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DC

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Everything posted by DC

  1. So does Guardian, except his Aigis kinda sucks. Unfortunately all 300 people who claimed to be playing 4-5 characters once the game dropped are still having trouble learning one. Admittedly I'm one of them, in my case I'm not playing either one of the characters I said I was going to before the game came out, but who knew I would end up hating this game? Like I said, the game have a lot of players delusions of grandeur, bad players thinking they would suddenly be good and so on. I've been saying the same people would be placing since before the game came out and I was right. EDIT: Dawn if you're reading this... marry me.
  2. Pretty sure Persona only had good numbers because it was $5 entry. Good games or whatever. Surprise surprise, the same people that placed in Blazblue are placing in Persona. Surprise surprise! Nobody is playing more than one character like they said they would.
  3. Tampa Never Sleeps P4U Top 8: 1. Juggernaut (Akihiko) 2. Mystic (Yu) 3. Gentlemantheif (Lab) 4. Guardian (Lab) 5. DC (Mitsuru) 5. MLorenzo (Mitsuru) 7. Dawn (Kanji) 7. Mystical Moose (Lab) 64 entrants, 4 pools, 4 setups, 6 hours, pretty ridiculous amount of alcohol.
  4. Irrelevant.
  5. TEAM SOUTH FLORIDA AT TAMPA NEVER SLEEPS "I am Thou... Thou art I..." Featuring south Florida's up and coming stars & their Personas... (click their Persona for way too much information) DC (Chariot Arcana) Persona: Ares Weapon: Gauntlets Mystic (Fool Arcana) Persona: Ozemos Weapon: Two-handed Swords Juggernaut (Justice Arcana) Persona: Melchizedek (Or Melchie, for short) Weapon: Knives Mystical Moose (Magician Arcana) Persona: Surt Weapon: Staffs 2Link (Star Arcana) Persona: Garuda Weapon: Axes
  6. Double posting.
  7. Well I should get to Tampa sometime between 9 and 10pm. Can you get me a 12 pack of Pabst Blue Ribbon please. I'm driving 4 hours and just want to be inebriated when I get there.
  8. Alright, didn't realize the static difference frame data was out already. No, her j.bb by itself is not hard to react to at all. After hard knockdown, what makes her mixup ambiguous is air turn backdash 2a. She lands faster than normal making it hard to follow if you're expecting a normal air dash.
  9. Again, they have the exact same 5a. EDIT: Startup-wise, but I can't imagine the recovery being any different.
  10. Compared to what? Chie's only overhead option is 23 frame AOA, which is the speed of an average standing overhead. It will hit sometimes, it will miss sometimes. Missing will get you punished. Raging Lion is a bit slower but it is both safe on block and can be extremely hard to see with 5d oki. Like what? Narukami can easily hit 4k in the corner. Again, not only does Narukami in actuality hit comparable damage to Chie, even if it was "500-1000k" less damage, his superior offense, neutral and oki make up for this without a doubt. Narukami is the stronger character. I don't believe that anyone was arguing that they are similar characters at all, all that was said is that Narukami can do a similar hard knockdown > oki as Chie but undeniably does it better, along with better offense and neutral. Chie is definitely a strong character in her own right. Her mobility is better than Naru's and the advantages she probably has over Yu is the ability to get higher damage off of random hits (say, a CH j.B leads to just under 4k) and the fact that everything is jump cancellable. But I think overall it's safe to say Narukami is the stronger character of the two. (But AGAIN, nobody is saying Chie is bad or weak character at all.)
  11. Surely I don't have to explain to you why this is dumb.
  12. Pretty sure Chamber Shot was meant to end normal midscreen combos (but can and will be used for other purposes) Consider how Noel is one of the few characters that could not get a hard knockdown after like a midscreen 5a. (Disregard 5a 6a for a second, as that requires very close range) After a 5a her midscreen combo is something like 5b 5c 2c, no knockdown and no knockdown. (Now consider a character like Ragna who can end in Hell's Fang) Hopefully Chamber Shot can fill that void after 2c to give her actual midscreen combos. But hey I could be completely wrong, I've only watched like part of one video lol.
  13. Absolutely not. Narukami's oki after had knockdown is undeniably better. Furthermore we are talking about who is the stronger character in general. Chie is marginally faster but this doesn't mean much when you can't get in. Naru's neutral and offense is better. His damage is EASILY comparable to Chie's.
  14. Both Narukami and Chie have 5 frame 5a's. Narukami does everything Chie does... just kinda better.
  15. lol Narukami is a better character than Chie.
  16. Laijin! I remember you. Yeah Chie was my original pick before I tried Mitsuru. Tbh I still <3 Chie a little bit more as a character but I enjoy playing Titsuru more. I still sub Chie. DFC for life.
  17. So... uh... anyone driving from Detroit to Season's Beatings?
  18. lol zero gamer
  19. http://www.dustloop.com/forums/showthread.php?12834-The-Michigan-Thread-35-Kupo
  20. I am coming duh. My homegirl is having a bday party on Sat and Jebailey is having his party on Sunday. You know I don't miss parties! Thanks for the breakfast but I ain't doing your laundry again.
  21. You know what would be nice? An attack that's more than +1 on block.
  22. Does anyone play Smash64 or Bloody Roar 3? I can't bring much with me on the flight but if anyone can bring a Wii with Smash 64 (I guess an N64 could work too, but I'm ass with that controller) or a PS2/Gamecube/Xbox (original) with Bloody Roar 3/Primal Fury/Extreme I am down to play (and money match!) It's a long shot but you know, might as well try. If you bring Bloody Roar 4 I will spit in your face.
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