Sytha
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New Ky info. 6H does around 42-43 damage. It's a Level 6 move. (Which basically amounts to the same as a Level 5 basically according to Infi-knight) 222H Will hit someone who is knockdowned down regardless of where they are on the screen or where Ky is. Does 30-50 Damage (AKA they dont know but its fairly good.) ~~~ My take on it... The Damage on 6H Loop should be just fine. Seems it was indeed the 2K and Sacred Edge sucking all the damage out of it. I Wonder How good 222H will be on ABA. Maybe it will be good enough to do Gattling>Sweep>222H>Okizeme. Cause that would be Free damage on ABA.
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Its better than 22H. That might be too easy to cancel into on accident. At least 222H is out-there enough where you shouldn't be accidently doing it for some reason.
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222H on a downed character. Also... How early is the Greed Sever FRC? If you know.
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http://www.youtube.com/profile?user=Sytha I uploaded all the combo clips to Youtube. If that makes it easer to access.
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The Ky matchs at Filebank are misprints. Matchs 15 and 16 are Robo Ky. Not Ky. I'll let you know about the other 2 after I finish DLing them. Correction. I see... The site with the match spoiler list updated. But the Filebank account has not updated yet.
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Woah. That thing is fast.Thats gonna be fun.
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Stun Raising prehaps? Ky recoverys instantly from that move.
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In the Testament Vs. Ky match on Gamechariot. The Ky almost got it. He did Throw>FRC>5S>6P>2H>HSVT>LJ>Land>2P(Hit cleanly)>5S (far) I think you'll need to move slighty before the Relaunch tho. 2P works for sure. so 5K will work too.
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Think the 6H loop would work on anyone else? or Potemkin only?
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Ky's gonna have some fun ass stuff. ASE FRC looks like it will be important somehow. Either Recomboing or some sort of a mix up. Stun Dipper doesn't seem that different.The new 6H is nice. CSE doesn't seem that much slower. I haven't seen much Recomboing after LJ tho. But I'm sure its possible.Stun Raising=Teh Awesome. Looks like 5K and 2K will still connect after 6K. I think that just means use 5H>6K>2K/5K>5H or whatever. Its a nerf. But its looks like it will still be used. I need to watch more. But I'm liking the new Ky thus far. I want to see more of his 6P tho.
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This new j.D Forcebreak... Think it lasts long enough to be used like a Delayed Tandem top? Like maybe setting it up>ACSE>FRC>Airdash for a Mix up or something random using it. Surprisingly I think this is the change I'm most excited about. This or Lightning Javelin.
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Pretty much. I never liked RtL that much cause the damage was low. But with comboability and less recovery maybe it will be useable. I'm still planning on wasting all my Tension on FRCs and Maybe the j.D wannabe Forcebreak.
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Yes its Wallbounce. No clean hit needed. And its also Very untechable. As or Purify's idea on 6H. I'm all for it. It should also Up Ky's defense modifier everytime it clean hits.
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Pozer... ASE has a FRC. Its on the Release. When he says Edge. The new 6H Doesn't sound bad on Oki if you time it well. It's suppose to have advantage on block, stagger on hit, and jump cancelable. But I think I'm going with TK ACSE after Sweep. The New Stun Rising or whatever its called might be useable there. But It's 25% Tension. So where on CSE is the Cancel into the Force Break? Like how early? Any Videos of it. It's suppose to be 1 frame right? If its early enough maybe we can use CSE on wake up and hope they try to hit us out of it but cancel into the Force break or something. Ugh... Want Accent Core...
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The 5S and 6P changes weren't as bad as thought it seems. Man... Accent Core Ky seems insanely fun compared to past Ky's...
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The Change that I am really annoyed with was 6P. That being slowed down+ 2H getting weakened means more risk on using RtL and VT I guess. 6P might still work vs. a bunch. It didn't lose that much. But it still didn't cover everything. 5P sounds like a decent alternitive. I guess... So is j.S>j.P>j.S not working only on IADing or Everywhere. Hopefully it still works in most places. Sounds like 5S (Close) being weakened is a universal change really. Anji, Ky and Robo Ky all have reported weakened 5S's... I guess we'll see. 6H being JCable is nice I wonder what the Throw FRC combo will be if 5S doesn't combo after. If the 6H does good damage maybe we could use that.
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Maybe its possible to combo into ASE>FRC>Re combo? Just a random thought. Cause Aircombo>ASE>FRC>Air Combo>VT>LJ>Knockdown would be pretty cool.
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I didn't mind any of the Nerfs till I saw 5S... That sucks hard.And this new Stun Dipper is basically dont use it. The Uber j.D Sounds insane. And Wake up RtL>VT Loop? That could be possible fun. Yea he sounds different... Maybe the new 6H will be a godsend or something.
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Wasn't there confirmation that Slash Stun Edge is a level 3 tho? Meaning -1 on Block now. Seems like Ky cant be played the same way he was played in XX,R# and Slash... Shin Akuma gone, CSE comes out Slower now, SSE is now negitive on Block, 6H removed for a new move. I wonder what type of oki we are gonna be using in AC. So far every Ky nerf (Minus Dipper) was on his Pressure game. Then they give us an auto knockdown move. Sigh...
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Total Untechablity on The Javelin... Thats pretty nice. Knockdown after Aircombos will be nice.
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Yea... Sorry about that... I should've made that more clear... That is what I meant... I thought that kinda sucked...
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6P>6H Chain huh? Hmm... Fun. Slide looks like it has Instant knockdown... Anji in that one video fell instantly after the RC on the 2nd hit of Dipper.
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GGX wasn't so bad... Crescant Slash at least is more Stylish than Greed Sever. I hope they turn Stun Dipper back to how it is Slash tho. I cant really see myself using Stun Dipper over 2D Now if Stun Dipper has less Reach.
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I'm wondering about the 236K Changes as well. Slower should be a negitive change. But Shorter Distance Might be a good thing or a really bad thing. Level 4 Stun Edge's are worse. If it's Slash's 236S Frame date. It should still be +1 on block I think at level 4. If its Reload does that mean Stun Edge would be Negitive on Block?
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I'm looking Forward to the Lessened Landing Recovery on HSVT. I think that means Reload Style VT Looping. Then maybe you can end it with 623H>623H> and find some way to recombo if the new move is anything like Sidewinder...