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Nuclear Cheese

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Everything posted by Nuclear Cheese

  1. I've been thinking of heading to GU, but haven't made it yet. Not planning on attending the GU thing on Sunday, but there's a thing in Wallingford CT going on Saturday of next weekend (Mar 7th) that I'm thinking of heading to (Mindgame posted about it in the NE thread). And yeah, if you want to hang out on the weekend sometime just let me know! If people want to set up a Thursday night meetup for NH, it's a 50/50 for whether I can attend (due to work every other Friday). But that's just me, of course. I'd offer to host myself, but like I said before I don't think it'll really work well with more than a couple people while my brother is still here.
  2. I played UNIEL (haven't really touched it since shortly after the JP launch, but I'm going to be grab the english version today). Speaking of which, apparently UNIEL is on sale on the PSN for it's launch for those who are interested. Haven't touched Skullgirls in quite a while, but if I'm somewhere and people want to play, I'd be up for it. Vyers - we should meet up sometime. Haven't seen you in a proverbial forever.
  3. Slight correction regarding BB - played Nu initially, only scrubbed Ragna when there weren't any characters I liked. I play Platinum now, and trying to learn Izayoi if I ever decide to pull up training mode. ... did anyone post anything about this on here previously? This certainly sounds like something I'd be interested in attending, if only for Xrd.
  4. Less to do with actually being at work at the same time, and more to do with the whole "done with work for the day, fuck everything I'm chilling" mindset I tend to have by the end of the day. But if GU is every Friday I might be able to make it some weeks. It sounds like there's a lot of momentum for mid-week meetups. I can make some Thursday nights (on weeks I'm not working Fridays), but Friday and Saturday would be best in my case. But I'll just keep an eye on what goes down around here and try to show up as I can. Long-term, I'm hoping I'll be able to host at my place as well, but that won't be until my brother moves out so no time soon.
  5. Hmm ... I might've gone if I didn't have work yesterday. Maybe next time depending on what week it is (since I have every other Friday off). Hey Vyers.
  6. I'm right in southern Nashua. I've been mostly hanging out with the CT/MA crew recently, but I'd certainly be down for local meetups on weekends.
  7. Thinking of heading to this; could you please clarify something? In the first games list, BlazBlue is not listed. Yet in the list of games by console it is (alongside UNIEL). Was this just a copy/paste from the previous or is BB being run as well? ... or maybe there's room for another anime game (P4AU/GG/whatever)?
  8. The issue you may be running into here is the fact that GG gives a handfull of frames of automatic throw invulnerability after a character leaves hit or block stun. There's info on the wiki (http://www.dustloop.com/wiki/index.php?title=Offense_%28GGACR%29#Throw_Invincibility), but in short it means you have to delay a bit before throwing. On the opponent's wakeup is a particularly special case. Since (non-command) throws are instantaneous, if you're close enough to be thrown by the opponent you can be thrown even if you have an attack over them; trying to throw them on their wakeup needs some careful timing and spacing to avoid this while still getting close enough to land your own throw. Without knowing what character you're playing, a general suggestion is to just try delaying your throw attempt a bit more. For throwing on the opponent's wakeup, try to give them a reason to not throw you (keep distance until the last moment, jump, use throw-invulnerable moves on their wakeup sometimes, etc.) - this'll make them think twice before trying to throw, and give you room to sneak in with your own throw. If you're not already, you may also want to try practicing your full setups in training mode (set the dummy to guard all for blockstrings, for instance). Using this to get the timing down should help you later when going for it in an actual match.
  9. Cool. Tales requested a ride as well. Here's the approximate timeline: Katz - 9:45-10:00 Tales - 10:15-10:30 Mash - 11:00-11:30 or so Venue - noon
  10. I'm heading down there, so I can pick you up. Do note that I'll have to show up earlier; venue opens at noon so I'd probably reach your place somewhere in the 11:00-11:30 am timeframe. Also check the thread in the events subforum and prereg to save a couple $$ on venue fee. Tales/Katz - Are you two interested in heading down?
  11. Hmm ... thinking I'm going to have to abstain from this one. It's been a busy week at work. Sounds like a bunch of people have other plans anyway. Oh well, there's always next time.
  12. As long as winter doesn't again decide to make a huge mess of the roads, can do.
  13. Sorry, looking like I won't be able to make it there this weekend. I've got things to do. (Seems to be a popular weekend to be busy, based on the other responses )
  14. It's one of those things I do. Just because I can. The crazy thing is, after I dropped you off the fog got even worse.
  15. Those are both fine. Just remind me about Johnny day-of in case I forget.
  16. Can do. You need to make up for all the Aquapazza you missed.
  17. Aww, come on! You could play Karulau and have all the airthrows to yourself! You make the assumption that you can kill me. That will be your undoing. Also sure, see you tomorrow.
  18. Sounds cool. Hopefully we won't have too many people stuck in turkey-comas. Can do. Also, can it be mandatory Aquapazza night?
  19. I've been finding the netplay pretty good overall, as long as one-bar connections are avoided (North-East US). The one main problem I see with it is that, even in good connections, your inputs are thrown off just enough to make instant guarding hard-to-impossible and thus making guard crashes a lot easier than they probably should be. On another note - I probably won't get much mercy on this, since I'm one of those dirty jackass scumbags that main Chizuru (), but is there something I'm missing or is Sasara one of her worst (least-good?) matchups? It seems like any time I try to make an offense I'm either getting shield rush guard-pointed or simply beat out with her huge hitboxes, leaving me to end up playing more defensively (a weird experience, playing Chizuru defensively). Speaking of matchups, do we have a full matchup chart? I know there's been some talk of tiers and matchups, but I don't recall seeing an actual chart or anything ... Just curious, really.
  20. Tried out a few things with Shake yesterday. The sword meter, far as I can tell, only appears to be used by his 236S - every fourth time you use the move it hits evtra hard. While he is a bit on the slow side, he also seems to get decent damage off only a few hits meterless (j.H 5KS 236S gets like 25-30% if I'm remembering correctly). He's not really a character I'm interested in, but I'm sure someone will figure out some tech with him. Regading the character slots - I dunno if those filling up really means our roster is full. There are still a half-dozen character ideas listed at the bottom of the game's page. I translated them way earlier in this thread, and I remember Shake was among the list. No promises, but we might still be in for more characters. Also, on an unrelated note I found some new fun for Lunathia. If you BRK ground Hell's Rain, the projectiles hang there for like two seconds. I haven't put time into figuring out specific uses yet (although I do know one silly corner combo that gets even longer with this discovery). Finally, fun fact - if I'm reading it right, Lunathia's win quote vs Shake says he's "like a gigalo".
  21. As much as I want you to come to casuals when you can, unfortunately with Why's new place being a fair bit further north picking you up would be quite the detour. Not a problem. Is he going to be at his place, yours, or X9? (does he have an account on DL? I don't think I've ever seen him post here ...)
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