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Posted

I use all my fingers. With my button config being P S H D K I use my thumb on K, index finger on P, middle finger on S, Ring on H, and pinky on D.

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Posted

Thanx for the input, i guess imma have to use them all. Ok next, Roman Cancels, is there any drawbacks in doing it other than PKS way?(Im really being accustomed to doing it PSHS cause i play Marvel) And using the thumb, your supposed to press it on its side or on the tip. Cause pressing it on the side hurts. Playing on the stick hurts in general. Sorry of all of these weird/dumb questions, its like the pressure is on me. Im the guinea pig, if i get better than my friends on stick they will get one and get better, so thanx in advance.

Posted

I do both. It depends on the move for me because its all about where my fingers are at the time when I do the move. If the move uses the HS button then I'll probably use KSHS. If its anyother button I may use PKS but not always.

Posted

When I play on pad, just because of the way I've configured my button layout, I (F)RC with P+K+HS . On stick, I usually default to P+K+S, but sometimes, depending on whether I want to follow up my (F)RC with a particular move (like double CSE with Ky), I'll use HS instead of S to FRC.

Posted

For the buttons I only use my index, middle, and ring fingers to play. Oh, for frcs/rcs I hit K+S+H (using the standard layout).

Posted

its a hard transition. To play from pad to stick takes alot of dedication. DOnt get upset either. Its annoying as hell at first. lol. No matter how good you get with a stick tho you will never completely master it.

  • 1 month later...
Posted

Thought so, It's the reason I've held off from serious GG training. Thought I'd take the game seriosuly after I got an Arcade stick. I hated doing roman cancels with a pad, and I don't dig macros.

Posted

Stick is VERY difficult to transition to from pad, no matter what you hear. People tell me they can get it within days but that's bullshit, if they can then they probably had prior stick experience. I've never ever played on a stick before, ever, and the only fighting game I've played was guilty gear, so even getting used to the game on pad took a while for me. Transitioning to stick will now probably take even longer than learning the pad, because now I already have habits that I've developed on pad that I have to break. Plus, it's frustrating as hell when you know you can do something easily on pad and it just doesn't work out on the stick. I'm positive that had I never known how to play on a pad and went directly to stick, it wouldn't be this hard to learn. Anyway, I've already spent almost a week practicing bridget on the stick. Since it's a new character for me, maybe that's why it seems exceptionally hard. For me, I sometimes need to come up with different motions on the stick to accomplish something I could do on the pad. For example, although this may sound absurd, IAD (9 6 on the pad) is easier to do using 6986, and DP (623 on pad) is easier doing 64123.

Posted

Sticks I find better for you thumbs. But instead of your thumb hurting, the back of you hand can hurt if you play too long.

Posted

I can't imagine how many times I wanted to IAD only to super jump but sticks are a godsend to TKs. Using Millia like that is like driving Ferarri with no brakes. Master it and it'll be fine though I wouldn't want to drive Ferrari with no brakes.

Posted

If the back of your hand starts hurting you're doing something wrong. Common was to handle the stick is with the shaft in between pinky and ring finger or the saft in between ringfinger and middle finger, in both cases the shaft is at such a distance the thumb and index finger can do the job, rather then the entire hand. If you have the shaft to close for example, certain directions will become a problem. As for the right hand, if that one starts hurting, the stick is at the wrong height. Make sure your lower arm is either leveled or a bit lower then the stick. As for handling the buttons, use as many fingers as possible, as it will allow you to respond quicker:)

Posted

I just got an arcade stick - it was a bargain buy from Amazon.com. I've had two troubles with it so far. First being that whenever the stick is pushed down, it defaults to going a direction, so I have to avoid pushing down on it or it'll fuck up my combo. Is this normal for arcade sticks, or was that because I only paid 20 bucks for it? The second is that my Volcanic Vipers, Divine Blades, and Heat Knuckle are all much slower than they used to be. With the pad, I could mash into it, and it made my reaction time lightning-fast. Now with a stick the movement itself takes longer to do. It's a real bitch trying to learn Sol again without instant VVs, and pulling off 2H-Heatknuckle Extend. Is this just a normal stick thing, or will I get faster with practice?

Posted

I've been using stick for 1.6 years now, $20 sticks are crap by default(unless the guy doesn't know what he's selling). Most likely you have a stick with a "consumer" spring, in simpler terms: a spring that's too stiff for you to bash your stick into your microswitches. Ofcourse the opposite happens as you use more strenght to regain the speed and bash them into the switches more forcefully:D Anyways, most probably the spring is tighter then it should be and with that, execution will take way to long until you get used to it. And once you've gotten used to it, you'll fail @ any good stick. My advise to you is to do some research on your stick, whether it's moddable or not etc etc... and put sanwa buttons in, and either a sanwa stick or a seimitsu stick. I've ordered a seimitsu stick myself, I'll report on how it's different from my sanwa pretty soon:P

Posted

So what's the point of using a stick if you don't plan on playing arcade, or using a character like Eddie? I'd just stick with what I'm comfortable with, if execution isn't a problem at all for you.

Posted

I've been using stick for 1.6 years now, $20 sticks are crap by default(unless the guy doesn't know what he's selling). Most likely you have a stick with a "consumer" spring, in simpler terms: a spring that's too stiff for you to bash your stick into your microswitches. Ofcourse the opposite happens as you use more strenght to regain the speed and bash them into the switches more forcefully:D Anyways, most probably the spring is tighter then it should be and with that, execution will take way to long until you get used to it. And once you've gotten used to it, you'll fail @ any good stick.

My advise to you is to do some research on your stick, whether it's moddable or not etc etc... and put sanwa buttons in, and either a sanwa stick or a seimitsu stick. I've ordered a seimitsu stick myself, I'll report on how it's different from my sanwa pretty soon:P

The stick overall is shitty enough, but it's enough to get me into practicing.

And I'm not very comfortable with modding my own arcade stick. Is it a cakewalk?

EDIT: And, um, a link to where I could order it, if need be?

Posted

The stick overall is shitty enough, but it's enough to get me into practicing.

And I'm not very comfortable with modding my own arcade stick. Is it a cakewalk?

EDIT: And, um, a link to where I could order it, if need be?

There's serveral modding tutorials at http://www.shoryuken.com/ in the tech talk forum. I order my stuff from http://www.hinuragames.com/ . And I suggest you get a decent stick to practice on or you'll get bad habits.

Villainus: A stick generally is faster, more tolerant and easier to use then a pad. Most pad players need two extra buttons for their RCs and bursts, this is not a problem to stick users. Isuka had to many buttons for the pad players, for the stick player it was only 5:P Keep in the back of your head that these games are designed for stickplay, so they're very unlikely to get outperformed by a different controller.

Posted

Hm. While I'm getting pretty hard into fighting games, I don't think I want to order a HRAP only to have to mod it - that's alot of money. I can toss my 20$ stick, that's what it's there fore. Are Sanwa sticks okay? Are there less expensive Sanwa sticks than the HRAP? EDIT - I have the Pelican Universal Arcade Stick - the spring in it fucking sucks alright. I opened it up today. Requires soldering, so I think I might just order a HRAP or similar.

Posted

Sanwa is the part manufacturer, HRAP is a model of stick made by Hori. Hori's HRAP sticks don't have Sanwa parts but they are fairly close, and they are still quite good. Any stick made with Sanwa parts though will be pretty good. Pelican is an OK base to start with, but you really have to swap out the stick/buttons with real Happ stuff for it to be good. I've also heard the universal has a lot of lag issues with converters and stuff.

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