Jump to content
Dustloop Forums

Recommended Posts

Posted

hey guys~ my friend has been practicing litchi for 2 days after being a hardcore v-13 and i know hes gonna be damn good with litchi... any advice for what i should watch out for? should i just 6c the hell out of her and poke her illegal breast? :eng101:

Posted

Hm, a couple of points... If you are going to jump in, please barrier when Litchi has her staff... If you are going to stagger, please look out when Litchi has her staff... Do not use 5B in block strings on a crouching Litchi... Do not start block strings with 6C on a crouching Litchi... I dislike this match up....

Posted

gah... sounds scary already hahahhahaha i hate her forward poke i forget what the input is but she throws her stick out WAAYYY OUT infront of her and really dont start block strings against crouching litchi with 6A!!?!?! thats my B&B!!! nooo :vbang:

Posted

gah... sounds scary already hahahhahaha i hate her forward poke

i forget what the input is but she throws her stick out WAAYYY OUT infront of her

and really dont start block strings against crouching litchi with 6A!!?!?! thats my B&B!!! nooo :vbang:

Ooops I meant 6C

And yeah, thats Litchi's 623D... and it cockblocks hard.

Posted

That staff dp gives me so much trouble... what do you all usually do to counter it if you see it coming? I don't have much experience with this matchup, and I'm used to baiting DP's by dashing up and barrier blocking as soon as they wakeup, and then punishing. But the few times I tried that, I got pushed too far back by the staff and ended up whiffing something silly while she jumped away. I guess in this case the proper thing to do would be to stop the barrier and just block it normally and then punish, but I dunno, it seems like she recovers from that dp really fast.

Posted

Yeah its pretty much the best dp in the game. I usually bait it out then attack afterwards, cause its tough to punish that thing.

Posted

litchi player >me< after any move where the staff is placed (most often a dp, except in combos) litchi players love to use 41236D or 632146D (shinshin-spinning staff, stickman combo your face off) to give cover, since it is not cancelled if u hit litchi. beware! also, its hard for me to antiair a GOOD noel. notice my caps. like kirbeh said u should barrier in, or if the distance is right, IAD for a quick crossup. that got me plenty of times. however, beware of a slower or predictable air approach, cuz litchi's airgrab is quite the beast in range and followups IMO.

Posted

When litchi is performing her block string with saff (5a>5B>5c(2 hits)>3c ect...) you can 2d over her 3c into drive combo. Be sure not to do it unless she actually does her 3c however as she might not continue the string and punish you heavily for a wiffed 2d.

Posted

If litchi has a staff and is downed than respect that she has a gay DP and block that shit on wake up than punish. Best time to attack her imo is while she doesn't have her staff. noel vs litchi in air seems hard when you are slightly above her so try to avoid jumping higher than her too much.

Posted

If litchi has a staff and is downed than respect that she has a gay DP and block that shit on wake up than punish. Best time to attack her imo is while she doesn't have her staff. noel vs litchi in air seems hard when you are slightly above her so try to avoid jumping higher than her too much.

if noel has an air move that attacks beneath her, then i would say being higher MIGHT be better. but of course i dont know noel too much... but if she DOES have an air atk that has less than decent/decent range below her, then here is some info.

litchis j.B[m] / ]m[ is one of her best air options, but it doesnt hit above her. it is however a beast laterally and below her.

her j.C[m] is something to watch out for, b/c on CH it leads to combos. but it hits in front of her (maybe a bit of vertical range, but mostly in front.)

her j.A does hit above her, but range isnt too great IMO.

Posted

I have no problem meeting litchi in the air with j.a or j.b. now if im fullscreen away from her i dont plan to airdash into j.c

Posted

So i've been playing this really good Litchi, and he's been zoning me out or keeping me in a guessing game with his blockstrings. Is there anyway to get out of them or do i just have to learn how to block them? Right now, it just looks like a bunch of bs to me but maybe i just have to give it time? atm Litchi is maybe one of my harder matchups. should it be? or not? i just have no idea how to fight her.

