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Rhannmah

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Everything posted by Rhannmah

  1. It's just personal preference. There's only very specific things that are pretty much impossible to pull off on a pad, like Johnny's wavedashing. I play I-No on pad and can do everything in her arsenal, on cue. I wouldn't say that to get at top execution level you need to play on a stick. That's just false.
  2. I don't know who this player is, but holy shit he's a beast http://www.twitch.tv/joniosan/b/380418801
  3. It doesn't keep the hitbox, so there's no hitstop or damage, but the bats still latch on to him
  4. http://www.twitch.tv/joniosan/b/377178864 This Johnny is batshit insane. I'm not sure who it is (maybe Jonio?), but his style is completely crazy!
  5. about +R, yes the stagger lasts longer, but isn't jackhound's recovery longer?
  6. You need at least lvl 2 mashing to get out of MSJ, so it's not that bad
  7. J'ai pas pu venir hier soir, alors je te souhaite bon voyage ici. Reviens-nous en un seul morceau, ces belges, tu sais..
  8. Lol. Welcome to 5 years ago
  9. well... why? Posting them in the video thread isn't good?
  10. yes, it's blockable. But that hardly matters when it can combo from anything ever
  11. Swell, j.a instant overhead still doesn't work properly on Lichi http://youtu.be/crSDR0mhpjE?t=2h43m13s
  12. My main problem really is the difference between success rates of landing 6FRC6 HCL combos in training mode and in real matches. I'm pretty consistent in training, but my consistency is halved or more during matches, it's really annoying. Ideas on improving combo consistency during actual matches? Matches of me playing I-No can be seen here : http://www.twitch.tv/bibiquadium/b/362726219 starting from 17:30 (all instances of I-No (and also Johnny) is me playing) Every time I have enough meter for a 6FRC6 HCL and have jump install or TK possibilities, you can be sure that I tried to do it. I just don't seem to be able to adjust timings well during matches compared to training mode.
  13. either there's 3 236a with smp in the same combo, or Aロベスカ means 236a whiff
  14. 2D > j.A > j.C seems to connect on crouchers now, i don't think it did before, did it?
  15. It's good but it's completely out of place. It's like Dream Theater suddenly made a guest appearance in the middle of the song.
  16. Not necessarily. The simple fact of landing from a single jump gives you jump install properties for a couple frames, which allows you to start a gatling with jump install status. I-No's dash just gives you the same properties as a normal jump. For example, empty single jump 2k > 6p > 2d > HCL 6frc6 will work. When you dash and just land, it's as if you did an empty jump.
  17. I, for one, would welcome our new vampire overlord
  18. she does whatever's left of the damage that needs to be done to reach 0 hp would you feel better if the damage counter wrote ∞ instead? But remember that Rachel is indeed not even trying. She just sends her pets to fight for her, and when she's defeated, it's actually Nago that's defeated, not her, as he takes all the hits for her. I hope that someday we get an alternate Rachel character where it's actually her that fights and not her zoo.
  19. lol cat chair into astral
  20. i've played hundreds of offline matches and never had the game freeze once.
  21. I've never seen any character do two crush triggers in the same combo, so I'm guessing yes
  22. GGs on GG to everyone tonight, skill levels are on the rise!
  23. Except that Hakumen actually got hit crouching. Still interesting though
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