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Posted

The people were Semi-Hype because we went to the student bar beforehand. 4 Black people attended, If anything they were the quietest (ikr).

I struggle with the Valkenhayn matchup a lot, and I need to work on fundamentals to secure the Ragna matchup. Hazama for me isn't a problem anymore, I just have to play a lot more conservative.

Playing offline is fun, I can talk Pre.Post game, Discuss matchups, get better and win money (Although I lost £5, Oh well..)

Local scenes are fun, even funner when you don't know you have one.

Posted
C0R love how you're handling BBCSEX Mu already, nice match up against Orion. :)

I felt that I was really held back, but in truth everyone else was as well.

Knowing and doing the biggest combos every single time is a big part of how I play.

Posted

If I land an AtA FC j.2C Will it always result in me being able to land a Dash 2B? Or will the range of the actual attack play a huge part?

Posted
If I land an AtA FC j.2C Will it always result in me being able to land a Dash 2B? Or will the range of the actual attack play a huge part?

Honestly it didn't feel like it made a big difference, fatal only means you get 2 additional frames of untechable iirc. Max range hitting a limb high in the air I don't think you will, but maybe with an RC, something to test when the game comes out. We'll have to play around with j.2C fatal combos in training mode overall, because I tried adding, to the j.2C SoD 6A 6B 6A j.2C j.D 2B 5C 2C j.2C combo which currently works (I think), dash 2B 5C etc. but it whiffed, maybe I timed it wrong, only tried once and it was in a match, but I felt my timing was the same as when I do the 3C combo, so I think we'll have to optimize it with something else. (or I'll just blame st1ckbug's tv if it ends up actually working :))

What I felt was weird about CSEX was being unable to jump cancel 2C on block, but whatever, I guess I'll just have to end my blockstrings with 3C jump cancel/5C drive or special cancel, but that means less time to react to stuff like crouching hitboxes because I would always autopilot into 2C whether hit or block on a ground string.

Air super is cool because if you accidentally input wrong and end up jumping during your input, the move still comes out :rolleyes:

Posted

Fatal j.2c will allow you to do another rep of a wall loop, along with 5c > 6c on standing. The new combo will look something like:

j.2c > Dash 2c (otg or on standing/crouching) > 5c > 6c > SoD~ > 6b > 5c > 2c > j.c > j.2c > j.6d > 2b > 5c > 2c > j.2c > j.5d > 2b > 6a > 2c > j.2c

Posted

Daaamn that's a lot more than I was expecting, I'm once again hype for FATAL! good stuff.

Posted

Would of been more hype if it was a long, Solid knockdown. I would of even preferred a huge stagger on standing.

Although, With 50 Heat, I can see it being a great Risk/Reward pressure tool in the corner.

Posted
Fatal j.2c will allow you to do another rep of a wall loop, along with 5c > 6c on standing. The new combo will look something like:

j.2c > Dash 2c (otg or on standing/crouching) > 5c > 6c > SoD~ > 6b > 5c > 2c > j.c > j.2c > j.6d > 2b > 5c > 2c > j.2c > j.5d > 2b > 6a > 2c > j.2c

Damn yo, that's a lot longer than I would have thought it to be

Posted

For the CSEX matches on the BBVlog, The Commentators (C0R v Wuku) say her AA got nerfed?

And against Valk, Her C Moves got nerfed?

why was i unaware?

Posted
For the CSEX matches on the BBVlog, The Commentators (C0R v Wuku) say her AA got nerfed?

And against Valk, Her C Moves got nerfed?

why was i unaware?

.___. Wat? Seriously?

Posted

I was sure they didn't have a clue what they were talking about, But I'd rather get clarification.

Posted
I was sure they didn't have a clue what they were talking about, But I'd rather get clarification.

I agree. That's a WTF for me because I'm getting extend this week hopefully.

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