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Everything posted by Diveman
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cool, thanks man. I've got a request too, I saw a special move where a hand comes from the ground and grabs the opp. I was thinking of that could be used as a combo ender and then set a drill after it for oki.
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so how is Amane supposed to be used? he doesn't really look like a pure zoner like v-13, he's not rushdown either. =/
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Is it normal that an Elizabeth player like myself finds this character VERY interesting? what is this feeling!!!??
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I hope PSN AC doesn't become the next UK Persona 4...we better get something good!
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In the new Liz CV, there was a new Garu loop, do u guys think that would replace the old one? this one: http://www.youtube.com/watch?v=-BaHGsyS9O4
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[CP] News & Gameplay Discussion (Old)
Diveman replied to kosmos badgirl's topic in BlazBlue Gameplay
if this girl can do overhead/low pressure along with something that makes them block before...damn. -
[CP] News & Gameplay Discussion (Old)
Diveman replied to kosmos badgirl's topic in BlazBlue Gameplay
so Izayoi is like ABA/Aigis? interesting, I hope she has better zoning though. Also, Amane...is it 100% established that he's a zoner? -
[CP] News & Gameplay Discussion (Old)
Diveman replied to kosmos badgirl's topic in BlazBlue Gameplay
I was reading stuff about Amane and I wonder, what's his playstyle as for now? if he a zoner? an aggresive zoner? a spacing char? who can I compare him with? -
Seeing Testament get blown up by Kliff made me sad
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#Slowpoke on the changes things but if I had to... - a real guard cancel, preferably with an animation of Liz smacking with her book. - a super that gives you back 2 persona cards (seems reasonable) - 2B > j.B as a semi-tight blockstring - j.C overhead? is not like she gets much off that except on CH - faster Sb.agi (and fix it so that they can't IB and back dash on block) - less recovery on landing for j.Garu and now for the lulz: -being able to inflict rage and silence somehow (actually, Silence is quite a good idea) - new thanatos specials - Faster 5C and with an increased hitbox on the first strike, so that it can hit opps that are right above you. - a new 2D...please. and a 6D, 4D etc, we want more Thanatos godlikeness!!!
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Obviously ABA is not Millia/Ino, but how strong are her mixups in Moroha? or more like, what kind of mixups does she have outside frametraps (which ARE very strong).
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Guilty Gear FAQ Thread - Ask your questions here!
Diveman replied to Kairi's topic in Guilty Gear General
oh I am pretty familiar with GG. And I'm actually quite surprised that Venom has better oki/mixups than testament. I always thought Testament was better in that department since he has fast overheads, the net, phantom soul and now in +R a new teleport. I don't really know Venom options since im not really familiar on how he works, so maybe he does have much better options and I just didn't know about it (we didnt have good Venom players here back in GG days) -
Guilty Gear FAQ Thread - Ask your questions here!
Diveman replied to Kairi's topic in Guilty Gear General
I've got a question regarding characters. Ive played rushdown for a long time, but since I picked Persona 4 Ive been using Elizabeth and I love her style of control/mixups. Now, I want to pick someone different in +R, and I'm torn in between Venom or Testament. which one should I pick? I do like their style of being able to do okizeme and zone as well, so maybe the one who has better oki? -
I think 5A > 2B reset is a bit less risky, and you get a better combo on hit.
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yeah I feel like I have to freestyle a lot with Liz to win. There isn't like a "this is what you should be doing right now" rule for her, you gotta feel the opp and act/react accordingly.
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Oh yeah Liz's AoA has pretty good range. It is particularly useful in the corner where if you stand at a range where your opp moves won't hit(which varies per char, but let's say Akihiko), but Thanatos' attacks will; you can get them with a sneaky AoA into huge damage. Of course it is unsafe, but I feel Liz can afford more OMC than others because of 1 obvious reason which is her constant meter gain and another not so obvious: her combos only spend 25% meter in the corner (SB.Zio) unless you're using Memento Mori/Ghastly Wail.
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Ex roll is invulnerable to almost anything I think. I would say, stand at a spot where it wont cross you up, but then again, you can't really apply much pressure from that distance. I've seen some players do jump and air backdash to catch her.
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Yes, now the girls in Johnny's stage are the Madoka girls
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^ 2C doesnt have invincibility, it has 1 hit of super armor but not from frame 1 according to my exp, so it is possible to hit him before the super armor comes out.
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It's unblockable once it is triggered.
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^ If you hit her, yes. Otherwise it won't stop. Oh also she can't random Titanomachia from fullscreen unless she super jumps; it's a free A.Zio.
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I often play a very good S.lab player, and I can say the matchup feels kinda "even-ish" except when Slab knocks you down, there you basically have to be really good at blocking or she'll repeat the process over and over. The GOOD thing, is that she absolutely can't punish Zio very well and doesnt have a clear answer vs Sb.Agi too, her 8C (the one with Asterios going underground and doing an uppercut) tracks you, so u gotta pay attention to what she's doing from far as well, but you can easily dodge it. Is isn't a bad matchup by any means, but you gotta respect her stuff when she's close and try to gain more space asap, otherwise I feel Liz does well vs Slab.
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Also is not like Kanji can't get 2 or 3 good mixups in you and kill you. Is just that he needs to work really hard to do so, so as long as you respect his stuff and don't do too man risky stuff you should be fine. Sometimes I feel like Liz is a marvel character, she can always comeback no matter how low her health is.
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This is basically what I asked on the general thread, I know there are top players, but I dont think it is a good idea to say "watch this jp player". Because if you don't know the basics, how can you understand the advanced stuff they are doing?
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Well this is not the last loketest anyways, so there IS hope for the next one. I understand that he needed to be nerfed, but I really would like them to give Valk something to compensate (maybe more wolf moves?)