Psykotik Posted September 20, 2011 Posted September 20, 2011 (edited) Do it anyway! You know what, you're right. Fuck courtesy! Gonna have to cut it a bit though... Edited September 20, 2011 by Psykotik
JG Posted September 21, 2011 Posted September 21, 2011 I come from Guilty Gear school, so when i picked this game i wanted something very similar to Eddie. And woula! Carl come to my mind, 2 on 1 char, have unblockleables and can kill you with one or two combos. So, i set my mindset to practice, practice, practice and in the end i get the fruits. I have to admit that i enjoy using Carl, because is broken BUT broken with effort! and is just so awesome when you manage to perform the hard stuff.
Zoogstin Posted September 21, 2011 Posted September 21, 2011 I agree. But CS1 carl for me was the most rewarding.
JG Posted September 21, 2011 Posted September 21, 2011 I agree. But CS1 carl for me was the most rewarding. Mmmm i like CS1 Carl but hell, Cs2 mixup and crossup with 3]D[ are SICK, just way SICK. In Cs1, if you hit the opponent in the air and don't have nirvana, you don't get any good opportunity to piss off the enemy after that. Even thing like j.C, fuuoco are good in cs2.
Marisa Posted September 22, 2011 Posted September 22, 2011 My dislike of CS2 Carl isn't helped by the fact that I picked up Carl mostly to play Nirvana and CS2 nerfed her meter so bad she became more filler than anything. Don't get me wrong, CS2 3]D[ is incredibly nice, but I never got the same high as I did with Carl's CS1 combos. Arcana Heart's Lieselotte plays differently but it has more of the dual aspect that I crave, so I've been playing that a lot more...
Rishtopher Posted September 22, 2011 Posted September 22, 2011 Lol im all actuality i chose carl as my main all by mistake... Back when CT first came gameplay of ragna vs Jin,, and it got me interested. Then i saw the cover art for the CT ps3 game case. I though i saw a little girl with a giant hat holding her hands up to cast a magic spell lol In my mind i was like "OMG MAGIC FUCK YEA" lol however once i picked him i was like "O.o why does she have a boys name,, and WTF does this big bitch in the background do" lol and then i started to learn lil carl ^-^ LOL, this is the best thing I've read all day xD The magic thing almost made me fall off my chair xD Speaking of magic actually, the cape was a nice factor too, he DOES look like a magician! I think Carl should get some kind of magic-y looking projectile attack for himself lol. He's getting "trained" by Bang, so it could be all cool and flashy. Violin strings shoot out from his sleeves and he yells "Tenuto!" or something and it holds the opponent in place that can be followed up by one of Ada's attacks lol /fanfic My dislike of CS2 Carl isn't helped by the fact that I picked up Carl mostly to play Nirvana and CS2 nerfed her meter so bad she became more filler than anything. Don't get me wrong, CS2 3]D[ is incredibly nice, but I never got the same high as I did with Carl's CS1 combos. Arcana Heart's Lieselotte plays differently but it has more of the dual aspect that I crave, so I've been playing that a lot more... I actually agree with this. I honestly don't remember CS1 Carl that well, but the reason I actually stuck with Carl is because I thought the whole dual character thing (in equal measures) was cool. It was rhythmic, which I thought fit so well. I'm not a fan of CS2's emphasis on solo Carl, but that might change once I get better lol.
Akiro Posted September 22, 2011 Posted September 22, 2011 "O.o why does she have a boys name,, and WTF does this big bitch in the background do" Sigged.
Mascarpone Posted October 1, 2011 Posted October 1, 2011 <conversation starter> Can't wait for the Arcade release of Extend. Really eager to see what everyone can do.
Rishtopher Posted October 1, 2011 Posted October 1, 2011 Hehe, thanks for starting the conversation :P That's starting the middle of next week right? I'm excited to see some Carl because I want to know if his combos/loops are just as rinse & repeat as CS2. I thought those loops were cool, but I didn't like how they were all the same, I want some variety, can't wait :D Also I can't wait til someone rips that Carl vs Relius theme!
Zoogstin Posted October 1, 2011 Posted October 1, 2011 yeah Carl better be interesting. I'll never drop him but that doesn't mean I won't be bitter if he is just like his CS2 version.
Osmond Posted October 2, 2011 Posted October 2, 2011 (edited) That's starting the middle of next week right? I'm excited to see some Carl because I want to know if his combos/loops are just as rinse & repeat as CS2. I thought those loops were cool, but I didn't like how they were all the same, I want some variety, can't wait :D Carl sounds like he has been improved a bit, I was surprised at first but do you think it will CS1 strong? If not stronger...pointblank Cantabile shenanigans Also I can't wait til someone rips that Carl vs Relius theme! Giiiirl, it will be my new jam. That song better be as classy as hell considering who the characters are but a part of me is worried Relius' theme might sound like Valk's which I personally found dull. Edited October 2, 2011 by Osmond
Mascarpone Posted October 2, 2011 Posted October 2, 2011 I'm curious what changed between last loc test and release
Psykotik Posted October 2, 2011 Posted October 2, 2011 As long as they let us keep the instant overhead, I'm content. In other news, I just made up a new UB setup for CSX. Here's to hoping that it can actually be done in the final version.
