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Everything posted by Buttface
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The US version of Ultimax won't have the P4 anime and P3 movie song packs as DLC?
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2A>2B(1)>5C>5B>5AAAAA>236CD>2C>2D>44>214D is really nice as a corner combo the backdash lets you space yourself just enough that you can stay out of reach of them but still meaty with 5C. does 2709, gains more than enough meter during the combo for the 236CD
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the timing for the cancel from 236A into the awakening super to be able to connect into 5A is REALLY tight off a non CH
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ok but can we talk about that j.C fatal counter combo in the video because goddamn
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you can position her persona to make Yoshitsune appear from a different location for Hassou Tobi with things like 2C or 214AB. No idea what the use is, but it's neat
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I'd have a better reaction if I knew what you were talking about
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5AA>5C>5BB>j.C works on Margaret
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Another max HT combo for the corner 5AAAAA>236CD>2C>5B>214A>214214A [4097]
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week after release for US Also LordKnight uploaded a video of 2B combos https://www.youtube.com/watch?v=dW6rVf4I1zw&feature=youtu.be
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you're definitely right, there's a notable difference. Also, the update today added a color differentiation for presents chocolate and clouds are different colors than they used to be if you're on player 2 side
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you can find all her other palettes grouped with everyone else's here http://archive.moe/vg/search/filename/palette/ P4GA OPs and EDs also confirmed as future DLC music
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Margaret confirmed to have Kokonoe palette
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trying to test out how to use the eyes in corner blockstrings to make use of the extra blockstun 2AB>214C>5A>5AA>5B>5C>236A>214C auto detonate is really good, you can j.662B and have it be completely gapless or other mixup shenanigans I'll make a video tomorrow to show what I'm talking about video: http://youtu.be/jrbB84-SXpc
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The US version that isn't out yet? What are you talking about?
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the most I've heard of someone getting off it was stunedge saying he got 3k honestly, given the proration and range, it seems more like it's just meant for opening up opponents and letting you get something set up
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sweep into slightly delayed hop j.C feels decent as an oki tool. They don't have the time to 2B it, and they have a very small window to DP out
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wow I must've been fucking tired when I posted that that combo should be 5AA>2B>5C>2AB>236A>OMC>5B>5C>2C>2B>j.B>j.C>jc>j.B>j.2B>j.D It's a bit unfortunate that no matter what variation you do they can negate the oki by rolling or late teching though replacing the j.D in your combo with j.C seems like much better oki can't be rolled or 2Bd but it can still be negated with a late tech
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I think it's still possible if you dash in for the sweep, but I'd have to make sure. The j.66B timing is pretty specific for getting the 2B to connect. I forgot to say that was level 2 sunny damage, though, sorry about that I've tested the full OMC combo midscreen and corner, it definitely works. I can record a video if I really have to. Edit: I just realized that the first 5B in that should be a 2B, it's a typo from while I was experimenting with small ways to optimize it
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5AA > 5B > 5C > 2AB > 236A(2) > OMC > 66 5C > 2C > 2B > 5B > j.B > j.2B > j.D - [2903] (Midscreen to corner oki) can be improved by doing 5AA > 5B > 5C > 2AB > 236A(2) > OMC > 66 5B > 5C > 2C > 2B > j.B > j.2B > j.D [3143]
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corner throw into super combo should be Throw > (66) > 2AB > 236B > j.66B > j.2B > j.C(w) > 2B> 5C > 2C > 2B > 236A > 236236C~A - [4416] Also, while I haven't tested it on everyone, 5AA>2B>5C>5BB>j.C>5AA>5B>5C>2C>5B>2AB>236A [3052] is the best normal starter corner combo I've come across does 4702 with super looks like it SHOULD work on everyone but the annoying 5
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the 5BB>JC combo works on Yukiko and Adachi, it's the Labrys twins, Teddie, Shos, and Liz that it doesn't work on And yeah, the best we have for them is the 5AA>5B>5C>2AB>236A and universal anti-air or corner stuff
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oh yeah, that's a thing, huh looks like a mod already edited the links for the music out anyway
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both her presents get better when the SB versions are used SB chocolate autocorrects for crossups and SB clouds shock on block I'm pretty sure her 2B has a bit of head invuln, just very little. Even so, with its range it usually doesn't matter j.C is great, but not to be spammed on approach because of how easy it is to 2B or DP She definitely needs more exploration, and I try to find more with her every day, but she's definitely a pretty strong character
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I'm not the one that ripped them and they're up on mega the P4U2 sprites? they're in a newer format than the Arena ones, and if someone found a way to view them please enlighten me
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fuck that, here's the full rips of EVERYTHING Base Game Images RIP (PNG, Transparency): https://mega.co.nz/#!3UAyVQQZ!1ZbSPxK8OuS4GmDIKZS4kXKNF8JBLLtYqK4BylMntQY 1.01 Patch Images RIP (PNG, Transparency): https://mega.co.nz/#!TBQUwIjS!Jy4aL6CX8LSOK3dEOuu8_3pvUO_F6KeXmO_k-dWH3UA Base Game Sprites and Palettes RIP (Currently no way of viewing them): https://mega.co.nz/#!aAQRWYQC!dtDcAbwMZWF9abLeW4ZEzrn1uy6gHfPnPO5NUfaPRT4 1.01 Patch Sprites and Palettes RIP (Currently no way of viewing them): https://mega.co.nz/#!bdgWnARZ!IVEon5GP515on5La-1UuPXvQUUSx4hCcAybbv5aTq6o Base Game Movies RIP (English and Japanese): https://mega.co.nz/#!HARCQADS!e97O_Uaf1vM6XixoBsuECcTF24NJPlppziglY5zvvV8