley and beaten to half death (some are getting closer to 75% death instead) and only a few are getting some perks to their broken bones.
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While I am usually all for calling Mori out on his trolling, would it not make more sense to do this after we see their finished plans for 2.0? Call me optimistically naive, but I generally like to take my grievances when there's a good reason for them. You're posting on an internet forum. Rational thought takes a backseat around these here parts.
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A month later huh? Well that's not too bad I suppose. Could have been worse, like being forced to wait 6 months like with BBCP or 9 months like EU had to wait for P4A. At least we have confirmation now.
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It's a semi-reliable tool for getting someone who likes to be in your face a lot to back off. Obviously people are going to be upset. I love the phrasing of this sentence because up until now, this was how you were supposed to "properly" play Azrael. Who decided on what is the "right" and "wrong" way to play any given character or game for each and every individual again? Because I certainly don't remember making the vote.
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*Pops open a champagne bottle. Oh I'm sorry was that not a cause for celebration? Ah screw it, I'll still drink to that. Anyway, wonder what their plans are for Haku-men now. I mean, what could they even do to him than what was already done in 1.1?
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Works for me. Now let's see what kind of changes they have lined up for Mu-12 and Noel. I've grown rather fond of the latter as of late.
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Thanks Sourenga. Question though: are these character changes supposed to be permanent or just early previews of the Loketest changes? I mean, I imagine that things like input changes, Kokonoe's Graviton being changed to a "stock" type drive and etc. are gonna stick around, but what about other stuff like that Gauntlet Hades follow-up?
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Oh joy. And wouldn't you know it, it happens to the character I've been trying to learn how to use. Luckily I did not spend too much time on him so not a big loss though I guess. That Guard Cancel OD is an interesting change. I can attest to accidentally getting a Burst on block when I was trying to activate OD instead so this is nice to hear at least.
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Yeah that's a pretty big mystery there. Correct me if I'm wrong but MINZAUKI (the one she beat in that image) has at least a moderate amount of health correct? Something along the lines of Yu or whatever? So how do you deplete all of that health bar even if the opponent is just standing there in such a short amount of time?
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Hehe her Persona are called "Margaret Selection". Fun. Also whoever actually wanted Helel for her got their wish since he's there too. 5 Persona cards and an Invigorate icon. Thank you Tokkan.
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Huh, interesting. Gotta wonder how they're gonna localize that (if true) since I am drawing a bit of blank for it.
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They do have one actually. Mori mentioned in an interview. He stated something along the lines of "We've always drawn him in his hoodie and for us to be...". It was in the same interview where he said they "couldn't make a playable Celica since she's not a fighter". Yeah, we all know how that turned out.
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Yeah. Loki's design in P4 is pretty boss. Would've liked to see that in motion. Keep in mind that just because the 3 Personas she has listed DO come with physical skills, that doesn't mean she cannot supplement them for her Elemental spells. Lizzie has Thanatos doing all 4 high-tier all-targeting -Dyne spells, Diarahan along with her personal Megidolaon so Margaret could very well do similar with her own Personas. Added, Ardha can inherit Almighty skills while Cu Cuchulain is either Garu or Zio depending on the series. Only one (typically) solely dedicated to Physical combat is Yoshitsune.
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Very. Open with OD and have the uninterrupted 3 seconds of Curse. It would be even scarier if after OD runs out, the Curse bar still remains intact to drain away for a duration. Arakune really is like Castlevania's Dracula. You can beat him down as much as you like but he always rises back up to give you multiple headaches...and bees. Lots and lots of BEES!
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So Margaret is in. Alright, let's see how you turn out darlin'. I think Helel is just too much of a pain animate or perhaps his range of possible movements was limited for that they had in mind. Although I now wonder how they'll actually look like. I doubt they are planning on giving them a redesign overhaul but Ardha is a pretty odd choice considering what the entity is. A small part of me wishes they used Ardha from Digital Devil Saga 2 since that "looks" more like a special Persona than its typical SMT depiction but I doubt that'll happen. Still, we finally have a multiple Persona user. So a possible mode change character? Or are we gonna go with the Zappa route? Time will tell I guess. In either event I am pretty happy.