Mascarpone Posted October 2, 2011 Posted October 2, 2011 as long as it's not loop-able and reversal safe ... I've had quite enough of that.
Rishtopher Posted October 2, 2011 Posted October 2, 2011 pointblank Cantabile shenanigans Oh man, I almost forgot about this! I'm actually really happy that this'll work since I always forget that it doesn't in CS2 and I get punished for it lol Giiiirl, it will be my new jam. That song better be as classy as hell considering who the characters are but a part of me is worried Relius' theme might sound like Valk's which I personally found dull. Daisuke won't let us down Have to say that I did like Valk's theme but, I agree that it didn't really stand out against the other already-metal-enough tracks lol. I'm actually wondering if the Carl vs Relius theme will be all classy or like really violent, almost metal? I'm hoping that it's not the latter of course but, given the relationship between them, I could see it being that way. Arrrrg, 3 more days and the knowledge will be mine!! Plus I have a 5 day weekend this week so I'll be watching videos extensively alongside trying get all of my assignments done at once u__u
sinder Posted October 2, 2011 Posted October 2, 2011 *sigh* I hate the speculation part of hype, its so... what's the word? Oh yeah: booooooooooooringggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg but i would like to know if anybody knows what the latin title translates to(upper left corner of Relius stage) Levis est fortuna; id cito reposcit quod dedit. actually let's break it down!!! :D Levis est fortuna I have no idea what levis means, but est= is, doi fortuna,-ae-fortune id cito reposcit quod dedit id=it cito=??? forgot where subject is placed in this clause D: id= it, does it go with cito reposcit, or dedit? Why so many questions you ask, well let's try to translate without them Levis is lucky, it ____ ____ which _______ that's why
JG Posted October 2, 2011 Posted October 2, 2011 as long as it's not loop-able and reversal safe ... I've had quite enough of that. I like UB Reversal safe. That is the way that UB should be.
Rishtopher Posted October 2, 2011 Posted October 2, 2011 (edited) actually let's break it down!!! :D I have no idea what levis means, but est= is, doi fortuna,-ae-fortune id=it cito=??? forgot where subject is placed in this clause D: id= it, does it go with cito reposcit, or dedit? Why so many questions you ask, well let's try to translate without them Levis is lucky, it ____ ____ which _______ that's why Here you go dude :D "Luck is a fickle goddess. (The full form of the phrase is Levis est fortuna: cito reposcit, quod dedit, "Luck is a fickle goddess: she quickly takes back what she gave." This is another one of the sayings attributed to Publilius Syrus.)" And since I'm a very amateur Latin enthusiast, I'll try and break it down too! Levis = light, thin, trivial, trifling, slight; gentle; fickle est= is fortuna= fortune (fortune is often personified as a woman, think like "father time", "Lady Luck") id= it cito= move, set in motion; excite/rouse/stir up; urge on; summon/muster/call up (I guess in this case, it's synonymous with "excitedly"?) reposcit= demand back quod=what dedit= give/gave I had to look up levis and cito, but the rest I got. Just goes to show what one Latin class and a good teacher can get you :P [source] EDIT: Wanted to make this post Carl-relevant so as not to derail the thread; Anyone else thing that the circus is an odd stage for Carl? Like, it's not even in his story mode... I thought the Kagutsuchi night stage was a bitter fit. Also his stage proverb is kinda lame. "Two wrongs don't make a right", they could've at least jazz'd it up with a little Latin imo... Also, "He that hurts another, hurts himself" just sounds less preschool to me. Edited October 2, 2011 by Rishtopher
Psykotik Posted October 2, 2011 Posted October 2, 2011 as long as it's not loop-able and reversal safe ... I've had quite enough of that. It's not reversal safe at all lol. It's actually a variation of the 6C unblockable we have against Hakumen.
The Noble Clap Posted October 3, 2011 Posted October 3, 2011 Carl vs Relius theme should have enough class to restore dignity to Blazblue among fighting games, the dignity lost by CS1's opening theme.
Akira-Shiro Posted October 3, 2011 Posted October 3, 2011 CARL VS RELIUS INTRO FTMFW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
njmamm Posted October 3, 2011 Posted October 3, 2011 Wait, sorry if I'm behind but do we have a Relius theme yet?
Mascarpone Posted October 3, 2011 Posted October 3, 2011 Carl vs Relius theme should have enough class to restore dignity to Blazblue among fighting games, the dignity lost by CS1's opening theme. You don't like all the tit shots + bang's manly chest?
Osmond Posted October 3, 2011 Posted October 3, 2011 (edited) Carl vs Relius theme should have enough class to restore dignity to Blazblue among fighting games, the dignity lost by CS1's opening theme. Ye gods...hey guys let's make an intro of various character's crotches... You don't like all the tit shots + bang's manly chest? Including Bang's ab-crotch. All these crotch and chest shots and all I get from Tager is an arm. Rip-off :[ and by the way Latin Proverb; Levis est fortuna: cito reposcit, quod dedit In English; Luck is a fickle Goddess, she quickly takes back whatever she gives thanks google you're a doll~ Edited October 3, 2011 by Osmond
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