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A.X.I.S.

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Everything posted by A.X.I.S.

  1. I'd like to take a moment to say this: rachel tier is not as bad as CT tager tier. lamb tier probably won't be as bad as rachel tier. lastly loketest for CS1 made it look like litchi was shit on...then look what happened.
  2. I love how you guys worry about changes that probably won't stick.
  3. your a disgrace to the hive. that is something every decent arakune player wants me to say.
  4. guard crush is really dangerous now, I can litterally hold a spark, break a few primers wait for you to screw up and catch you not blocking...easy 4k.
  5. yo henaki I checked out that thing about tagers 5C. you guessed it! its not a threat because you still have enough time to barrier jump out of it.
  6. does that mean mashing jump out of tagers pressure is a no no? does this mean people have to respect tager up close now? will this mean henaki is maining tager again? tune in next time on DBZ...
  7. lol I was content with the 4C/j.c spam, couldn't let you get much of anything else.

  8. easy to bait and punish, I only used them because I knew you were trying to hit me desperately.

  9. can't connect a BE so it would be. 214B>delay 214D>sj.B>j.C>623D its not much but its something.
  10. its because I am trying to catch you doing something not safe without resorting to a backdash. my pressure isn't that good, I am just trying to avoid getting countered so i make you commit to doing something.

  11. as of the loctest he can't combo from GH and now its not an overhead. its only good for combo's and it prorates bad in combo's. anyways this last loctest is arc doing its best troll face.
  12. its really hard, believe me, I had to commit to staying neutral and not pressing buttons. then I had to avoid airthrows and stuff. and your troll hop antic's was lol.

  13. pressure is the only thing I got going for me.

  14. 5D, 5D, 5D, 5D, pause, 5D

  15. tager gatlings: 5A: special cancels, jump cancels, gatlings into throw 5A(7), 2A,6A, 5B, 2B, 6B, 5C, 6C, 2C, 3C, 5D, 4D, 2D 2A: special cancels, jump cancels, gatlings into throw 2A(4), 2B, 5B, 5C, 2C, 3C 4D, 5D, 2D 6A: special cancels, jump cancels 6B, 2C, 3C 5B: special cancels 2B, 6B, 5C, 6A, 6C, 3C, 5D, 4D, 2D 2B: special cancels 5B, 2C, 2D 6B: special cancels 6B(3-5), 6C, 5D, 4D 6B is strange, on IB I got 5 6B's to gatling into itself with the 5th one whiffing but on normal pointblank I got 3 with the third whiffing, it seems like it keeps going like an A poke, so I put in 3-5 to signify it. FYI. 5C: special cancels 6A, 3C, 6C, 5D, 2D, 4D 2C: special cancels 5D, 2D, 4D 6C: special cancels, jump cancel on hit only 5D, 2D, 4D 3C: none 5D: special cancel 4D: no cancels 2D: no cancels last thing! j.A: j.A, j.B j.D j.B; J.A, j.C, j.D j.C: j.B, j.2C, j.D j.2C: none j.D: none updated for shtkn. note: 3C and 4D can't be super cancel'd
  16. shtkn I can do tager if you need it. I pretty much know what gatlings into what by heart but I am gonna get on and see what works. FYI tao can gatling into 2A 2 times believe.
  17. height, spacing, lowest cresent possible. thats all I can say. make sure you dash in a bit before the 2DD or the crescent or 5D will whiff. takes time but you'll get it down.
  18. guys guys I need a little help updating this thread. can you guys test if the character specific combo's work on valk, mu, and makoto? this would help me greatly. also I am planning on removing the JP wiki post and adding the more optimal and higher execution(?) combo's in its on seperate section. thanks in advanced to who ever decides to do it.
  19. I can bring GGAC and BB:CS if needed.
  20. for melty whats a eclipse character? infact what is a arch-type earth?
  21. gg's man. left you something in general discussion. you actually had me worried for a few games.

  22. 5A>5B>6A>5C is inconsistent and not optimal anyways.
  23. yeah I love that bank its one of the best things to ever happen in DBZ.

  24. um there was timing to it? just get a feel for MTW's recovery, thats the only advice I can give. now if your asking for gadget whiff recovery then you just let go of D while buffering 360 but hit the A a after gadget recovers...recovery isn't that bad.
  25. CT was a game tager should have never been playable in.
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