Eh, I think I overhyped this game for myself. While playing CT I was having a lot of fun up until I played the top characters, but I swore that if CT was just a liiiiiiiiiiiiittle more balanced it would be an amazing game. I got so excited for CS because I thought it would be perfect, but it just ended up not being so.
I'll admit they fixed some of the REALLY dumb shit, like special cancel rolls, the guard system (...almost), the burst system, mashing out of ice, etc. But it seems like for everything they fixed they added more dumb shit, the new projectile properties (debatable), autocorrect on certain moves, RACHEL, etc
And then some of the original dumb shit they left unchanged. For the love of god, why can I only cancel the clash animation with another attack? If that doesn't encourage mashing then I don't know what does. If I see my attack clash I want to block, damn lol.
In summary, I'm not getting the same feeling I did in CT where if this game was a LITTLE more balanced it would be perfect. I'm not sure whether or not it has to do with all of the new characters, but it definitely seems like on average, matchups are worse than they were in CT. (Whereas most characters only had bad matchups against the top characters, in CS many characters have bad matchups against other characters.) DON'T MISINTERPRET ME though, this game isn't MvC2, but in 6 months it seems like they have A LOT of shit to fix, and tbh I don't see that happening. Hell I wouldn't be surprised if Bang gets it worse than Rachel did.
This is all my opinion btw, I thought it was relevant since we were talking about balance shortly before. Feel free to ignore. :p