Ok, I read through the entire thread. I can somewhat deal with Arakunes that try to combo me and stay on the ground more than 1 second at a time. I seem to have tougher time against cheesier Arakune players who do nothing but jump back, summon cloud, dive around and get crossup poke damages, spit from safe distance, and occasionally grab into DD -> curse. I don't get frustrated usually but this is easily the lamest thing ever. When I'm cursed, it's the same thing, they don't try to combo me or anything but just summon bugs all over the place and force me to block... -_-
I know I know, rush the shit down, use air throws. But whenever I try to meet him in the air I get hit by the cloud or a dive. Rushing the shit down is awful, because I can't sustain any kind of pressure after 5a 5b 5c, and they simply jump back after, and the pressure is completely reset.
Enough of me whining, I have some specific questions:
1. What exactly is punishable? I know his 3C is pretty unsafe on block, but otherwise, is there anything else I can punish him? More specifically, is there anything I can do to stop the dives? What are my best bets after blocking a dive?
2. How can I meet him in air better w/ jA or jB? My usual deterrents are the dives and the goddamn cloud.
3. I got him in a blockstring... How do I sustain pressure? Jump cancel from 5C usually gets me nowhere because he just jumps backward =[