Posted

well i havent been able to reply to this for a wihle... but i finally got a to square off with my friends litchi for about 3 hours... AND OMGGGG LITCHIS COMBOS ARE BS... just as annoying and fast as noels BUT LONNGGERRR... i learned... 6C > 2C > 3C is a BAD IDEA if blocked once litchi blocks 3C she gets to combo everytime... so i end up having to throw 2D after 2C... anybody got any suggestions for when im getting corner raped though by litchi? :gonk:

  • 2 weeks later...
Posted

im a litchi plyer also and actually the friend of Rowinndinosaur i completely agree with individuals conclusion of having Noel do her move where she shoots under her cuz litchi doesnt have a move to counter above her head, but careful with the IADes cuz she has 2C into/or 41236D~A and i dont even have to tell u guys about her crazy DP cuz it is the best DP in the game... noels verticle shot is a good crossover and gets me a lot... i suggest doing more super jump to get out of her range into the move then make sure ur close enough to combo just in case u pull off a counter hit... i seen happen plenty times before when rowinndinosaur hits me then is too far to capitalize on my stunned boobies... hopefully this helps

Posted

6b 6C 2C 3C doesn't seem to work last time i checked. But im pretty sure 6B to 3C still works. i also noticed that i miss the 22C 66C juggle on litchi most of the time even though i can do it 3 or 4 times (i think). Is it just my spacing or is the timing different?

Posted

Er, my friend mains litchi. What i do is rush down and 5A pokes. Don't know if this'll work for everyone but i tend to pressure alot with 5A pokes. After a few 5As i use D 6A 5A 6A 5A and sometimes 236D. They tend to not block as much and i could always get a 66C drive combo. Also watch out for when she does her SRK (throws staff in the air). Beats most moves when rushing in and the stick comes down and may hit you. Oh yeah, you can also 66C 22C juggle three or four times.

Posted

Er, my friend mains litchi. What i do is rush down and 5A pokes. Don't know if this'll work for everyone but i tend to pressure alot with 5A pokes. After a few 5As i use D 6A 5A 6A 5A and sometimes 236D. They tend to not block as much and i could always get a 66C drive combo. Also watch out for when she does her SRK (throws staff in the air). Beats most moves when rushing in and the stick comes down and may hit you.

Oh yeah, you can also 66C 22C juggle three or four times.

Why would you ever use D in a block-string? I can understand training them to block low and then using 2D...but D chould only be used to go through certain attacks and in bnb juggles.

Posted

Why would you ever use D in a block-string? I can understand training them to block low and then using 2D...but D chould only be used to go through certain attacks and in bnb juggles.

Poke with 5A. The D follow up stuffs most of the moves my friend uses and gets a CH. I probably didn't explain enough >_>. My friend says that the 6A 5A drive is pretty fast so uhh maybe it only works on him. I donno.

I use it after hit confirming pokes. THey either eat the D or keep blocking which slowly increases the guard libra gauge. They don't block as much and i punish.

Posted

Poke with 5A. The D follow up stuffs most of the moves my friend uses and gets a CH. I probably didn't explain enough >_>. My friend says that the 6A 5A drive is pretty fast so uhh maybe it only works on him. I donno.

I use it after hit confirming pokes. They either eat the D or keep blocking which slowly increases the guard libra gauge. They don't block as much and i punish.

That's a bad habit you might want to shake.

After hit confirming a 5A, following up with 6A into 6C into a BnB is your best bet. Mixing it up with throw from 5A into another BnB is good too.

Noel's drives can be interrupted and after blocking a drive string you are at a horrible disadvantage because Noel has to reload her guns. You should be being punished for heavy damage.

Guest
This topic is now closed to further replies.
  • Upcoming Events

    No upcoming events found
×
×
  • Create New...