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DC

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Everything posted by DC

  1. Well considering the game's not out for a few more weeks... Anyways that GG shit sounds wack. But a Hakumen won CS singles? Nasty. Any vids?
  2. Actually I like to airtech air super if I know they are gonna Atomic Collider. Air super stops you from moving. Also airtech j.d works if you're above their hand.
  3. There is no way in hell j.4d has invinci till you land.
  4. MORE IMPORTANTLY did 5d just render her DP completely useless? Hell yeah. Also I see drive spamming Noels are going to be even more rampant on XBL.
  5. Weird, if I choose a style it immediately returns back to the default style the next page I load.
  6. lol Mu's taunt is the same as Noel's. "My eyes!"
  7. DC

    [CS1] Noel Guide

    It seems that they bounce a set height now.
  8. Oh btw thanks Circ, I'm gonna do terrible things with these Mu sprites.
  9. I just thought it was worth mentioning that the Mods are not always correct simply because they are Mods. I hope Valk has a werewolf install DD.<3
  10. DC

    [CS1] Noel Guide

    30 mins really? Once I got used to 6c being slower it was pretty much the exact same thing as CT Haidas, except easier since I don't have to time anything. :p I'm actually a bit angry it's so damn easy now.
  11. Wait, does firing a laser work off negative edge? (Such that I can buffer D during a combo)
  12. Oh yeah I know Noel has the POTENTIAL to output insane damage but the unsafe moves they start from are imo even more unsafe in this matchup. I've been playing CT Noel for a loooong time so I'm well aware of the risk reward of my character but when I can get punished with 3-4k for fishing for a simple 5c poke shit gets nasty. Even trying to chip Tager down with my non-projectile normals (for low damage) can get me punished whereas he can throw out some unsafe shit at the risk of taking a jab combo. But yeah, mixup/yomi and whatnot. It's not as if she'll never get a good hit or anything. Especially with 5d completely wrecking sledge now like I said. In the end I simply think that in an average round and average match, Tager has more opportunities and less risk, and thus will output more damage than Noel will resulting in a win. 55/45 or maaaaaybe 60/40 Tager. Again, all my opinions.
  13. You talkin to me? Well I'll answer anyways... the same reasons I thought this matchup was closer to even in CT. Her mixup is terrible to start with and with two entire buttons losing to one of his attack (C and D losing to sledge) it's even worse. Even moreso since now her pressure game relies on drive mixup. 6c was one of the amazing things in CT that scared sledge happy Tagers but it's way slower now and not nearly as effective. 2d is no longer an opener overhead. Spring Raid no longer has iframes (though I've never experienced this, I would assume sledge vs. Spring Raid results in double counter hit, correct me if I'm mistaken.) Even our fabled new poke (5c) is rendered useless. THOUGH I will admit 5d is now much more reliable against Sledge which is AMAZING. Jab is slower, and now Tager can IB jab and 360a. 6a and 6c are terrible fucking anti airs now. Still has some trouble getting in, even worse with slower attacks. Our little poke combos for 1.5k pales in comparison to what he does when he catches you, and he WILL catch you because of her short range and the fact that he's able to punish not only the recovery of some of her attacks, but the damn active frames of certain attacks also. Yes she has haidas on Tager I'm aware, but if Tager is getting hit (not punished) and haida'd often then quite frankly he's not playing the matchup right. I dunno I just feel like he's output way more damage than Noel can in an average round, and has an easier time catching a character without a sword or a doll or staff etc etc Just my opinions though. And yes I've played CS quite a bit.
  14. Tager/Noel 5/5? Uh abouh dah...
  15. Oh man and I thought quick wakeup 2d with Noel was amazing, quick wakeup 5a with Bang must be ignis status.
  16. DC

    [CS1] Noel Guide

    lol I don't think I've ever successfully AA'd Hakumen with 6a.
  17. DC

    [CS1] Noel Guide

    Isn't 5d still a good AA against Hakumen's j.C?
  18. I don't think Nu players are allowed to say this...
  19. DC

    [CS1] Noel Guide

    You know what's amazing? Drive cancel reload. Apparently if you try to drive cancel and hit the ground at a certain point, you'll just hit the ground and reload your guns without any attack ever coming out.
  20. Nooo, I clicked Tager style and now my only options are Tager or blue. Any chance to get a light theme?
  21. One too many. There's a difference between mixup and mashing overhead every chance you get. You have less time to react to overheads online, it doesn't work offline against people who aren't idiots, especially Noel's slow ass overhead.
  22. Yeah man I guess I should play the good CT Jins that only play offline now. lol shut up fool. It only works off an airthrow or an extremely close 3c. Even then his dumb falling hitbox makes the timing very tight. Beat em both. Not so much recently but I don't play CT seriously anymore. A month or two ago, though. It's like he's not reading my posts, lol. The matchup is bad. It's not Arakune bad. If Arakune is 6.5 then Jin is 6. It's not her "worst matchup." SOMEBODY MAKE THIS MAN AN ADMINISTRATOR
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