xlolxlolx Posted November 24, 2012 Posted November 24, 2012 i wish 5b>5c>hiyoku>air combo still did like 4k D: oh and some guy said p2 calculated separately on 1st and 2nd hit of 5b now
Moy_X7 Posted November 24, 2012 Posted November 24, 2012 Hahah, here's to hoping that 5B(1) P2 is higher than 5B(2) P2 so that we can immediately cancel 5B in order to avoid the 5B(2) proration penalty.
ShelledMenace Posted November 24, 2012 Posted November 24, 2012 Jesus I really like how Jin's turning out. I need someone to do the swaggest of swag combos with hizansen/hizangeki
Jourdal Posted November 24, 2012 Posted November 24, 2012 Dennou is back to jin. Pretty much confirms him being good lol
xlolxlolx Posted November 24, 2012 Posted November 24, 2012 iono, tbh he looks like hes back to cs1 status or maybe a little better than that
abadlime Posted November 24, 2012 Posted November 24, 2012 Can someone explain a bit on the P1 and P2 business? It would help me understand more.
cadacus_ater Posted November 24, 2012 Posted November 24, 2012 P1 is the proration given by only the first hit in a combo. P2 is the proration given by every hit, including the first, in the combo. Every attack has its own values for P1 and P2. Proration, typically expressed as a percentage (100 to 0), is what reduces the base damage of attacks that are used in a combo. The higher the number for proration, the lower the reduction in damage of the next attack and the lower the proration number, the higher the damage reduction of the next attack.
eQualz Posted November 24, 2012 Posted November 24, 2012 Good stuff, Shirushi staying true to Jin, I like. I don't like the absence of air dash combos, makes me wonder if they're harder to do or even possible at all. No one seems to do them, not even Shirushi. Let's hope for the good.
abadlime Posted November 24, 2012 Posted November 24, 2012 P1 is the proration given by only the first hit in a combo. P2 is the proration given by every hit, including the first, in the combo. Every attack has its own values for P1 and P2. Proration, typically expressed as a percentage (100 to 0), is what reduces the base damage of attacks that are used in a combo. The higher the number for proration, the lower the reduction in damage of the next attack and the lower the proration number, the higher the damage reduction of the next attack. Ah. Makes sense now. So based on that, i can see why we want 5B (1) to have the higher proration
Moy_X7 Posted November 24, 2012 Posted November 24, 2012 Good stuff, Shirushi staying true to Jin, I like. I don't like the absence of air dash combos, makes me wonder if they're harder to do or even possible at all. No one seems to do them, not even Shirushi. Let's hope for the good. I wouldn't mind if they're hard to do but I sure as hell don't want them gone. Those combos have been around since CT and are some of the prettiest combos Jin has lol.
Jourdal Posted November 24, 2012 Posted November 24, 2012 Good stuff, Shirushi staying true to Jin, I like. I don't like the absence of air dash combos, makes me wonder if they're harder to do or even possible at all. No one seems to do them, not even Shirushi. Let's hope for the good. They're still there. Pretty sure I've seen them. iono, tbh he looks like hes back to cs1 status or maybe a little better than that The consensus i keep getting is that he's pretty good lol. Even this morning Dora said Jin is very strong
eQualz Posted November 24, 2012 Posted November 24, 2012 (edited) Phew, well I'm glad then. They're the whole reason why I started to main Jin in the first place, it'd be a shame if they were goner. There's a Jin showing up here http://de.twitch.tv/central804/b/342583745 at 01:40:10 / 02:11:10 / 03:16:40. Still watching, 4 hours worth of Quality BB lol. Edited November 24, 2012 by eQualz
Jyosua Posted November 24, 2012 Posted November 24, 2012 Knew he'd be good as soon as I saw the second joketest. I'm really, really looking forward to this game. When do we get the PS3 release date? D: I wanna import.
Jourdal Posted November 24, 2012 Posted November 24, 2012 An overdrive combo. Probably just a taste http://youtu.be/EaOri-HwIOU
eQualz Posted November 24, 2012 Posted November 24, 2012 Tasty. Who said this was OD Yukikaze? 214D is definitely better this time around. 5C > 214D(2) > 5B > 5C > 6C > 623C > 5B(1) > 5C > 2C > j.C > dj.2C > Hizansen does 3.8k.
Moy_X7 Posted November 24, 2012 Posted November 24, 2012 (edited) Tasty. Who said this was OD Yukikaze? Definitely not me Ok, so wtf is that move then? OD Ice Wave? OD Ice Wave follow-up? Completely new OD move? 214D is definitely better this time around. 5C > 214D(2) > 5B > 5C > 6C > 623C > 5B(1) > 5C > 2C > j.C > dj.2C > Hizansen does 3.8k. I didn't name the new combo thread 214D for nothing lol. Edit: OD Ice Wave follow-up, huh? I love the OD system so much. Reversals, Burst baits, deadly combos... ah, the universal install system. Edited November 24, 2012 by Moy_X7
Jourdal Posted November 24, 2012 Posted November 24, 2012 (edited) Yeah....most likely an automatic followup since there's nothing in the movelist after Touga. Throw freeze got a buff to i guess since we can follow up throw>ice car whiff with 6C. It's not ragna damage but near 3.5 off a throw in the corner is nice. Edited November 24, 2012 by Jourdal
Moy_X7 Posted November 24, 2012 Posted November 24, 2012 Speaking of that movelist, does anybody have a link to it or the official CP website? I'd like to have one of the translators work on it to figure out how the Ice Cars work.
Kurushii Posted November 24, 2012 Posted November 24, 2012 His movelist is here for tech and stylish http://sp.bbcp.ac/chara2.php
Moy_X7 Posted November 24, 2012 Posted November 24, 2012 Kurushii <3 Do you know what the 214B/C (C *moonrunes*) means?
Jourdal Posted November 24, 2012 Posted November 24, 2012 Probably press C for follow up since w/o C i think all ice cars act like 214A now. mod chain
Moy_X7 Posted November 24, 2012 Posted November 24, 2012 Yeah, I'm just gonna go ahead and assume that it means "push C for follow-ups". I wanted to know so that I can write the proper combo notations.
eQualz Posted November 24, 2012 Posted November 24, 2012 http://www.youtube.com/watch?v=01sy2F5sxmc#t=15m58s Yet another Jin, pretty nice combo at the end using CT.
Yuushiro Posted November 24, 2012 Author Posted November 24, 2012 so what's the move to do the CT and that new overdrive super??? I have yet to see anyone using the sniping hiyoku getsumei from the air.
Moy_X7 Posted November 24, 2012 Posted November 24, 2012 Now that you mention it, I have no idea how CT works outside of the obvious (Guard Crush, combos) lol.
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