No, keep the names. BBCS challenge mode uses names for specials, so you should too. No reason not to since they also minimize clutter.
I suggest making two different combo lists: one for optimal, max-damage/position stuff and another for the flashy/weird properties/etc. stuff so people can pick-and-choose and know exactly what they are getting. This irked me to no end with the Rachel forum's combo list, it was all mashed-up together and I had no idea which combo was the best to use.
You can also post stuff in BB code tags to make it easier to read. For example, taking a bit from my own personal combo list, I'd put it like this:
[U]Legend[/U]
JI = Jump Install
Jf. = Jump forward
Jb. = Jump backward
Ju. = Jump up
ADB = Air Dash back
[U]Falling.C[/U] [U]Damage (Stars)[/U]
[Starter] -> Enma -> falling.C -> 2c -> sj.2c -> AD j.2c (2)
[U]Corner Loop[/U]
[Launcher] -> 2c -> j.2c -> j.C -> 2c -> sj.2c x2 -> AD j.2c x3 (0)
[U]1. Normals[/U]
1.1) [B]2a[/B]
1.1.1) -> [delay] -> 3c / hop Tsubaki mix up 408, 1200 (3)
1.1.2) -> tick throw -> combo (0)
1.2) [B]5a[/B] CH
1.2.1) -> sj.a, gatling B -> dj.2c
1.2.2) -> 5c -> Gurren -> 6c
1.2.3) -> 5c -> falling.C
1.3) [B]6a[/B] CH (standing) -> j.C -> 5c -> falling.C 3088 (2)
1.4) [B]6a[/B] CH (AA)
1.4.1) -> 5c -> 1.4.X
1.4.2) Gurren -> 6c 2102 (1)
1.4.3) Gurren -> 5c -> falling.C ~3k (2)
1.5) [B]6b[/B] CH
1.5.1) -> j.C -> 2c -> j.2c -> j.C/2c. ~2.5k (0)
1.5.2) -> j.C -> 5c -> falling.C ~3.4k (2)
1.6) [B]3c[/B] CH
1.6.1) -> 2c -> j.2c -> AD j.2c 2409 (0)
1.6.2) -> 2b -> Gurren -> 6c 2340 (1)
1.6.3) -> 6b -> falling.C
1.7) [B]2/5 b/c[/B] CH
1.7.1) -> falling.C combo low (2b): 2644, high (5c): 3635 (2)
[Damage variant]
1.7.2) -> Renka (1) -> Zan -> 5c -> falling.C low (2b): 5477, high (5c): 6353 (7)
1.8) [B]2c[/B] (AA)
1.8.1) -> j.2c -> AD j.2c 1984 (0)
1.8.2) -> sj.B -> dj.C -> Tsubaki -> j.C -> 5c -> Gurren -> 6c 4257 (4)
1.9) [B]J.C/J.B[/B] -> any of the above.
1.10) [B]J.A[/B] CH -> j.C -> 2c -> j.2c -> AD j.2c
I just copy-pasted, so the dmg/notes don't line up, but you get the idea.
This kind of stratified organization might just be a result of the German blood in me, but I find it makes it much easier and more readable to sort through combos. You can even further break it down with bold/italic/colour text where appropriate. If I were to make my own combo list, I'd do it this way. The workload is on you, but everything you do should be to make it as simple and easy as possible for the reader to understand (that's my policy, anyway).
EDIT: Whoa, that came out way bad, not like it was in "preview post". I'll edit it properly once I have time. For now, I hope you get the gist of it, at least.
EDIT2: Aligned the dmg values, and it turns out the table doesn't display correctly for fault of a horizontal scroll bar, which is absent for some unknown reason. I think I'll cut out the notes just for the sake of appearances. But this shouldn't be happening. Anyone know how to make the tags work properly?
EDIT3: Cut out the notes, bolded the normal starter, and updated the combos for more recent usage. Looks much better now.