Tong Posted February 3, 2012 Posted February 3, 2012 6 months at least. And damn, nice OP I really loved it. Very different from most f-games anime-style openings.
Wander Posted February 4, 2012 Posted February 4, 2012 I dont get why they didnt advertise the P3 characters in that trailer unless they saving them for the next one
SoWL Posted February 4, 2012 Posted February 4, 2012 I dont get why they didnt advertise the P3 characters in that trailer unless they saving them for the next one That's not the trailer, that's the opening. I figure it's because they are unlockable characters.
shtkn Posted February 14, 2012 Posted February 14, 2012 well, we're currently in a lull, so i might as well post this here: i'm going to start adding the known info on hte game to the dustloop wiki. http://www.dustloop.com/wiki/ if you'd like to contribute, then please PM me and i'll set you up with an account
Delrian Posted February 14, 2012 Posted February 14, 2012 (edited) It'd be a good place to add list of specials/supers since we have those. Edited February 14, 2012 by Delrian
DevilTrigger Posted February 16, 2012 Posted February 16, 2012 Guys, I don't know how this happened, but there is a new loketest apparently.....going on right now till the 22nd http://blog.livedoor.jp/ggxx_matome/archives/51772941.html http://tanntou.blog57.fc2.com/blog-entry-4519.html http://blog.livedoor.jp/ggxx_matome/archives/51772941.html So....get hype? I'll be having my staff patrol the interwebs as usual, lets work together and keep a constant vigil on the net for ANYTHING to pop up
LunaKage Posted February 16, 2012 Posted February 16, 2012 This is good news right? I mean, if the game really had all that jank ass broken-ness to it, then it's a good thing their still tweaking shit.
DevilTrigger Posted February 16, 2012 Posted February 16, 2012 Its very good news for multiple reasons, and that is indeed one. Hopefully they worked out that glitch at the very least.
Delrian Posted February 16, 2012 Posted February 16, 2012 Something about can't do specials from the crouching position. Don't remember the details.
Hecatom Posted February 16, 2012 Posted February 16, 2012 ohh, well, hopefully this game would get enough testing to prevent more stuff like that, or at least enough patching to fix whatevere pops up post release
shtkn Posted February 17, 2012 Posted February 17, 2012 dun dun dun.... yeah, it's no shocker to me. the only question is the release date.
ludwig van Posted February 17, 2012 Posted February 17, 2012 http://blog.livedoor.jp/ggxx_matome/archives/51772941.html According to that site through Google Translate (lol), 1. Something about 8 colors. I'm guessing 8 alt colors per character? 2. Score Attack was added in. AI is really good in it (like BB's SA) 3. 4 stages in Arcade mode then game over, still no word on a boss character or story events in this mode.
LunaKage Posted February 17, 2012 Posted February 17, 2012 4 Stages in Arcade may sound bad at first, but as long as the game has a great story mode, then it's actually better, since there will undoubtedly be something unlocked for completing arcade with every character. And after having to do 10 stages for 19 characters in BB Extend, I have to say that I really hate long arcade modes ;w;
ludwig van Posted February 17, 2012 Posted February 17, 2012 ^Uh, I'm pretty sure it's just 4 ATM for the loketest. I'm sure the final version will have more.
LunaKage Posted February 17, 2012 Posted February 17, 2012 ^Uh, I'm pretty sure it's just 4 ATM for the loketest. I'm sure the final version will have more. Damn, gotta crush mah dreams ;w; Though for arcade purposes, the "Arcade" mode being so short would be kinda stupid, just an example of me getting my own console version hopes up ;w;
Kurushii Posted February 17, 2012 Posted February 17, 2012 I hope the Score Attack in it is actually a challenge. Extend's was just a let down in difficulty.
StayFree( ' 3') Posted February 17, 2012 Posted February 17, 2012 I'm more worried about the game itself. I really hope it doesn't become a watered down version of BB, especially with the source material being as good as it is.
C0R Posted February 17, 2012 Posted February 17, 2012 I'm more worried about the game itself. I really hope it doesn't become a watered down version of BB' date=' especially with the source material being as good as it is.[/quote'] The core game engine is vastly different, they're completely different games.
Hecatom Posted February 17, 2012 Posted February 17, 2012 I'm more worried about the game itself. I really hope it doesn't become a watered down version of BB' date=' especially with the source material being as good as it is.[/quote'] stay free... joking aside, even when they share sme aspects, its damn clear that the game is a different beast pretty much like BB is a different beast of GG ecen when they share many core mechanics aswell gonna check it out
SolxBaiken Posted February 17, 2012 Posted February 17, 2012 Arc opened up a site for the game which will be used to track NESiCAxLive info
DevilTrigger Posted February 17, 2012 Posted February 17, 2012 YT version of said tutorial, for those who wanna watch it in the comfort of your own thread
Mr Oso Posted February 17, 2012 Posted February 17, 2012 So is that one button combo a "simple mode" or is that how combos actually work in this game? Also, whats the B+D ? Hoping its not a Universal DP.
shtkn Posted February 17, 2012 Posted February 17, 2012 B+D does seem like a universal dp option for everyone, tho it's not always a dp, i believe chie's is a catch counter. i don't know if they're all active on frame 1, but in either case they're all reversal actions, which is one thing i don't like about this game (the other being free 50% for being low on life).
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