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Everything posted by Lich
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What if I join the room?!
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GGs to Deadliest! Relius is so fun. =x
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Wii U looks good after watching E3. Although nothing will save xbox one.
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You know my other favorite part about psn? System update required. This fucking system man.
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I mean I hope this isn't the same mentality when the new bb comes out on PS4. How will you know if there's no competition out there if you always keep your rooms locked?! Well anyway, I'll try again later today on psn. Instead I went on xbox for now.
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Why do you guys play with private slots. ?-? Why not just set a connection restriction and leave it at that.
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how is it that you guys are like 1k pages ahead of xbl thread but I can't ever find a game when I get on psn?
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No, you play Hazama.
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Montreal: Le Thread Generale Pour Weeaboo Fighters
Lich replied to BladeOfJustice7's topic in International
Why the hell did you quote every post in the past like page or two when it was a conflict that seemed to have ended. lmao -
Hmm, either psn is dead or no one is online at 7 in the morning. =[ I guess I'll just try later.
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Well that was just one example of good mashing, but it seems to me that in your opinion characters like Ragna shouldn't use their 4frame dp. I mean, he has that tool for a reason you know, so he can get out of pressure. Sometimes you have to take that 'guess' because these characters have very strong mix-up, some of it un-reactable. I'd like to say I block pretty well, but the whole time I'm blocking I'm always looking for an opportunity to capitalize on a mistake. Sometimes if I'm blocking for too long and this guy is LITERALLY just pressing every button in the world to keep me blocking, why the hell wouldn't I mash some kind of reversal to get him off me? Yes it's a risk, but as good as it feels when you block that mix-up blocking is your most vulnerable position. Did you know that one of the things Souji said about american players at NEC is that he had fun playing us because we didn't mash anything and let him just do whatever he wanted pretty much. You know what that means? Jp players mash plenty and when you don't mash literally ever you allow your opponent to do whatever they want on your face. Without some kind of conditioning, without that fear of the mash a larger variety of mix-up is open to you. Reversals are in this game for a reason, much like the back-dash. It's so you can get away. If you're not using all of your options, sorry you're not playing the game right. I'm not saying blocking is bad, because blocking is the safest thing you can do of course granted you can block; however, mashing is an option and although you should use it sparingly, it's another option and you need to use it sometimes even if it's just to instill the fear that the option exists.
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Okay, you have fun blocking forever then. When you let characters like Bang, Hazama, Jin, Litchi, Valk, Plat, Rachel, Tager run train on you tell me how well you blocked that mix-up forever. lol I like how your post pretty much said "just wait for throw and then you get out" as if the only mix-up option they are going to do is throw. Also, his comment "Why block when you know you can mash out," was more referring to knowing when you're at frame advantage. For instance, why would I keep blocking after Ibing Hazama's 5B if he tried to stagger it when after Ib it is -1. Obviously, I'm going to hit a fucking button. I'm not going to let a character like Hazama mix me up for days.
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Also ggs to everyone I've played recently. I've been on netplay more than ever but I never give ggs on this thread. lol I just decided to now because... well I'm browsing.
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I don't think the problem in your play is, "am I a masher or not?" You need to mash sometimes; you can't block forever. Knowing when to mash is the key. I'm going to assume you really meant, "what am I doing wrong?" I noticed a few things when playing you and if you send me a pm I'll let you know.
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I'm going to be staying with my sister in Sunnyvale. Which to my understanding is actually Norcal. Orz >.<
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Yes. Although in that respect I guess I shouldn't say 100%. Doll has to be out.
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Well, I've been having a lot of fun with Relius, so there's that.
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Okay so 3C has many uses in block-strings. In generally it is just used as a block-string ender. It's primary use is to do 3C>Jabaki as a way to create space so you can return to neutral and try to get in a hit that way. This is great against characters like Tager, Ragna, or anyone with those good reversals that you don't want to take any part in getting hit by them so the match turns on you. It allows Hazama to dictate the flow of the match. Now, when you've become mix-up heavy on someone they'll want to jump, mash or whatever to try to get out. If you haven't been using 3C very much in your block-strings it can surprise them very much when you finally do. There are a couple frame-traps involving 3C and it can just catch people expecting you to jump cancel or something cuz they yomi blocking. 3C Also leaves them floating for an hour, so when I say 'scouting out' I literally mean after throwing out 3c wait a second to see if it hits. If so, JYAKOU HOUTENJIN! If not, just keep it safe by throwing out a Jabaki. After some conditioning with Jabaki you can even continue pressure because of fear of the counter-hit afterwards by doing stance instead despite it being unsafe. So 3C is actually really good in block-strings, but on some characters any space between 3c and Jabaki is punishable regardless. The characters that can punish a delayed Jabaki, if you were curious at least to my understanding are Relius and Tager. Other characters can do it too, but they have to take a risk in doing so or use a resource while Tager and Relius punish it for free. 100%
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I got on for like 10 minutes and there were no rooms, so I got off. lol I'm still around.
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You probably have without realizing it. lol I don't normally play Hazama online though, I just play subs.
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I'm gonna get on for a while.
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When it comes to pressure, first mashing resets is never a good idea because then your opponent is never going to respect you and just mash, jump, etc all day. Also, you won't be able to hit them with a reset when you REALLY need that extra hit. When you get a hit it is better to just go for the damage because you get the most meter out of it and can definitely get into their head better on oki rather than just mashing resets. Scouting out them jumping, mashing, whatever with 3C is much better and then using jabaki afterwards if they block it is much safer. There are few characters who can actually punish a delayed, not air-tight jabaki, but that comes down to match-ups. If they can punish a 3C>delayed jabaki, you can always just 3C directly into Jabaki and it is air-tight. Hazama's pressure is about frame-traps, pokes and getting the opponent to try to do something so they take bigger damage. Almost everything is plus and he has a non-comboable overhead and a command grab. If you repeatedly surprise them with these annoying tools you can make them try to do something. They try to jump, most of the shit is air tight and they'll get tagged, they'll try to mash, but Hazama is always at frame advantage. Finally you'll make 'em mash something risky. You bait it, there's your damage. GGGG On some match-ups though it's not all about pressure and it's much better to just keep your distance because Hazama is stronger than a good majority of the cast a screen away.
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I might be going to California, but have no clue who I'll be closer to. @-@ Hoping to get in some games with you guys while I'm there.
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The P2 is better on Zaneiga. I think Gashou is just better for corner carry so that makes sense. Bloody fang is a command grab no matter how you look at it... It's throw invuln and if you get hit by it while mashing grab you get TRM... it's a command grab. Regardless of its effects it IS a command grab.