Volpe-de-Glacio Posted August 18, 2012 Posted August 18, 2012 (edited) Yo guys. Word on the street is a 600 psr Elizabeth's gonna show up tomorrow. GET YO GAME FACES ON. @Kain Don't sweat it man. This is like week two, we're all making scrub mistakes. And yeah, Yosuke's the based god of Persona. Him, Aegis, and Teddie are on that ridiculous level. Edited August 18, 2012 by Volpe-de-Glacio
LastStarSaviour Posted August 18, 2012 Posted August 18, 2012 Mitsuru vs Yosuke is ignorant. I feel like i'm spending more of the match trying to out-mash him than I am trying to legitimately read him. I can't poke him, hard as heck to catch him in the first place, and getting stuck in his pressure is frustrating. He's so stupid.
Astaroth136 Posted August 18, 2012 Posted August 18, 2012 Mitsuru vs Yosuke is ignorant. I feel like i'm spending more of the match trying to out-mash him than I am trying to legitimately read him. I can't poke him, hard as heck to catch him in the first place, and getting stuck in his pressure is frustrating. He's so stupid. See Mitsuru vs Kanji. It's the exact same, except Kanji can't do much. lol
LastStarSaviour Posted August 18, 2012 Posted August 18, 2012 The trick to that match-up is blocking. You shouldn't be trying to "out-mash" or "out-poke" Mitsuru in the first place. Mitsuru players like to keep Kanji players outside of their effective range due to the fact that one knockdown could mean the match. Her wake-up options against Kanji are laughable at best, and with a 3-frame command grab, there's no chance of me pressing a button out of the situation. To put it simply, it's free damage for Kanji. If you're really having trouble fighting Mitsuru, my best advise would simply be to bait out the j.Bs and all other type of jumping normals she has. They normally have very good hitboxes for you to DP through and are very active so you won't have to time it as much. Even if she does hit you (which isn't that likely if you've DP"ed) she won't be able to capitalise without spending meter. Other than that, you really need to be blocking more than anything, that's the only thing I could think of that Kanjis could be doing wrong in the match-up, NOT BLOCKING!
Arson Posted August 18, 2012 Posted August 18, 2012 That Jiyuna guy is fucking annoying. Cocky, whiny and annoying. Good player, but full of shit.
Kyle Posted August 18, 2012 Posted August 18, 2012 YOu save that match w/ thw 100% comeback. you were on FIRE>
Alphakami Posted August 18, 2012 Posted August 18, 2012 My PSR is 0, fucking zero. Don't get your face pounded by a someone who has never won a ranked match.
Grimstar Posted August 18, 2012 Posted August 18, 2012 Yo fellas. I'm making it tomorrow. IT'S A DONE DEAL! So... WTB TEAM MATE!
Grimstar Posted August 18, 2012 Posted August 18, 2012 (edited) Mitsuru vs Yosuke is ignorant. I feel like i'm spending more of the match trying to out-mash him than I am trying to legitimately read him. I can't poke him, hard as heck to catch him in the first place, and getting stuck in his pressure is frustrating. He's so stupid. I can say the same thing about Mitsuru. Her damage output is stupid. Her range on normals is stupid. Etc. The matchup is just shitty for both sides. All Yosuke is trying to do is bait that stupid DP of hers, and all Mitsuru does is try to do it when they know it hits, and land stupid anti-air super. In other news: I JUST BEAT AN S RANKED ELIZABETH! Kudos to me. And wtf. I beat him again but it gave me 0 PSR?? Edited August 18, 2012 by Grimstar
LastStarSaviour Posted August 18, 2012 Posted August 18, 2012 (edited) You're obviously fighting day 1 Mitsurus, which is to be expected from online matches. Our matches are much deeper than that. This match-up is generally in mitsuru's favor due to 3 good reads leading to the death of Yosuke, outside of that, nothing about the match-up is particularly bad for Yosuke. I'll elaborate further: - Yosuke's normals are generally faster than Mitsuru's and close-range she can do almost nothing about his pressure (maybe not nothing but from what i've fought there doesn't appear to be that many holes in LEGIT Yosuke pressure, emphasis on legit). If you're trying to say that Mitsurus are mashing DP, then learn how to stop pressing buttons and bait it, it really isn't that hard. If you do bait the DP and you notice they have more than 50 heat, either punish her on her way down from the DP or bait the super with a roll if possible (I say if possible due to the fact that if she's in the corner it may be weird to roll through it). Also, stop trying to go for the fake aerial cross-up. You're asking to get DPed every time you do. - Yosuke's DP. Hands down, the best DP in the game. It can't be attacked, or grabbed out of from any angle by Mitsuru, and has a really good hitbox to boot. This keeps us from applying a lot of pressure on Yosuke and down right makes wake-up situations a get-out-of-jail-free card for him. It also has a very good recovery (the recovery is almost not there) plus it can be mashed multiple times. Due to it's speed, it's hard to bait and even harder to get a fatal punish off of. I've tried to preemptively bait the DP with any type of 5B whether it be charge or normal, nothing has really worked often enough to be called effective. - Next up, Mitsuru's offensive options, Our general go-to offensive option is 5A pressure. However, yosuke can sweep her out of her 5As on reaction and get free counter hits. We do have other tools like 2A (which can only gatling three times into itself and we're either left to Coup Droit, which is -2 on block, -5 on instant block or give you momentum). 5C ( good at locking Yosuke down but once the move is over he can jump out for near-free). All of these can get beaten out by yosuke's DP by the way. - Mitsuru's defensive options. 2B, her crappy anti-air. This move is so risky to use against a good Yosuke it's not even funny. His jumping and air dash speed are so ridiculous it's highly possible to have your anti-air floating out there, waiting to get punished. The hit-box on the thing is pretty mediocre. Next up, her DP, not really that hard to bait out and horribly punishable on block, and slightly so if we super-cancel it. In the end, it's nowhere near as effective as Yosuke's. - Mitsuru's general mind-set. Ultimately, our goal isn't even to lock you down, it's not probable. Our real goal is to get a counter hit of some kind on you to eventually lead to good damage and knockdowns, which don't come as easily in this match-up as people would like to believe. Though, it's still somehow in our favor (mostly due to his low health). I'll update this more once more frame data has come out, but for the most part, the difference in tools keeps this from being a walk in the park for Mitsuru, that's for sure. @Naimat: Are we still going to Milln's? Edited August 18, 2012 by LastStarSaviour
Grimstar Posted August 18, 2012 Posted August 18, 2012 Mitsuru has far better Air to Air options from what I've seen, also she should just be trying to keep him out and poking him all day, and his options are pretty limited. His ranged Persona attacks are pretty shitty and have long start up and recovery, so you can just break him easily. And once that's done his pressure becomes jack shit. Basically if you're letting Yosuke in on you and trying to find ways out, you're probably approaching the matchup wrong. Just try to avoid letting him get in. I forgot his sweep could low profile her 5A though. I need to mess with that more.
