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Everything posted by Tari
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You could just say it's a main event unless people don't show up. I don't see any meaning to saying "show up or else" for what's coming across as an under-appreciated side tourney. I mean, as a side tourney, you're testing setups and whatnot anyway. You may as well just do it as a main event and explain right here that you're experimenting. People are going to get the same experience whether it's a side or main event, aren't they?
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Double post, but eh. For anyone who wants to work on Teddie, feel free to reorganize this info however: R action: --- Fake Bear* (feikuma) - With the opponent's attack, B+D *not 100% sure on this name, but it's likely Special Moves: (all of his normal specials are EX possible) --- Bear Screw (beasukuryu-) (air possible) - 236A/B ?? (papekkuma*) (air possible) - 214A/B Bear TV (kumaterebi) (persona required) - 236 C/D Bear Warp (kumawa-pu) (persona required) - while inside the television, 236 C/D ?? (perakkuma**) - 22A/B *can't figure out what this one is supposed to be... puppet? (pappeto) **absolutely no idea here. only thing that comes to mind immediately is 'pera pera'. Super Special Moves: --- Tomahawk (tomaho-ku) (air possible) (persona required) - 236236C/D Awakened Super Special Moves: --- Kumada* Great Circus (kumadadaisa-kasu) (persona required) - 214214C/D *his human-form name in the jp version of the game, i believe? ---- - I have no idea what the 'P' column is. Is it, like, "Persona OK" or something? edit: thanks for clarifying, Nihiru. - Teddie's an all-around average character on the graph.
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Happy b-day, kro!
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If Haku catches you with one of his counters, the followup move is unblockable. That said... - You can throw Haku out of his counters. You get a throw counter from this, so Haku can't break the throw. - Each counter only covers mid attacks plus either high or low attacks (but not both; as in, if it counters high attacks, you can hit him with a low). - Each counter has a notable amount of recovery on whiff. You can just wait and hit him afterwards.
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@errol: ouch. PSN: YowaneHaku
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Even playing against Tsubaki, the 5B nerf is instantly noticeable. 5C buff is also instantly noticeable. It's really weird.
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Her damage barely went down at all. In most combos, it's down by a few hundred damage at most. The change from CT to CS1 was more like 5000-8000 damage reduced per combo.
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Really random, but whenever I see pozer and lumin's posts one after another, I feel like their avatars are having a standoff.
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You ate the world's largest gummy? How could you!
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I want the 26 pound (deadly) gummy bear. That sounds amazing.
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not sure how that showed up in my recommended videos, but it seemed appropriate.
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I think the thread title pulled all the non-Florid(ians?) into the thread, as well, hahaha.
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CS2 online has always been irritating. Even if you play with people you know, chances are that it's irritating. :P As far as having irritating players, though... I can't really say. Probably just bad luck, or perhaps some players are dropping off, now that CSEX is about to hit. In unrelated news, expect the Rachel tutorial video to be done around Sunday or Monday. I've been putting it off, but eh. We'll see how it goes.
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If you can't wait, every episode is archived in all its glory on the twitch.tv account, as well. XD
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What the hell. I want that battery, lol. My phone seriously doesn't even last 24 hours anymore, and it occasionally overheats and dies even faster than normal.
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Yeah, DL's been slow all day. @tofurr: It's okay! You bring glorious images with you. xD
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This? http://www.youtube.com/watch?v=MQw2LRLGhq8 That was the closest thing to "Hazama announcer" I could find on Youtube... and it's apparently actually Jin.
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If it's in-character and it's Luna/Sena, I'm not actually sure I'd want that voice pack. xD We'll see, though. I doubt I'll be picking any of the packs up because of the whole JP PSN account required thing. >.>