Radian Posted July 6, 2009 Posted July 6, 2009 So I am having trouble getting over her half screen low launcher. I can usually win this match up but not without any difficulty. Since Litchi has such a big hitbox she seems to be able to out poke me at every turn I get and coupled with her staff setups, unblockables, and godly 623d makes me wonder if I am doing something wrong here. Any suggestions?
Jugiatsu Posted July 6, 2009 Posted July 6, 2009 Block and punish, very simple. Exactly. Just block and once its done I either usually counter with a 4B-->j.C-->j.2C-->j.C-->j.2C-->214D or just use 2C-->3C-->236D and then either dash back to set up your zoning again. Should not be too hard to counter actually, Nu has a lot of options after blocking it. Goto training and record yourself doing that move with Litchi and then play it back continuously while practicing your own combos.
Fexe Posted July 10, 2009 Posted July 10, 2009 So, I fought a Litchi that completely destroyed me... She started the match of with a low attack, sort of like the slide from the megaman games. Which is cool and all, she tried the same strategy twice and I got off a combo the second time. However, once she got a grip on my Nu, she basically tossed me into the corner and did some.. Infinite combo? it seemed like. I tried teching but I couldn't tech out and I have to barrier burst both times she did it on me. Then again it could be the fact that I was a bit sleepy playing the game at 5am, but it's REALLY been bothering me. I don't like getting near perfected. Anyone have any tips on Litchi in general? Maybe some knowledge about the corner infinite combo thing?
ant12292 Posted July 10, 2009 Posted July 10, 2009 I don't think she has an infinite, but I have had Litchi's do like 50% combos on me easily. Imo The key is keeping her away. You are at an advantage in this matchup because it seems like because Litchi' players are used to having a range advantage against a lot of characters from midscreen with her pokes, but you can sit at almost at fullscreen (at the point where you can just hit her with your swords) and she doesn't really have any thing she can do. The hardest thing I find about this matchup, is once you get hit by one combo from even somewhat close to the corner a lot of her combos push you so far and do so much damage that you end up in the corner with more than a quarter of your life gone. Her pressure in the corner is really strong and hard to get out. I have had some luck getting out by instant blocking when she is getting out of range and using 2C or 6A when she tries to IAD back in, but I don't if a really good Litchi player would try that. In conclusion, what I would say to do is just keep her at a range where she cant hit you, watch out for that pole near you on the ground, and try not to eat a lot of combos (be patient in the corner, block well, and try as hard as you can to not let her in) probably easier said than done though.
Hi-C Posted July 10, 2009 Posted July 10, 2009 Don't let her get a pole set up. It doesn't really do damage, but its annoying as hell once they do.
St1ckBuG Posted July 10, 2009 Posted July 10, 2009 Pro-tip: There are 4 types of ground techs. If you read up on them a bit you'll find your answer.
Fexe Posted July 10, 2009 Posted July 10, 2009 I wish I could find out where to read up on them <_<.. I did numerous searches, mind helping me out?
severin Posted July 10, 2009 Posted July 10, 2009 Always neutral tech Litchi's oki setups. If you forward, backward, or up tech, you'll get hit by Four Winds (spinny staff thing) and it'll lead into another combo.
Masamune_Shadow Posted July 13, 2009 Posted July 13, 2009 I've found that they jump around like crazy, and do all this random shit that is able to go right through my swords. Air dashes, random things with the staff, even just doing special moves allow her to go right through the swords, and she's to fast to do anything productive with C (all of them), and out of range to do anything with A most of the time. I'm stumped at this match up really. Edit: Most Litchi's I've faced love to jump around, just Jump with them (full screen to 3/4th Screen) and Air Sword them (either neutral or down sword) It seemed to work against the CPU on Hell mode, so it might work on a lot of your opponents.
Klaige Posted July 13, 2009 Posted July 13, 2009 If you're losing to litchi you aren't mashing D hard enough, seriously, she has no safe way in this fight. I don't know how any Nu could struggle that hard with this.
individuals Posted July 21, 2009 Posted July 21, 2009 If you're losing to litchi you aren't mashing D hard enough, seriously, she has no safe way in this fight. I don't know how any Nu could struggle that hard with this. its not hard to dodge those things once you know the possibilities of where they can come from. we have range too O__O and like already said, its true all about the spacing. dont let litchi go into that bubble of yours, cuz once its popped your DONE HAHAHA. keep the pressure on and like masamune said use blockstrings / pressure while in air. most nus only atk in the air for combos, but it is actually a good tool to get opponents to back off since u can pretty much do it over and over in a single jump.
protomanSTi Posted July 22, 2009 Posted July 22, 2009 It's spacing yeah. Most Litchis will do the same exact B and B which ends up in the corner if they do it right and then its oki guessing game. If they're in the air when ur able to tech u can roll forward for free almost because they've usually already committed to an attack. Otherwise quick tech neutral, forward A or just block out the rest. If they give you any space, do CCCC, 6C off block and Act Parser dash your way out of the corner. For this matchup, it's like Nu is playing 3s Ken in that you need to maximize your meter/super opportunity everytime you get it. If you get hit confirm 5DD or into 4DD full string make sure you get 236236D combo with full follow-up after to maximize your damage. If you can't do that yet, do rapid cancel of the 236D and at least do a basic DD6DD2DD jc jc 214Dcombo. The less time you spend actually having to go toe to toe with Litchi the better.