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Chrono Phantasma Story Discussion [fun tentatively allowed again]
Luminos564 replied to Chaoschao222's topic in Zepp Museum
For the Take-Mikazuchi issue, the way I understood it, since it was brought down to Earth where seithr is in abundance for it to feed on, it is able to fire more often. Izanami herself suggests as such. I always figured she placed Nu-13 inside the core as a defense mechanism in case someone got the bright idea to go for its core (which is exactly what happened). What I do not understand is why Izanami is able to make Ragna's Azure Grimoire go haywire? We've never seen such a thing happen before. Sure, Terumi could cancel it out with his own and Celica naturally suppresses it (unless the Idea Engine kicks in). Quite curious considering Ragna spent the middle part of CP story trying (and managing) to keep it under control on his own. Or am I misunderstanding something? -
Hooray. Thanks for sharing. Hmm, I honestly like what I see from Celica. It will be interesting to see how she develops in the coming months. Oh and that Minerva Unleashed DD is probably one of the most badass things I've seen in BB yet. Lamb-chops though, I honestly don't know what to expect. Maybe it is just me but didn't her showcase feel a little...lackluster? Then again this is just a trailer so I think I might as well wait until a CMV comes out or something for her.
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Hooray. Why is it that ATLUS can do this yet ASW never does? This is the best way to handle character DLC and makes basically everyone happy (minus the people who hate the character in question but details). Oh well, good news is good news. I was interested in Marie anyway and this way is much easier on my wallet. I might just pay for some palettes or glasses DLC out of good will because of this. See what happens when you treat your customers well?
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It'd be a first since ASW has never done it that way before. CSII was a free update (minus the DLC characters of course), while Extend was sold (initially) for full retail at $59.99. Somehow I am not inclined to believe they would grant us this many changes for free so it seems like a CP Extend is in the works. Course I could very well be wrong so don't fret too much over my opinion. Sweet news. I always thought it was a little odd that not every DD changed in OD.There are characters like Ragna, Azrael, Nu-13, Makoto and the like that had all their DDS changed in OD but this wasn't true for every character. I wonder what those power-up DDs will end up doing when in OD. Specifically I am referring to Hakumen's Mugen and Tsubaki's Macto Maledictus (214214B/C respectively). Should be fun to see at least.
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Yeah and it is a pretty speedy regen at that. Though from my estimate, I think she's only got around 8500~9500 health based on the damage Lambda-11 was doing to her so perhaps the regeneration is there to offset her poor health? I wonder if people will be pulling off the healing DD often since the start-up is looking pretty long. Still her damage is fantastic (even if it will end up lower down the line after the game is finalized). If they were going for a very basic, beginner-friendly character, I'd say they got it just about right with Celica. By the way, exactly what does her Drive even do? I think this was explained but I really can't tell if I saw it in action. Lamb-chops is looking...kinda "sluggish" I guess? I dunno, maybe it is just the new swords she has or her animation but something feels like it is missing. Plus, what does her OD do? It certainly didn't make her into an Unlimited form like it does with Nu-13 so really curious there.
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So Marie gets her trailer. Looks promising and I do like how she seems more dedicated towards lightning (more female characters need to use this element in fiction). Anyone also catch the spooky eye during the Yu combo where she throws out the present? That really stood out for me. And yes, Kaguya looks huge so we might expect big normals/specials out of her. Looking forward to it.
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Thanks for the answers guys. Either that or he's T-800 sent from the future to protect every potential Lizzie player from abandoning the character no matter how many shiny new characters ATLUS&ASW throw out. Wow, they really did a pounding on (B) Mabufudyne, didn't they? Chalk another pretty useless move on Lizzie's repertoire. It's a head-scratch sometimes how she can have so many moves that are just not worth using. (B) Mabufudyne, (D) Ghastly Wail, (SB) Mind Charge, Mamudoon and (SB) Mamudoon, Mahamaon (its combos look easier somewhat due to (SB) AWK.Maziodyne/Magarudyne but still circumstantial enough) and before the patch, Randomizer/Debilitate was there. I'm tempted to put Diarahan in there but that's still a move that recovers health so not doing that despite a good number of players hardly using it.
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*Patiently awaits videos. It's been kind of a slow month for me. There was no new Lizzie footage to enjoy and I apparently kept missing the EVO stream that featured a Lizzie player bodying people hard. On the gameplay side of things, I need to ask something in regards to the Mabufudyne series. What was nerfed from P4A Mabufudyne to the P4AU version? What specifically makes the pre-Awakening (B) version terrible from it's P4A era? Besides not being able to combo off some things without the 2C buff.