g-ram Posted August 18, 2012 Posted August 18, 2012 - Yosuke's DP. Hands down, the best DP in the game. Dude I love ya but no. I would say Yu's is easily the best since and mitsuru is a close second. I get that both of them can be baited by just blocking it but that's saying that you need to just give up valuable pressure on these two characters since you're risking the fact that they'll just blow your ass off the map with their wtflol dp's that not only lead to super but are just massive.
LastStarSaviour Posted August 18, 2012 Posted August 18, 2012 (edited) The same can be said about Yosuke's DP except worse. Not only do I have to give up pressure, I CAN'T EVEN ESTABLISH IT! His DP is by far, greater, I already listed the reasons why, you're not giving me much to go by on here. It can't be baited by blocking it? WHAT?!?!! You can't say, imma stop my pressure when I think the DP is coming, block the thing, and then punish something that has tons of recovery on her way down? Or a super that you can roll through? Really? Come on people, this is not that hard. Edit: As a matter of fact, do you even know what pressure is? Edited August 18, 2012 by LastStarSaviour
skd Posted August 18, 2012 Posted August 18, 2012 mitsuru's is much better than yu's dp!! yosukes is pretty not great <_> im pretty sure the assumption you are making is mostly based off a lack of (or misinterpretation of) matchup knowledge. there are ways to totally blow up most counters is this game aside from teddies, you can even activate yosuke's and not get hit, lol
Urichinan Posted August 18, 2012 Posted August 18, 2012 lol This is the craziest mind game I've ever seen.
Grimstar Posted August 18, 2012 Posted August 18, 2012 Know who Yosuke gets free wins against? Akihiko... :|
Klein Posted August 18, 2012 Posted August 18, 2012 Uhh, I was grabbing a few CHs off Milln's Yosuke DPs baits, it's not like it's safe, I'd say hit training mode. Not only that, but all it is is a knockdown that confuses you which is annoying, but it's not even guaranteed damage. Unlike if Mitsuru or Narukami hit. DP quality is relative though, all subjective.
Grimstar Posted August 18, 2012 Posted August 18, 2012 Yosuke's doesn't confuse you actually. Just the knockdown. Confusion would be broken as hell on that move >_>
Urichinan Posted August 18, 2012 Posted August 18, 2012 Uhh, I was grabbing a few CHs off Milln's Yosuke DPs baits, it's not like it's safe, I'd say hit training mode. Not only that, but all it is is a knockdown that confuses you which is annoying, but it's not even guaranteed damage. Unlike if Mitsuru or Narukami hit. DP quality is relative though, all subjective. You can combo after it though, which is a nice touch. I agree with everyone else, Mitsuru IMO has the best DP in the game.
Jackie Chandler Posted August 18, 2012 Posted August 18, 2012 - Yosuke's DP. Hands down, the best DP in the game. Star, I worry about you sometimes.
skd Posted August 18, 2012 Posted August 18, 2012 (edited) lets look at it this way, in a really simple sense against most counters, you can bait them and continue pressure through various means (practically every dp can be baited with crossup air turn pressure, mitsuru being the one biggest culprits of this with her god jB) barring kanji and teddie. many counters can even be activated and punished (naoto, yosuke, chie getting crossed up come to mind), and dp's for the most part can be avoided (Crossup makes aigis/yu whiff, yukiko can be OS'd with whiff normal, even has guard point lol) but mitsuru... http://www.dustloop.com/guides/p4arena/hitbox/Mitsuru/BD.html so, even with yu's "lol i can cancel on teh way down lololol" why not just dash under and punish? the window for safely punishing mitsuru's dp is also comparatively small (yu for example can NOT get his staple punish combo off on her due to how fast she recovers without dealing with bufudyne/no bufudyne mixup). The movement of her dp is also good if you happen to try crossing her up limiting your punish(not huge, but still an advantage). Oh yeah, bufudyne is also pretty damn big, and air unblockable to boot. the reward she gets off of it feels much much better than other dp's if she does land that CH (lolfreeze) so comparatively speaking, yosukes is better i-its n-not like m-my running rising jB serves as a mixup while activating yosuke's counter and making it whiff at the same time!!! Edited August 18, 2012 by not_lunaris
Klein Posted August 18, 2012 Posted August 18, 2012 My bad, I forgot how it's actual hit looks. Mixed it up with his unblockable, or something...
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