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Persona 4: Arena, coming to usa console summer 2012! New character: Elizabeth from the Velvet Room!


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Posted
I dont get why they didnt advertise the P3 characters in that trailer unless they saving them for the next one

That's not the trailer, that's the opening. I figure it's because they are unlockable characters.

  • 2 weeks later...
Posted

well, we're currently in a lull, so i might as well post this here:

i'm going to start adding the known info on hte game to the dustloop wiki.

http://www.dustloop.com/wiki/

if you'd like to contribute, then please PM me and i'll set you up with an account

Posted (edited)

It'd be a good place to add list of specials/supers since we have those.

Edited by Delrian
Posted

Guys, I don't know how this happened, but there is a new loketest apparently.....going on right now till the 22nd

http://blog.livedoor.jp/ggxx_matome/archives/51772941.html

http://tanntou.blog57.fc2.com/blog-entry-4519.html

http://blog.livedoor.jp/ggxx_matome/archives/51772941.html

So....get hype? I'll be having my staff patrol the interwebs as usual, lets work together and keep a constant vigil on the net for ANYTHING to pop up

Posted

This is good news right? I mean, if the game really had all that jank ass broken-ness to it, then it's a good thing their still tweaking shit.

Posted

ohh, well, hopefully this game would get enough testing to prevent more stuff like that, or at least enough patching to fix whatevere pops up post release

Posted

http://blog.livedoor.jp/ggxx_matome/archives/51772941.html

According to that site through Google Translate (lol),

1. Something about 8 colors. I'm guessing 8 alt colors per character?

2. Score Attack was added in. AI is really good in it (like BB's SA)

3. 4 stages in Arcade mode then game over, still no word on a boss character or story events in this mode.

Posted

4 Stages in Arcade may sound bad at first, but as long as the game has a great story mode, then it's actually better, since there will undoubtedly be something unlocked for completing arcade with every character.

And after having to do 10 stages for 19 characters in BB Extend, I have to say that I really hate long arcade modes ;w;

Posted

^Uh, I'm pretty sure it's just 4 ATM for the loketest. I'm sure the final version will have more. :v:

Posted
^Uh, I'm pretty sure it's just 4 ATM for the loketest. I'm sure the final version will have more. :v:

Damn, gotta crush mah dreams ;w;

Though for arcade purposes, the "Arcade" mode being so short would be kinda stupid, just an example of me getting my own console version hopes up ;w;

Posted

I hope the Score Attack in it is actually a challenge. Extend's was just a let down in difficulty.

Posted

I'm more worried about the game itself. I really hope it doesn't become a watered down version of BB, especially with the source material being as good as it is.

Posted
I'm more worried about the game itself. I really hope it doesn't become a watered down version of BB' date=' especially with the source material being as good as it is.[/quote']

The core game engine is vastly different, they're completely different games.

Posted
I'm more worried about the game itself. I really hope it doesn't become a watered down version of BB' date=' especially with the source material being as good as it is.[/quote']

stay free... :toot:

joking aside, even when they share sme aspects, its damn clear that the game is a different beast

pretty much like BB is a different beast of GG ecen when they share many core mechanics aswell

gonna check it out

Posted

So is that one button combo a "simple mode" or is that how combos actually work in this game?

Also, whats the B+D ? Hoping its not a Universal DP.

Posted

B+D does seem like a universal dp option for everyone, tho it's not always a dp, i believe chie's is a catch counter. i don't know if they're all active on frame 1, but in either case they're all reversal actions, which is one thing i don't like about this game (the other being free 50% for being low on life).

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