Jump to content
Dustloop Forums

Recommended Posts

  • Replies 2.7k
  • Created
  • Last Reply

Top Posters In This Topic

Posted
Stark's opening quote vs Spencer is the best thing ever.

"Just the arm? Can't afford the rest of the suit?"

it's nice to see there's some outside-series chit-chat in the cast =D makes me want to see all the different combinations

Posted

I still hate MODOK. Damn it Marvel there are so many better villains to choose from and you wanted him for the roster? It's obvious my bias towards this character will not change even with the gameplay. I will settle for beating his ass and wishing that Taskmaster was in instead.

Posted
I still hate MODOK. Damn it Marvel there are so many better villains to choose from and you wanted him for the roster? It's obvious my bias towards this character will not change even with the gameplay. I will settle for beating his ass and wishing that Taskmaster was in instead.

And why can't they include both?

Posted

Well, I might as well repeat what I've been saying since MODOK was introduced...

I feel that MODOK's role as one of Doom's lackeys in Super Hero Squad helped play a role in putting MODOK in. I don't know how true it is, but I think that had a role in the choice. It's similar to how X-23 got included because her name became more well know thanks to X-Men Evolution.

The others:

Magneto was a given. Simple enough... Got to love the new voice though. Sounds more sinister and befitting the 'Master of Magnetism'. (BTW: Magneto vs Tager. Whose magnets are more kick-ass?)

Arthur is to Capcom what Thor is to Marvel: An assist character in MvC1 that finally fights in MvC3. I was hoping the Golden Armor was a Level 3 Super, but it's not. That's OK because it's freaking Arthur! Also, the remixed GnG theme = PURE EAR SEX!

Spencer is the one from the new game, right? If so... Capcom must have more faith in that version of the series then the old school version. Either way, it gives the Capcom side someone that can fling themselves around the arena like Spider Man (Also, was that a 'Get Over Here' from him in the video? It has to be a subtle dig at Mortal Kombat...)

Posted

I got to play four matches during my three day venture at Comic-con. The controls is gonna take some time to get use to. Launchers as it's own button felt unnatural to me. I would have preferred if they kept launchers as like in TvC. The controls felt very loose. I kept super jumping when I did the DP motion and some specials moves got different motion commands. When I played Felicia she had different motions for sand splash and cat spike. Holding down the assist button to tag isn't as bad as it sounds. I warmed up to it quickly and actually prefer it now than pressing two buttons.

With the new controls adjusting is definitely needed.

Guest
This topic is now closed to further replies.

  • Upcoming Events

    No upcoming events found
×
×
  • Create New...