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Diveman

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Everything posted by Diveman

  1. I keep telling people that mixing off 5C is not a good idea. After 5B is much better and a bit harder to read. Also, it IS good that we have a gimmicks thread, but what we should also be discussing here is how to make our neutral game stronger, I mean, yes Liz's neutral game is not the best but its certainly not totally bad, and I think in the long run it's gonna be much better to have a solid gameplan with a few tricks than praying for 5C gimmicks to work and get Persona broken on the way.
  2. Ive seen some I-no players do 5k or 5H xx HCL frc AD, what's the trick there? are they TKing the HCL?
  3. One of Persona's main features is that it is supposed to be simple, which attracts much more players than other games, I think it was the right desicion since now we live in a different era. People now like games that are easy to get into and that are deep once you get to higher levels, and Persona 4 does exactly that.
  4. Elizabeth 4 -6 Akihiko? what?
  5. They don't have to respect 5C>2C IMO, you can easily hold up and avoid the mixup completely.
  6. That Elizabeth player in the FT10 video was doing something really interesting, he was ending combos and make them recover into 2C to make them block, and then when they land he would make Mitsuru guess between 5C or 5D, really cool setup.
  7. Oh well, its not like he doesnt have Wolf lows anyways, he has that sweep now right? 2C?
  8. anyone here has been experimenting with SB Agi into UB midscreen? mostly after sweep > SB agi. I'm trying to get the timing to make it inescapable but its hard because I gotta input 1D then release A, then B and then run 2B. =/
  9. Id like to make a request to update/modify the info in the S.Lab wiki, most of her normal's info is a copy paste from regular Labrys, so obviously its incorrect, like 5B or 2B being chargeable, or B Brutal impact being unblockable if fully charged, or her Guillotine Axe increasing "Axe gauge".
  10. Some new Valkenhayn info from Hima's tweeter, is apparently related to Valken's movement which is kinda different (nerfed?) とりあえずヴァルケンハインは移動のボタン変更もあるが、狼JA>着地D>2Cとか、ガード入れ人戻りとかが全部ニュートラルDじゃないとダメだから、手癖直しに100クレはないと俺はダメな自信がある。ロケテだけで対応するのは流石に厳しいなー。 If someone could translate properly, I can't make out some of the things he says here.
  11. I thought Litchi was gonna look/sound/be more evil, but she's still the same slut.
  12. Amane...who needs Swag when you're fucking Fab?
  13. I saw a cool setup for Puppeteddie in the corner, it was basically a long combo into missile super (1st hit) then Puppet, then 2nd hit. I wonder if you can get 2 of those in a single combo. It would be pretty fun to get rage + fear at the same time. Also I wonder if you can also end combos into TV in the corner...so much testing.
  14. The Carl one is also pretty cool, now if only she had guaranteed unblockables off any hit =(
  15. In the data thread it says that D megido hits low. Didn't some guy confirmed that it actually doesnt hit that way?
  16. yeah thats what I meant, so the persona is doing 3 followups while you can do whatever you want, and if they hit the persona, you get a free hit as well. EDIT: Also, I wonder if j.C is good enough for fuzzy guard setups, the angle looks like it could be done (kinda like Mitsuru, but not as gay).
  17. I have a question, would 5DDDD work as okizeme? as in, make them block a trap then 5D, then a string into the DDD followups? Because IIRC, Naoto can move freely while her persona is doing the slashes.
  18. Damn I meant HCL, I was tired that night. Ok so I have to JI or TK, thanks.
  19. is it 100% necessary to jump install or TK before the VCL frc AD?
  20. Once the home version hits, expect some japanese guys to really come up with the creative stuff.
  21. I doubt all characters can get the SMP glitch, and if they can, Kamohito will show us the way after console release.
  22. So basically no real difference between using AC FB disc and the new one? like, you can still get at least 2 mixups off that?
  23. I don't think they mentioned the way FB secret garden works, maybe that one doesn't dissapear? because if so, I'd gladly burn 25% tension to make sure that they won't block the coming mixups.
  24. damn between Dark Angel and Tactic Arch, looks like we're gonna have to manage our meter really well. also:
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