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kenja0

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Everything posted by kenja0

  1. A Guard Primer in recovery does not count as a full Guard Primer token. If the player blocks an Guard Primer breaking attack while that player recovering a token, it acts as if it was never there in the first place.
  2. According to the "Nu" video posted recently, (Bang vs Lambda), It looks like her D's range got adjusted to where it starts farther and ends the same as the old game. The 5DD, 4DD combo looks like it works (unblockable) on CH. Calamity Sword might also be longer (even though the transparent part in the old game still hit). Pulsar B looks like a fast 3C. Guard Primer also regenerates 1 about every 8 seconds so the low primer doesn't sound too bad (who's going to Gale someone 3 times in 8 seconds?) I never heard her loketest play sucking (though a low level Lambda went toe to toe against a low level Bang, the supposed top tier of the testing) , so these balances don't seem bad. As long as she has some reasonable combo potential for her in high level competitive play, then I don't care about the nerfs; just give her back some personality for the story.
  3. That doesn't sound half bad as I play on the physical side, but how does the new Act Parser work? Is it like a Nu Act Parser where it can only be used after certain moves or can this new Act Parser be usable anytime? And if it's really like Ice Car like I've been hearing then what is the worst case scenario of punishment? A moves, grabs, and DPs? Not that it's a smart thing to be used outside of combos, but maybe it can be a good punishing move.
  4. Nerfing D spammers? Like Nu's D is excessively broken? I never had a problem destroying someone who played Nu thinking D spamming is victory. That's with me playing any character. If you want to show people how to not D spam as Nu, throw a Tager at them who likes to Sledgehammer through every D move ever, Tagers can even sledgehammer and block directly after it, making it almost impossible to hit them with projectiles unless it is 236D (which low block, hi). If anything, Nu's real key to victory are the C moves.
  5. Actually, the D nerfs don't phase me that much at all since I was more physically inclined as a Nu, cooldown extension sounds bad though. However, the 2C sounds extremely scary for their singular option combos like C>2C>6C>236D or 2C>jC>j2C>djC>dj2C>214D. If there are no other detectable changes, then that means NuLamb will not have any stable combos or setups for combos. And Sword Car doesn't sound sexy since everyone discovered that Ice Cars suck on block and Gales were the true rape of Jin. Unless of course Sword Car knocks the opponent straight down so 2B can knock them up for the 2C- wait, that doesn't work anymore.
  6. I don't care for the re-balance or anything like that. They completely killed Nu off- that lovable hugable multi-personality psycho that made me stay with her character. This "Lambda" doesn't even want to hug Ragna anymore; no more sexual references and no more hilarious or funny pictures of her that downplays all the hate for her. As far as I know, she's completely emotionless and unexciting. I'm going to miss her, though. Goodbye hugs!
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