Dexa Posted July 24, 2009 Posted July 24, 2009 how can i effectivly counter her air dash in? it seems to counter the 2C anti air like 90% of the times, which leads to a 16-19hit combo and i´m stuck in the corner. if the litchi player doesnt make any combo mistakes i see no chance in this match
Cornix Posted July 24, 2009 Posted July 24, 2009 Pick with 6D or 2D, or backdash out and keep your zoning. I don't think I've ever clashed fully through a 2C, mostly it's a jump-in on recovery from IADing a 5D that lets me in. (nu's the only other character I'm learning so I've done this match-up both ways, though I'm not great with nu yet) When we get to you we can't let up, because it's DIFFICULT to get in on you, and so we have to bring you to the corner and keep you there. Be careful and cautious, keep your zoning and don't do anything crazy, backing up to keep your distance for drives is definitely a positive thing just don't back into a corner or you've done our work for us without us having to hit that pesky BnB. :D
LordRaisho Posted July 24, 2009 Posted July 24, 2009 I say block and counter assault if you have the heat if not back dashing is probably the best option.
Zeus- Posted August 1, 2009 Posted August 1, 2009 Ok most definitely an in depth research and analysis needs to be made on this match up. Litchi is very annoying, fighting a good one is like the biggest WTF. True Nu players need to band together and figure this match up all the way down to the bone, cause I'm quite sure this is probably going to be one of Nus hardest match ups. http://www.youtube.com/watch?v=AYP9C6gfKSo even though I won this match it still was like WTF. If the opportunity didn't arise for me to get out of the corner, more than likely I would have been dead. I haven't found a postive and secure way to defeat litchi, she barely has openings it seems to me. All I can think of is to barrier block more, and I started trying to implement 5.DD 6.D a lot more into my game against her. Reasoning mainly being that 5.DD will stun her, and 6.D will prevent a IAD if she blocks the 5.DD, if 5.DD hits and stuns her even though I 6.D, 6.D will wiff and then I can follow up with combo if they don't tech or at least have time to respond to which way she's going to approach me. I'm also implementing more j.2c into crescent sabers to get some damage off her if I anticipate her jumping in the air. I don't know it could just be me, but I feel like this is a difficult match up.(Good litchis)
Taco Posted August 1, 2009 Posted August 1, 2009 yeah this match up is hard. I saw the vid, nice zoning. Lol He got scared at the end, tried to wait out swords. I guess the hardest time im having with this match up is when the Litchi is capable of avoiding swords and has s rank instant air dashing. I find it very hard to live if he gets the first hit off (which is usally at the start of the match). I and i've found it very helpful to get the timing down for D when she lands. Because if i miss then she wins. And like the guy said before. we can run away, but we can't run all the way to the wall. Cuz thats death. Im also finding that 4 A has some invincibility, but it doesn't matter because V-13 pokes don't have anything on Litichi. 95% of the time she ain't gonna be there. My friend doesn't like my sheilding. I personally like it cuz thats 5 inches more space between his foot and my face. Ps i was wrong actually about sheilding in this match up. Becuase 90 percent of the time u will be shielding her staff and not her. this will lead to those nasty counter grabs in the corner. especially super moves
Zeus- Posted August 2, 2009 Posted August 2, 2009 Yes I completely understand you, it's the intial start thats killing me, the IAD right when the match begins and then her combo pushes me into the corner. Then basically all hell breaks loose because now I just got combo pushed into the wall and she's beginning her corner combo rape. The way I look at it is it's extremely important that we get spaced away from her in the beginning of the match, and for this match exclusively zoning is the primary task at hand.
MiraclePizza Posted August 3, 2009 Posted August 3, 2009 No offense to anyone, but that Litchi player didn't do his job properly. Maybe it was just the online input lag but he wasn't doing actual oki either. As a Litchi player, I'd say that Nu's 6D and 2C are her biggest problems when it comes to trying to weave through an onslaught of swords. Backdashing away works too but you might get tagged by Litchi's 6B or in theory even IAD j.b, though the former leads to negligible damage. It's also not out of the question for a Litchi player to try to send his staff at you in order to close up on you, in which case you can punish the D animation if you're at the right distance. Like it's already been mentioned, Litchi really has no failsafe way to approach Nu and even once she's in, her mixup with staff isn't spectacular by any means so you're still not in as much trouble as you think you may be. On the other hand, once you get hit into a full-length combo, then you've got plenty to worry about since Nu's general lack of a DP type of move ensures that Litchi's oki => mixup is as safe and efficient as possible. Just my 2 cents.
SIne Posted September 2, 2009 Posted September 2, 2009 ^ he is right... 6c staff return should not work against good players...maybe once per match... after you tech and block 6c (last hit is over head and it is not safe ) she is susceptable to a CH combo...
so moe kona Posted September 24, 2009 Posted September 24, 2009 Litchi also has a godly corner game too.
Dangle Posted September 24, 2009 Posted September 24, 2009 Litchi also has a godly corner game too. that she does
LuMaLo Posted October 7, 2009 Posted October 7, 2009 WTF am i supposed to do vs a good litchi that IADs vs my swords on reaction. Also, the way i see it, her j.B totally rapes my 2C, unless i anticipate the j.B, but if Litchi IADs vs me and i try to react to it, i eat a fucking j.B into a combo every time. Also, when its close range, wtf am i supposed to do vs 5B??? It rapes EVERYTHING... should i just block the full string and then back dash? Im sorry i just have NO IDEA what to do vs a good litchi, non at all.
Dangle Posted October 7, 2009 Posted October 7, 2009 WTF am i supposed to do vs a good litchi that IADs vs my swords on reaction. Also, the way i see it, her j.B totally rapes my 2C, unless i anticipate the j.B, but if Litchi IADs vs me and i try to react to it, i eat a fucking j.B into a combo every time. Also, when its close range, wtf am i supposed to do vs 5B??? It rapes EVERYTHING... should i just block the full string and then back dash? Im sorry i just have NO IDEA what to do vs a good litchi, non at all. 6A through J.B, the timing is tight but withs a counter for it
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