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Everything posted by rtl42
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The Good, the Bad, and Ugly as Hell Baiken Matchups
rtl42 replied to THE SERAPHIC 1's topic in Baiken
oh shoot, sorry, i meant in the Millia match-up, generally speaking (i didn't want you to get bogged down in specific situations that you and Millia could be in, hence "very generally"). but thanks for the pointer, i'll remember it. -
googled it, and it's from the Ibaraki thread on the GGXX BBS: http://jbbs.livedoor.jp/bbs/read.cgi/game/40492/1196708183/668 The matches are in the Filebank folder in the post I've linked to.
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The Good, the Bad, and Ugly as Hell Baiken Matchups
rtl42 replied to THE SERAPHIC 1's topic in Baiken
i forgot to ask, when is the best time to burst (very generally speaking)? -
this combo is a pain. first off, it only works if you're within half a screen from the corner. However, depending on far away you are from the corner, it's harder or easier. for example, let's say you're in training mode and you start at the default character positions. Then: 1) jump forward -> ad.j.P-P-K |> j.H xx tatami FRC |> sj.D -> ad.sj.S-D is easier than: 2) jump up -> ad.j.P-P-K |> j.H xx tatami FRC |> sj.D -> ad.sj.S-D (So, the only difference between 1 and 2 is that you jumped forward in 1, but in 2, you jumped straight up.) 1) is easier because when you air tatami Millia, she will be closer to the wall than in 2), so she will bounce back sooner, and so connecting sj.D will be easier. Not only that, but it's impossible to do if you airdash into Millia too high. You have to airdash and hit her with j.P at her chest-height; any higher, and the j.H will whiff, no matter what. Don't get wrong, both 1) and 2) work -- it's just that 2) has much stricter timing on the sj.D part. Now, even if you have your screen positioning and airdash height correct, the j.K |> j.H link is fairly tight -- you have to jump and hit H as soon as you go airborne, otherwise Millia will tech out. Finally, connecting air tatami FRC to sj.D is pretty tight, in general, as well as for the situational reason I mentioned above. =================================== In the general, though, the j.H xx tatami combo is not too bad, you probably just aren't hitting H soon enough after jumping. Maybe try on bigger characters like Pot, Testament, or Eddie, just to get the hang of it.
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you got it. Also, I'm currently downloading and uploading all three updates from this week at TRF. Stay tuned~
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i doubt we'll be playing #R again.
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The Good, the Bad, and Ugly as Hell Baiken Matchups
rtl42 replied to THE SERAPHIC 1's topic in Baiken
how do you use these attacks properly, in the Millia fight: - chain - ground tatami - f.S - 2S - 2D - 5H -
reaVer: "Crimson" is up at www.strokethebigtree.com/rtl_s_movies/ zer0kage: I have H.H (DI) vs N (SL) in my folder above, in the AC Slayer -> vs DI -> GameChariot folder.
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The Good, the Bad, and Ugly as Hell Baiken Matchups
rtl42 replied to THE SERAPHIC 1's topic in Baiken
seconded, please. -
yeah sorry about that, i actually remember this particular request. probably the "latest unread posts" got messed up from hanging around in another thread for too long, so i missed yours, but then saw TB's request later on. anyways i will upload it pronto.
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I've always re-uploaded matches on request, you guys just have to ask. However, if you're just interested in watching the matches on YouTube (and don't care about having them on your hard drive), you should bookmark/subscribe to this guy: http://www.youtube.com/profile?user=bigooooooohh He has lots of vids, and most are uploaded shortly after they're posted on the original hosting site. ... Admittedly, it's a bit of a dump, as most of the videos that are older than the last few TRF RanBats, and the G3 23on matches, are unlabelled... but still!
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if you do it quickly enough, you won't see him flicker, but you will always hear the "flicker" sound. if you're not sure about whether you're doing it right (because you're doing it too quickly), turn off the BGM and voices, and crank the Sound FX.
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why does it play so slowly? could you try to speed it up, still? it's .... just.... so.... slow....
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Hope you got all of the tournament matches from Vacant-Pastime, because they're down now, and they've been replaced with casuals: http://www.geocities.jp/toramusi777/ggxx-yaranaika2.html Yukine (JA) vs Kakeru (BA) iru (DI) vs Kakeru (BA) Kodanuki (IN) vs unknown (SL) Roger (BR) vs Rioug (PO) Yuuji (ZA) vs minstrel (PO) Youmei (JA) vs minstrel (PO) Yumi (SL) vs Eddie-kun (ED) Kuma (TE) vs Lark (MA) <=== Mistake on the site -- says 機械工 (KY) instead of Lark (MA) Kuma (TE) vs Raisen (SL) Aikawa (RO) vs Raisen (SL) Aikawa (RO) vs Kamimura (PO) <=== Mistake on the site -- says RO instead of PO iru (DI) vs Kamimura (PO) iru (DI) vs Osamiya (JO) ASA (PO) vs Pokemon-zei (RO) iru (DI) vs Raisen (SL) Izu (MA) vs Pokemon-zei (RO) Chikkusa (CH) vs Osamiya (JO) Chikkusa (CH) vs Pokemon-zei (RO) Chikkusa (CH) vs Raisen (SL) Chikkusa (CH) vs Banana (JO) Tenpera~ Sumi (SO) vs Raisen (SL) minstrel (PO) vs Pokemon-zei (RO) minstrel (PO) vs Raisen (SL) minstrel (PO) vs Yukine (JA) Aikawa (RO) vs Yukine (JA) Pokemon-zei (RO) vs Yukine (JA) minstrel (PO) vs Yukine (JA) Osamiya (JO) vs Pokemon-zei (RO) Aikawa (RO) vs Pokemon-zei (RO) Raisen (SL) vs Pokemon-zei (RO) Raisen (SL) vs Kamimura (PO) Kikuimaishi (ED) vs Kamimura (PO) <=== Mistake on site -- says PO instead of ED 祐司 = Yuuji 雷閃 = Raisen 哀川 = Aikawa 上村 = Kamimura 修宮 = Osamiya ポケモン勢 = Pokemon-zei http://page.freett.com/abcrankingbattle/movie.htm Kishipon (ZA) vs Rawaso (ED) Aoi Jin (DI) vs Shou (MI) Kid (JO) vs Zenoa (AX) eki-chan (ZA) vs Shachou (ED) eki-chan (ZA) vs Hau (JA) Aoi Jin (DI) vs Defure (FA) Defure (FA) vs Hau (JA) eki-chan (ZA) vs Aoi Jin (DI) 蒼い人 = Aoi Jin 昇 = Shou 社長 = Shachou
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oh shoot, and i forgot to post this bucklemyshoe, your video is at strokethebigtree.com/rtl_s_movies/ , in your folder.
