Jump to content
Dustloop Forums

Lich

Moderators
  • Posts

    663
  • Joined

  • Last visited

Everything posted by Lich

  1. Yeah I had fun. I started getting so like 'uggggh' after how many games I played though. haha GGs, although I didn't know that was you.
  2. Also I'd like to think Haku-men is one of the only characters with an easier time against her. Giant hit-boxes + many defensive options + great health + killing her in one combo = sounds pretty good for dealing with Tao.
  3. You need to stop complaining about zoning, especially if you're playing Tager. That's how you're supposed to play the match-up with like every character.
  4. Dark Ranger, do you play on a wired or wireless connection?
  5. I think I've clarified my thoughts on mashing a million times. There's mashing without any forethought because you are incapable of blocking, fearful that you realize that you're allergic to blocking and might actually become sick from it. Then there's players who know how to block, have a good defense, and have the knowledge when it may be a good spot to mash/back-dash/jump, whatever. Which adds to their defense. I'm never going to call it abare, it's mashing.
  6. I don't recall kicking you from my room; however, I do recall the last time we played and I remember how you play. I'm not assuming you're stagnant, I'm merely making an observation based off the last time we played. The fact that you're opting to block more is a sign that you're trying to improve so you shouldn't be frustrated. Okay.
  7. I didn't say it was good, I was just saying you mash. lol It's good to know how to block, but it's important to know how to get out of the situation as well, which is part of a good defensive game.
  8. NemesisMu is pretty good at mashing.
  9. Lmao. Do you guys just want a list about my opinion on characters?
  10. Sorry Deadliest, I realized why it was lagging right after I got off. =V I had way too much shit up on my computer...
  11. Hazama and Haku-men... well... they're a lot of things. I'm probably gonna get online if anyone wants to play.
  12. Well both Arakune and Tager are characters that can random people out pretty easily, Tager much less so when playing against competent players but he still can. Mu is just so scrubby flow chart/auto-pilot character.
  13. Maybe I'll get online...
  14. Uhm that's incorrect? J.C is one of Arakune's best starters and is also an instant overhead. And getting 7k MINIMUM in a combo is still probably going to kill you by the time Arakune gets curse. Also yeah sure every character HAS these giant damage combos but they occur way more often with Arakune because his whole game plan is get curse and then one combo into death.
  15. I mean 9.8k combos are not nothing. Arakune doing 9.8k combos is nothing new though.
  16. Being able to do 9.8k combos with arakune isn't the player being broken, it's Arakune being broken with the player having decent execution.
  17. You probably have without realizing it.
  18. Your Makoto goes the fuck in. lol
  19. 0 There are less rooms on xbox most definitely than ps3.
  20. Mitsurugi is a better player and makes better decisions. Noze makes poor decisions often but has the best movement in the business.
  21. Start up is completely invincible, and after the freeze frame it's 0 frames. How long it takes to get to the freeze frame I'm not completely clear on.
  22. 2A>3C gatling/link hype.
  23. Probably, but yeah they increased the recovery on chains when not canceled so they'll be much easier to punish careless use or getting caught without stocks.
  24. Well the gravity of the game is different so I do think all of his chains move a little different. Also you can cancel into a normal a frame sooner, so there's that. The dynamics of movement are definitely going to be different, but it shouldn't take too long to get used to it again. Also if you look a little later in the video he uses 4D again but this time waits like 2 or 3 frames. http://www.youtube.com/watch?v=UvSeRbiyfjU&feature=player_detailpage#t=1502s I think they just changed just how dramatically canceling the chain early changes your trajectory, and intern this gives Hazama more movement options. EDIT: Lol apparently it didn't copy when I did it.
  25. The trajectory is definitely different, but it isn't quite as horizontal as J6D, more in the middle.
×
×
  • Create New...