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PhantomX

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Everything posted by PhantomX

  1. I've only ever gotten that one to work on Tager :\
  2. I really really hope they don't break Mu-12 since she's the boss character... I also hope she isn't like a revamped Nu mix.
  3. We don't really have to worry about people swarming our character. He's fairly challenging to play, with mediocre mixups/pressure (compared to higher tiers), and mediocre damage output. Why would people play Hazama on console when they could play Bang or Ragna, in particular?
  4. I concur that Noel is weird to combo.
  5. Lol, it works on Tager! :D
  6. I've tried to combo after a normal Ressenga time and time again with no luck It has to be charged or CH, or they have to be crouching or I don't get anything :\
  7. I drop the corner combo at the 2B too... which is funny b/c I have no issues doing the other Jakou followups that are more difficult since I'm not standing at the corner when I do them.
  8. Ah, ok, it's just a timing issue, then. Wasn't sure if it was doable or not after that. 6D~A > Jakou and 6D > Jakou have no difference at all between them, except for an extra input, haha.
  9. I'm having issues getting Noel into fthrow > 6D> Jakou.
  10. That's pretty funny b/c 214D~C barely has any positioning/timing requirement compared to the chain followups XD
  11. We wear a Fedora, fight with knives, and have epic music, we're all about the cool. If I ever land a counterhit Hirentotsu and have meter to spare I'm going for the Mizuchi, haha. That said, we could probably CH Hirentotsu, RC, then go for a chain BnB as well. Oh, I don't know this mechanic, but does proration also affect meter gain, or is that independent?
  12. I'm curious, but would a TK j214B CH combo into Mizuchi Rekkazan? Totally impractical, but it's the kind of crazy stuff I like to do if it does, haha.
  13. I think Ressenga > 2A only works if they're crouching... or I'm doing it wrong?
  14. It's cool, it's good practice for me too, lol, especially since I'm going to be a predominately console player.
  15. Bang's mixup is stupid. Hazama's would be good if his 2A was low and if his Ressenga was comboable w/o charging/counterhitting.
  16. Yeah, but they're in hitstun, so mixing them up when they can't do anything kind of defeats the purpose, haha.
  17. Yeah, I noticed that, I'm just wondering why people don't just 5D~D?
  18. Neutral Throw > 6D~A > (Adjust) 623D > (Dash) 3C > 236236B > (Adjust) 214D~C > 5C > 2C > 4D~D > j.214B# *50 Heat* - 4956 5D~D > j.2C > (Land) 5B > 3C > 214D~C > (Dash) 5C > 2C > 4D~D > j.214B# - 2381 with charge 5D~C > j.B > (Land) 5B > 3C > 214D~C > (Dash) 5C > 2C > 4D~D > j.214B# - 2366 no charge IS there a reason why people do D~Cs on connect before jB? You can still connect jBs even if you do a 5D~D (if they aren't crouching, I guess)
  19. Why are you working so hard on Ara, Zong? Is it to cover certain matchups that you dislike as Carl?
  20. You can do whatever you want if we come in on blocked chains, lol.
  21. I love jB in general, that move is sexy, both in pose and in range.
  22. Well, I've only ever tried it once, so I don't know how exactly it works. Was pretty cool to have Hazama adjusting his hat while Tager is doing his whiffing animation, haha.
  23. If you Jayoku in reaction to Tager's GETB, his grab will whiff and so will your Jayoku, haha.
  24. How could it hit Rachel but not anyone else? She's tiny!
  25. For that midscreen astral setup, I wonder if it's always doable or if it has to be after a throw counter.
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