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a lot of them are japanese vids, you can see them linked at ggxx.jugem.jp . Honestly, if you guys want a CM repository, I could ask Sir Plus if I can use StrokeTheBigTree.com and just put everything I have there (since I *do* have everything that Badguy/flimzee had, pretty much).
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XAQshinor: it's up at www.strokethebigtree.com/rtl_s_movies/ => XAQshinor_request
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wow, thanks a lot for recording, those were some great matches! wish i could play you guys
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i think the problem with appointing a mod to Matchfinder is that it's too active to monitor consistently. also, by and large, the threads in the Matchfinder forums are pretty friendly, so i can only imagine that this is a specific problem within one (maybe two) threads that you're talking about. don't take this as an "official" response, though; in the end, it's up to Gwyrgyn.
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depends who you're watching, and when they're playing. i don't think it's such a simple question to answer, but that's just me. could you give some examples, though?
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The 29th frame you're referring to is not ASAP off the ground. Try messing around in training mode with one-hit IDs -- stuff like 5D -> homing jump -> FD flicker/double jump -> j.K/j.H/Footloose journey. Look for that 29th frame. Anyways, others have already answered your original question about the ID combo, but the full combo transcription would be: 5D -> [8] D-D-D ]8[ -> 9 (forward double jump) -> falling j.H, then land. the [8] means hold up; the ]8[ means release up. what about the path of least resistance?
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I'll PM you. Yep, I'll upload it for you when I get the chance. i've updated the vid posting thread with the correct link, but here it is as well: http://page.freett.com/dpydr752/ => bottom right link, then the bottom movie (hikariac.zip, or something like that)
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he's been around for a while :o
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http://homepage2.nifty.com/HeavyMetalUniverse/index.html => MOVIE Sanma (OR) vs unknown (SL) x3 Sanma (OR) vs unknown (JA) x2 http://blog.livedoor.jp/roz_to_beni/ => http://www.filebank.co.jp/guest/honnnori/fp/abc => Password: neyagawa Shou (昇) (MI) vs Kid (JO) x2 LOX (JA) vs Kazu (JA) LOX (JA) vs Nezu (RO) miyako (DI) vs Nezu (RO) Rena (MI) vs Kazu (JA) Kid (JO) vs LOX (JA) Shou (MI) vs Roz (KY) http://www.geocities.jp/toramusi777/ => Top-right (text) link: http://www.geocities.jp/toramusi777/ggxx-yaranaika.html Osamiya (修宮) (JO) vs Muca (SO) Aikawa (哀川) (RO) vs Raisen (雷閃) (SL) Hakutouryou (白頭領) (FA) vs Eddie-kun (エディ君) (ED) Yuuji (祐司) (ZA) vs Kikuimaishi (ED) Banana (JO) vs Kamimura (上村) (PO) Itaru (AX) vs Tenpera~ Sumi (ED) Yumi (SL) vs Rioug (PO) Lark (MA) vs Roger (BR) Pokemon-zei (ポケモン勢) (RO) vs Hossa (PO) Youmei (JA) vs Feather (DI) ASA (PO) vs Sukaten (JO) MINSTREL (PO) vs Yama (山) (RO) Kodanuki (IN) vs Kakeru (BA) Kikaikou (機械工) (KY) vs Yukine (JA) iru (DI) vs Izu (MA) Kuma (TE) vs Chikkusa (CH) Osamiya (JO) vs Raisen (SL) Hakutouryou (FA) vs Kikuimaishi (ED) Kamimura (PO) vs Tenpera~ Sumi (ED) Lark (MA) vs Yumi (SL) Youmei (JA) vs Pokemon Sei (RO) ASA (PO) vs MINSTREL (PO) Kakeru (BA) vs Yukine (JA) Chikkusa (CH) vs Izu (MA) Kikuimaishi (ED) vs Raisen (SL) Tenpera~ Sumi (ED) vs Yumi (SL) Youmei (JA) vs ASA (PO) Chikkusa (CH) vs Kakeru (BA) <=== typo on the homepage (says Chikkusa (BA) ) Yumi (SL) vs Kikuimaishi (ED) Chikkusa (CH) vs ASA (PO) Chikkusa (CH) vs Kikuimaishi (ED) Yumi (SL) vs ASA (PO) http://ggxxac.net/ => Scroll down just past the Tougeki and G3 banners, and you should see this link: GGXXBBS動画枠OPEN Clicking the link will open a new frame in the page, and you can scroll through to find: FAB (PO) vs Muu (TE) There are a lot of other vids, but they're all old (see the YouTube thread for name info of the DF2 matches).