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Everything posted by ElegantShadow
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Quite. Though it may be hard work to make, it would be very helpful for making combos since CP's Combo System is so different. My only question, however, is will this simulator show the actual combo being done or just the proration and damage values?
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I'm fairly certain that her parry doesn't work on projectiles, and I haven't seen anything so far that shows otherwise.
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An over exaggeration on my part I admit.Though, we DO have more tools than CT Nu, so I think in a way [Not damage wise of course] CP Nu is a tad stronger.
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Personally, I think she looks even better than her CT, CS, CS2, and CSEX counter parts. I beg to differ. I say her "Bad match ups" have actually gotten better since now we have more flexibility with zoning/combos/pressure/Etc. And I shed a tear for our already good match ups. Though, I will agree with you on one point. She does indeed look really complicated.... perhaps she's not AS complicated as she looks, but only time will tell.
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No, but it looks like it does a decent amount of chip damage at the very least. By the way, am I the only one who notices that Mu's steins seem to play an even bigger part in her combos now?
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[CSE] Lambda Simple Questions And Answers Thread
ElegantShadow replied to HexaNoid's topic in v -13-
Ah, I see. This is information is quite helpful. Thank you. :D -
[CSE] Lambda Simple Questions And Answers Thread
ElegantShadow replied to HexaNoid's topic in v -13-
If someone could answer my question I'd be very graceful. You see, in an earlier post I asked about Lambda's options after doing her air-grab and I was told about her cross-under using 2B [And I'm very happy that I learned of it. I find it quite helpful.] Now, my question is what's the best attack to follow up with after said cross-under? So far I've tried 2C, 2B, and 2A, but I'm not sure which of these is the better option and if there are any other/safer attacks I could use instead. -
I've been wondering something for quite sometime now. How long does it usually take for frame data to come out? Is it something we usually see near or at console release? I haven't a clue as to how long it usually takes, so it would be much appreciated if someone could explain it to me. Thank you in advance. (Oh, and if this isn't the place to be asking such a question, please tell me for future reference.)
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Ah, that's very helpful information, but there's one thing I'm not quite clear on. Is Gain Arts mode all around better than Normal mode like Aigis's "Orgia Mode" or is it more like Nu's "Face Lift" where both forms are equal, but offer different playstyles/attacks/Etc?
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I tried doing the combos without using Gravity Seed and it worked. Also I found out that the Rapid isn't even needed lol.
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Ah, I see, so she's kind of like Arakune in the sense that she plays passively until her bar is full then destroys the opponent?
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Hey, I was thinking of having Izayoi as one of my subs in CP, but I'm not sure if she's the type of character I think she is. Could someone maybe explain some of her Pros and Cons to me? [i know it may be a tad early to be asking this since the game isn't even out yet, but it's something I've been wondering for quite a while now.]
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Wow, cool combo video. I wish I had know you were making a Gravity Seed video, I would have asked you to put these in it... 236C>RC> Whiff BGravity> Dashing 4B{2}> 2DD>TK Crescent Saber> 6DD>2DD>Air Swords>Crescent Saber [Or Calamity Sword.]. [CH]5D>236C>RC> Whiff BGravity> Dashing 4B {2}> 2DD> TK Crescent Saber> 6DD>2DD> Air Swords> Crescent saber [Or Calamity Sword.}
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[CSE] Lambda Simple Questions And Answers Thread
ElegantShadow replied to HexaNoid's topic in v -13-
Hey, um... I know this is the CP General Discussion thread, but I'm in desperate need of help! You see I have absolutely no idea what Lambda's corner combo options are. The only one that I can ever manage to pull of is something like... 3C>Gravity Seed>6A>Crescent Saber>6A>6C>236C, followed by Sickle Storm Oki. So, my question is WHAT other combo's are there? And are there other ways of starting a corner combo besides 3C>Gravity Seed Etc etc etc? Also, I'm not completely sure what TK [Tiger Knee?] means in terms of using Crescent Saber, so, could someone please explain it to me? Oh, and I know one other combo where after using Crescent Saber you pick the opponent up with 6D followed by the standard air sword combo , but I have trouble doing so because the opponent usually techs before 6D will hit. What am I doing wrong? Thank you in advance. :D -
7415 damage from the first combo and 8554 from the second... I think I'm in love. <3 Also, I just noticed that all four of Calamity Sword's attacks hit and didn't go beyond the wall... Splendid! ^^
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Lambda lives on in her sister units Mu-12 and Nu-13. [Mu has her palette and Nu now counts her swords in German like Lambs did.]
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I have a question... You see, when I have the opponent trapped in Sickle storm [in the corner or in Neutral] I usually use 4D followed by 4B to confuse and [if I'm lucky] trick the opponent into a combo. Now my question is that if this is still possible in CP with Luna Forma? My reason for asking is that Sickle Storm only hits 5 times now and it seems to vanish sooner than it use to, so I'm wondering if it would last long enough for 4D to hit, also I'm wondering if the new Proportion System may stop this from working.
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http://www.youtube.com/watch?feature=player_detailpage&v=lGY8CTG_EfM#t=413s Wow, 3C combos into Legacy Edge now. I wonder if that will become useful later on?
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[CP] News & Gameplay Discussion (Old)
ElegantShadow replied to kosmos badgirl's topic in BlazBlue Gameplay
I am Izayoi! Recall that name on your journey through the boundary! -
Just a small question. Did Nu's astral become more optimal like everyone else's? The reason I'm asking is because I've yet to see any battles where it was even attempted to be used, so I'm just wondering if it's still the same short range grab as always.
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[CP] News & Gameplay Discussion (Old)
ElegantShadow replied to kosmos badgirl's topic in BlazBlue Gameplay
R.I.P Hype thread; hello General Discussion! -
Yes, I was referring to the proration of the attacks, and I'm very relieved to hear that they only count as one [i was afraid that our OD would make our swords like Unlimited Nu's in EX] And I see, hopefully we'll get the frame data soon then.
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I have a question about Nu's OD... I read that when we use 5D, 2D, 4D or 6D during it it's treated as if only one sword came out, is this true? Also [i asked this earlier, but no one answered] is Act Parser any different in CP than it was in CT?
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I feel your pain lol. Though, I must say that I'm very excited/hyped for Nu's combos and overall game-play being a tad more complicated.
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[CP] News & Gameplay Discussion (Old)
ElegantShadow replied to kosmos badgirl's topic in BlazBlue Gameplay
Oh, I thought it was a bug or something since I didn't see anything in the Tsubaki CP forum about that move being Projectile Invulnerable.