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Everything posted by Hecatom
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Arcana Heart 3 New Thread: Gameplay, Netplay, Etc.
Hecatom replied to furix's topic in Misc Fighter Central
People are playing now :D -
The Official Site was updated http://shobugames.com/
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LOL
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Well, his name is Slade Wilson.
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Man if you think that Ein is to similar to Hitomi, you have not played enough with both of them.
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I am hoping that they add Ein to the game, i don't have anything against Hitomi, but Ein offers a different approach of that style that Hitomi doesn't Hopefully it will be a DLC expansion, i would hate that something similar to mvc3 and umvc3 happens with DOA5
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Thanks Soba.
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Any place where i can find the matches, i missed it :/
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Is something that is there just for fun, think about it as their power levels or how much damage do they can do with a single hit
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Is definitively 100% incest imo, wth the peculiarity that the girl in question is a clone of the biological sister. Now, there is always a chance that none of them (Ragna, Jin and Saya) where related at all, making it not really incest in the end Great minds think alike beats me
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Goddammnit ._. I approve it Yeah, i like my share of fictional borderline (though i think is 100%) incestuous relationships Edit This is mostly because it fuels the will of h-artists like Tanabe (Studio Tiamat) to keep doing cute h-doujins about Noel <3
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[CP] News & Gameplay Discussion (Old)
Hecatom replied to kosmos badgirl's topic in BlazBlue Gameplay
But the P4A translation was made by Atlus. -
[CP] News & Gameplay Discussion (Old)
Hecatom replied to kosmos badgirl's topic in BlazBlue Gameplay
Well, not every female player would be interested on playing the game competitively I didn't know that R-1 was a woman -
[CP] News & Gameplay Discussion (Old)
Hecatom replied to kosmos badgirl's topic in BlazBlue Gameplay
The "new" BF is not really new, is a back port of the balance changes present on the console version of the game + more cinematic angles on the supers, the only difference between the ps3 and 360 version of the game with the nesica version is the aesthetics on the supers due the new angles. What baffles me is that part of the reason of why BF was not popular was the unfortunate lack of throw vulnerability on wakeup and some infinites, all of that was fixed on the console ports but never back ported on arcades until the nesica revision, i am pretty sure that if ASW pushed BF on Arc Revo they could have helped to increase, at least for a while the popularity of the game on the arcades. BF is a really good game, from the 3s like games is my favorite, i like it way more than 3s actually. Well, now that the legal problems with sega are a thing of the past, i am sure that they will start to show love to GG again -
[CP] News & Gameplay Discussion (Old)
Hecatom replied to kosmos badgirl's topic in BlazBlue Gameplay
I don't know man, i know shit about the japanese language :P Who knows, i think that is probable that we will see a new revision for the game (on consoles it could be like what hapened with CS to CSII) and later they will release this new IP. For all the interviews, it seems that they will try to balance their act with their IP's, hypothetically speaking they could release GGAC+R, BBCP, BBCP revision via dlc chars + patch, new IP, and then who knows, maybe a new GG that has been implied to be on the works or perhaps a revision for P4A if atlus keeps with the plan on continuing the fg series. Maybe they will start releasing every revision in succession between each one of the ips to let them "rest" and avoid people bitching that they release the new revision on arcades 6 months later than the console port. Now if they only made a new BF -
[CP] News & Gameplay Discussion (Old)
Hecatom replied to kosmos badgirl's topic in BlazBlue Gameplay
Apparently this is a different interview -
[CP] News & Gameplay Discussion (Old)
Hecatom replied to kosmos badgirl's topic in BlazBlue Gameplay
http://www.ricedigital.co.uk/blazblue-director-working-on-new-ps4-fighter/ -
Lol. Do you even know how big is Tencet?
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http://xd.qq.com/act/a20130418release/page04.htm So it seems that Tencent and SNK are collaborating now
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[CP] News & Gameplay Discussion (Old)
Hecatom replied to kosmos badgirl's topic in BlazBlue Gameplay
Basically a Judah from HnK type of character -
[CP] News & Gameplay Discussion (Old)
Hecatom replied to kosmos badgirl's topic in BlazBlue Gameplay
Man, just because you are unimaginative and can't see beyond negligible similarities like not getting their hands dirty it doesn't mean that a character wouldn't be a good addition to the roster. The value of a character is his/her tool set and how it fares against the others, going by the shit that you posted, we can say that adding more characters with swords to the game don't add anything, or that adding more girls with armors. And lol at GG being 'random'. One of the beauties of fiction is that you can do whatever you want, It is precisely because of this that both BB and GG can have more extreme versions of gameplay because they don't limit themselves with what the characters can do. In other words, EADN. It is fucking simple, because they like the character, because they think that it can add more value to the game for them by being playable, because they think that BB creators can do something interesting with her since there are a lot of possibilities of what the can do with her or any other character of their liking. The same as you would want Jubei and think that he can add something with his dual sword style, the same happens for the people who ask for Kokonoe, since she could be easily a trap/zoning character at the vein of Testament, or a Justice/Grappler/Flying character by using an armor, she could be a zoner because she can use magic whatever their imagination wants to, or what the plots demands to. I, for what it matters, don't really care about what npc becomes a playable character, i only care that if they are planning to add more chars (new or known), that they keep with their great work of adding new imaginative characters with good tool sets and new takes on established archetypes/ fighting game roles. -
http://www.youtube.com/watch?v=T7uRHd3D4LM http://www.youtube.com/watch?v=pGgmpYs22-s
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[CP] News & Gameplay Discussion (Old)
Hecatom replied to kosmos badgirl's topic in BlazBlue Gameplay
Is not that there is something wrong with it, but you can't do it on GG/BB/P4A without triggering the NP, you can still play turtle style and run away style, but you can't be 100% turtle, or 100]% run away, you need to make some passive agressive shit if you don't want to trigger the NP. Now if you don't care to trigger the NP, playing 100% run away can happen, like on a CS or CT video where a Bang is trolling a Hakumen with furinkazan, runing away from him once he got the health lead, lol.