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Everything posted by Poultrygeist
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It probably depends on the converter. I've found one that seems like it might be okay but I guess I won't know until it arrives. Hopefully I can get a refund if it's no good. After that I'll try the Hori FC4 and if it doesn't suit my needs I'll probably just quit fighters until Sony starts making wired pads again (probably never).
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I think the one with the best odds of being entertaining would be Terumi/Hazama vs I-No, because they're both crazy out of their minds sadistic and extremely dangerous, not to mention equal in terms of strength and character.
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That has more to do with the fact that most of the classic GG cast don't really do anything in Xrd story. Notice how whenever they do come up it's pretty serious stuff, like Faust's confrontation with Zato.
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Come to think of it, is there ANYTHING left of the AC characters in Xrd? I'm trying to think of something but the closest I can recall is "Bishop Run Out bounces in a very very very vaguely remniscent way of his force breaks" and even that one is a bit of a stretch.
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Damn. Pretty much prevents me from travelling since DS3 is banned at majors.
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I'll deny that because I dislike how "bloated" +R system is lol, but that's a problem with all versions of AC really. That aside it would probably still be superior though.
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Maybe he's fishing for anti airs? I mean I've seen it catch jump attempts at horizontal ranges 6P can't reach, and it DOES jump cancel. Said jump cancelling can also be very useful for starting air movement pressure if your opponent is a respectful sort.
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I definitely feel like your opener is going to be dependant on your opponent. If your opponent is one of those that likes to throw out their char's f.S at the start of the round it's probably a bad idea to try a normal yourself because Bedman's good ones are fairly slow and lose to a lot of stuff. I've had some decent success with yolo dash as an opener but on the whole I feel most comfortable with jump normals/Task A. Also TIamat what pad do you use? I'm currently stuck at home in netplay prison because all I have is a DS3 to play this on.
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I'm a Padman. For his air dash, you simply press up in the air and then any direction you want. If you know you want to airdash, input your jump as 88.
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Hon Fu's DP from Real Bout Fatal Fury says otherwise lol.
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I don't think his damage is bad. I think the things holding him back is that they were very keen on playing it safe with him, not wanting to go overboard. Hence why there are things that "feel" like they would work but don't. I do think things will get better for him, but I also don't think he's trash just because he's not top 10.
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Yeah, that's a setup not an actual combo. Keep in mind Sky's post is from extremely early post-release for the arcade, so most of it is indeed outdated.
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It's easy to write Pot off based on the old black and white "he's bottom tier" mindset, and I defintiely understand that, but Pot still has matchups in his favor doesn't he? I think "far from being helpless" is the best way to put it at least. Well he's not Venom, who doesn't have ANY kind of non-universal reversal, and Ogawa has been pretty high on Venom lately regardless.
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All I did was c/p Sky's post in the Bedman discussion thread. I'm not mod so anyone who is is free to edit my post lol.
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TO BE FAIR I think this is a reasonable complaint lol. Every single one of these...lol...
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Okay what am I doing wrong lol, clearly my 5D corner combos need to be worked on.
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[Xrd] Bedman Video Thread (updated 3rd June 2014)
Poultrygeist replied to Skyheartxia's topic in Bedman
I agree. Good stuff! Also don't forget to hit up Nico every now and then. -
On the subject of air movement, how do you guys usually like to handle it? For example, do you just instantly input 886 to get there as fast as possible, or do you let it hang a little bit with the air stance to mess with people? I imagine you could alternate them, maybe condition them to respect, but every time I try to delay I just get smacked so I go in for the attack ASAP.
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Anyone else have a feeling that Delilah might end up being pretty important, and maybe even playable? If she's as nuts as her brother I say welcome aboard lol.
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And that's why DB isn't as good as it could be. It's basically just gratuitous gore nonsense with bad sprite animations. May as well not even be the actual characters.
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Therein lies the problem with DB, the fight has to inevitably end with someone getting killed even if it's completely out of character. The only way Sol is losing is if he dies.
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That's not even remotely the same problem. I'm not a huge fan of the DS3, but if I had to I'd swallow my pride and use it anyway. However nobody likes dealing with the stupidity that is syncing and desyncing wireless controllers, and those bumpers are trash tier. So I've also considered picking up a converter. Problem is that http://etokki.com/iNPiN-PS2-to-PS3-Converter the only reputable one I can find is permanently out of stock. Is there anywhere else I can find these?
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If you wanna see some ol bullshit how about getting a perfect dash reversal on May or Sol only for them to special cancel to their grab and hit you out of it on recovery D:
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There's Mitsuru but I don't know if he still plays.