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Posted

I'm pretty sure that haku and follow-up haku count as two different moves so there shouldn't be any issue with repeat proration

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Posted

got permission. Already told some people tho.

The main set up

3 way

~6C-back kote-JBJCJB-6C-(D hold jump CB)

kokushi

~6C-front kote-JBJCJB-6C-kokushi

daisyarin

~6C-back kote-JB(JCJB)-(JB)JCJD-6C-daisyarin

With stick

2A-5B-5C1-3C-delay tsubame-dash5B-JBJCJBJD-air hatsuchun-D2-dash 6C-ittsuC-JC-(hatsuchun or kote)

only when it's really close. mainly after JB.

J2D-dash 6C1-back kote-(dash 2C or dash 5B or dash 5B6B)-hatsu~ippatsuB-dash hatsu haku-chun-dash 5B-JBJCJB-dash 6C

depends on charactor, change the () part.

crossing 2C

easy. ragna tager tao rachel bang litchi arakune carl hakumen hazama valk platinum

Hard. Jin noel lamda tsubaki mu makoto

against litchi and mu, J2D crouching hit doesn't connect to 6C

Throw

corner to close to corner

4throw-dash 6B(cross up hit)-dash 4D-front kote-haku~ippatsuB-hatsuhakuchun-6B-JBJCJB-main set ups

mid

6throw-dash 6C-airdashJB-5B-2C-6D-dash5B-main set ups

further than mid

4throw-dash ittsuA-dash front kote~ippatsuB-JBJCJB-main set ups

close to the other side corner

4throw-dash ittsuA-dash front kote~ipaptsuA-back jump-front kote-JCJB-main set ups

other side corner

4throw-4D-haku~ippatsu B-hatsuhakuchun-5B-main set ups

4D

corner. Just do ippatsu combo.

close to the other side corner

4D-dash 5D hold-haku-hatsu and release D-dash 5B-6D-dash 6B-JBJCJB-main set up(not the daisyarin one.)

for daisyarin

4D-dash 5D hold-haku-hatsu and release D-dash 5B-6D-dash 6C1-back kote-5D hold-5B-JAJB-JB and release D-JC-6C-daisyarin

mid to close to corner

4D-dash 5D hold-haku-hatsu and release D-(dash 5B)-6D-hatsu~ippatsuB-JBJCJB-main set ups

mid combo using daisyarin

~2C-daisyarin6666-dash hatsuhaku-daisyarin last-dash under-hatsu haku~ippatsu B-5D hold(just hold it until it release automatic)-5B-hatsuchun-D1-JBJC-D2-6C-ittsuC-JC

the last part could be

~D1-JB-delay JC-6C-6D or ~D1-dash JBJC-D2-6C-tsubame

seems like we can improve this one.

look like we also can use 3 way or kokushi.

Maybe instead of 6C-ittsuC-JC, 6C-back kote-JBJCJB-6C?

or just 6C-back kote-JB-JBJC-JD hold-falling JC.

extra damage by using daisyarin

~JCJD-JC-6C1-daisyarin633993-(3C-haku)-hatsu x N-daisyarin last-6C2 or kokushi

Posted (edited)

!!!

she's back!

EDIT: the crossing 2C refers to the j2D combo right?

EDITEDIT: nevermind, can't read

Edited by Lord Knight
Posted

That's some really nice stuff. Though the crossing hit 6b sounds like we will need to practice quite a bit to do consistently.

But yeahhhh she's lOoking decent!

Posted (edited)

just tried the j2d combo

i ha d to use 100 meter for it to work, but it works in CS1 :psyduck:, it does 3956. Dunno about J2D's P1 in CS2, but this is definitely better than the 3.6k combo the wiki has listed.

It's also really fun to do lollll

If you wanna try it set the cpu to force counter hit, then do

J2D(2nd hit) > RC > that combo

Also, you'll have to RC the chun.

EDIT: I haven't hit 6C > 4Kote > cross under 2C a single time yet.

Edited by Lord Knight
Posted

>>LK

It'll be 4-4.3K in CS2, depends on the 2C or 5B part.

The set up after is significantly better than the wiki one too.

and to do the 6C-4 kote-crossing 2C, you can't actually "go under."

the crossing 2C is like you hit them by litchi's head. You know that 2C goes a little forward, we use that.

Posted

ah, so its what i thought then, but how do you follow up with hatsu? jump cancel?

Posted

lord knight can we have some casuals? i just got back into blazblue again and since atg has an arab connection -just playing and my brother is muslim- i miss fighting litchis i cant beat :(. I even fought a litchi at Zero Ping and i wanted him to be my sensei but i beat him twice so im looking for another master. i was planning on going back to cs when cs2 comes to us but that will be no time soon and i miss playing with bewbs :3

Posted (edited)

I don't mind playing as long as the connection is ok.

EDIT: 6C(1) > Dash cross under 2C isn't that bad, but I have no idea how Hatsu is supposed to connect after it

Edited by Lord Knight
Posted
i just got back into blazblue again and since atg has an arab connection

How come everyone knows about ATG's connection being Arab? Is he using rez internet or something?

Posted

Found it! Can't just do jc hatsu, gotta do 2147B for it to work

very cool!

Posted

There's a date for it already? Or they are just going to have one when it comes out?

Back throw > dash 6B[m] works (obviously it doesn't wallbounce) but it looks dumb as hell.

2A > 5B > 5C(1) > 3C > Delay tsubame, I assume in CS2 only the first part hits? You can do most of that combo, but they cut the recovery of jD, so it'll be much easier in CS2. In CS1 it is near impossible, lol.

Posted
oh, so hatsu actually hit cross too? sounds pretty cool.

Since socal has big CS2 tourney, I should start practicing in CS too like LK.

hatsu doesnt cross, she'll turn around

Posted (edited)

Definitely Fio.

And the Daisharin combo is actually pretty old, I guess. It's been used at basically the start of CS2 (though the followup he went for the second time looked newer), it seems like she has much more optimal stuff now but there are yet to be videos of anyone doing said stuff. Make sure to watch NSB2 on Sunday, we might catch Chou playing :)

Edited by sG
Posted

yeah, I think she's got the potential, no doubt about it. I like where she's going now, now we need someone doing the combos from the last page and we're set.

oh is it this sunday? where can I watch it?

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