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Dreiko

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Everything posted by Dreiko

  1. There's 2 ways, the timing one and the speed one. You can either just feel out the timing and do jC>delay>j2C perfectly or you can do jC>j22A>j2C which is hard to do but if you do it the nail will combo perfectly into 5A.
  2. And just to clarify, even though my quote does say it in few words, jD is overall better proration on EVERYTHING not just the DDs. Like, the same combo will do a good 1.5k more if you have jD versus if you don't. You really want jD if you wanna use FRKZ unless you're desparate to dodge something or they have like no life.
  3. GGs to everyone from the west coast lobby. Somehow I made it up to 32 wins in a row today, I feel I'm finally getting somewhere lol.
  4. So I just did the best thing ever, litterally. My 5C got jDd by Hakumen, I canceled into shippuugeki, got him.
  5. Yeah, it's super ambiguous. Its funny how Bang's biggest buff is a non-damaging hover special. One using his scarf no less XD.
  6. Here's the best midscreen to corner carry I've been able to work out from starting position: 5B>2B>6C>J22A>DASH5B>JC>J22A>JC>J623B>DASH5B>623B>DASH2B>5B>JA>JB>JC>JC>J2C - 4.3k You may have to mess around with varying char-dependant delays on the second j22A and j623B but from the starting position in training mode this works.
  7. Double j4B crossups are nice, yeah. It consumes a jump so it's kinda hard to get it most of the time but it is awesome as is. Also, for a nice trick do this midscreen: normal combo into jD>jumpcancel forward>j22A>5A. Notice where you land. :D
  8. Yeah, those, I just call those "IAD combos" lol.
  9. Bang has triple relaunch combos actually, you can go corner to corner easy. As for the CT, you can combo it after 2D and after a high 5C so it's great for FRKZ combos or fatal 3C combos. You don't wanna use it to actually guard break though, not worth the meter unless they're an out of barrier in which case you do glide D nails into it for a safe and easy guardbreak.
  10. Here's a few from the top of my head. 5C>shippuugeki (they think it's gonna purple, they wrong) SMP 5D combos in FRKZ > shippuugeki (if they tech they die) Web nail > 5A> shippuugeki (this works just like the normal tk command grab setup, just you don't need the corner for it lol)
  11. Same here, I'm used to holding 4 so I can block right after. Also I'm used of being afraid of my C button while in wolf mode so I feel like I'm putting my hand in boiling water every single time I use it at times where you don't want to dash at someone. It's gonna take a while to get used to this, also to 6B having like no hitstun now and 236A not working after 3C.
  12. For some high damage here's a few things I've been working on. (standing, corner) 5B>2B>6C>J22A>JC>J623B>5B>2B>JC>J22A>J2C>J236A>5A>6C>J>JD>2369C>5C>6D>ashura (5.2k damage and runs out the entire poison duration, adding another 800~ damage, can do 623B if no meter in the end) (standing, midscren) 5B>2B>6C>IADJC>J2C>5A>5B>>JC>IADjC>J2C>5A>5B>>JC>IADjC>J2C>5A>5B>ashura 4.6k (crouching, corner) 5B>2B>2C>623B>66>2B>5B>JC>J22A>J2C>J236A>5A>6C>J>JD>2369C>5C>6D>ashura/bumper 5~k (miscreen, needs 75 and burst, Rin and Ka seals) 5B>2B>3C>RC>FRKZ>2B>9>JC>6>JC>J623B>5C>6D>2D>CT>623B>Daifunka -7.2k (corner, fatal, 15ish meter required) 3Cfc>2B>5B>5C>CT>6C>J22A>JC>J623B>5B>623B>66>2B>5B>JA>JC>J236C>ashura 6~K
  13. And fedex are awesome so you can count on my copy as well. I am rather hype! :D (sorry for double post lol)
  14. I don't have the game yet but my understanding is that beating the 3 paths will unlock a fourth and beating the fourth will unlock Kagura. You just need to see the "canon ending" for each path, rather than every single ending, from my understanding of it.
  15. Mori was asked about potential ps4 things and his reply made it sound that even the BB game after this one will still be on ps3 so...yeah, I have little to no hope for a ps3 version. Though Xrd will be on ps4 too.
  16. Those who said it were mostly 360 fanboys who wanted to pick on things. They had like, 2 bad experiences and just gave up. Sure, eventually you'll get some random person with bad internet, it's not the netcode, it's just that individual occurance. To just so easily brand a system bad and go back to the other is show of a person who wanted to have a bad experience all along to justify their pre-existing beliefs and jumped to the first chance they got.
  17. The only thing that separates the two is that Azrael doesn't build meter quite as easily. Still though, that doesn't mean Terumi's Astral is the issue, he could just kill you without his astral by just using the meter the astral needs and doing combos with DDs instead. The issue is the meter gain lol.
  18. Dunno, Terumi being the king of trolls having legit astral combos that are actually optimal seems kinda fitting. I mean, if he has 100 meter he should be able to cause 35% damage to you anyhow so it's not like it unbalances stuff. If anything it just makes him a little on the easy side.
  19. Link to either of these?
  20. Possibly, though I actually wanna like, play the story properly and stuff so I don't wanna spoil most of the events and then go back and replay it lol.
  21. I doubt I'll have beaten the 30 hour storymode by tomorrow evening but I will have Terumi, not that many people will be that good with brand new chars though lol. Maybe we should do 2 BB tourneys, one with mains and one with chars people don't use at all just for fun lol.
  22. My CP copy should be in my hands by early tomorrow morning according to fedex so I shall start bringing my system too. If my math is right we'll have 3 setups at least, I hope they'll be enough lol.
  23. Apparently Bang's dub voice is the Extend person. I hope this makes everyone pick Koyama-san and sing FRKZ with him. lol
  24. Playasia here. I'm satisfied with this estmated delivery time to be honest lol.
  25. Woot for playasia!
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