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Posted
Wow That's stupid they made her less accessable to new players so they'll pick fagna or jin and mash dp and think theig good because the do it. I hate new players sometimes.

So they should mash with Makoto? lol

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Posted

boy....

The noobs dropped her coz they couldnt spend more than a day learning lvl timings.

In CSEX its more like learning the timing to combo into the lvl 3 drives

Inception.

2d > j.d isnt friendly and niether is 2c>2d /2d>2c

Posted

Honestly her Dp to me was really bad to mash out because it ddn't catch people mashing lows at all. Jins sorta doesn't but his D Dp does. That sounds funny, they dropped her because they couldn't get the timing for level 3.

Posted (edited)

LOL Goro's color palette is so ugly. I only like her costume and the red streaks in her tail.

Edited by HIGEKING42
Posted

After doing challenges and messing in training room, overall she's definitively not the easy mode CS2 anymore but still really fun to play. Gotta love that CH DP into PF thingie. Overall my love for Makoto is still the same, just gotta get used to the new combos.

Posted

In CS2 PF had 100% P2, can you check how much it have been nerfed to approximately? or is it still 100% lol?

Overall my love for Makoto is still the same.

You should!

Posted
LOL Goro's color palette is so ugly. I only like her costume and the red streaks in her tail.

But I like that palette :v:

Posted

The best was the "DLC" one with a bit of a tan and Brown/White/Gold clothing. Other than that I use the Red/Black/White one which I based my stick art on.

Posted

Since DP > 5A doesn't work in CS:E anymore, I suppose the timing for DP > PF got even tighter than it was in CS2, yes? (Might've also been my bad execution for all I know.)

Posted

True. DP CH > PF is now more tight.

Anyone know if BBEX is gonna have additional DLC Color Palettes? Makoto looks good in everything!! its hard to pick a main color :(

Posted

Thanks for the quick response.

I think Hakumen might be another one of those characters. His hitbox while airborne seems to be a bit wonky around his legs. At least 2C > 214AD had to be done pretty fast in order to hit him before he could tech, that will most likely affect the 214A~C~B pick-up on airborne opponents as well.

Posted

JBBS Makoto is already firing with hitboxes discussions. I will try to list everything once I get my copy ZZZzzz...

Thanks for the quick response.

We are like Makoto... Hyperactive :yaaay:

Posted

On January 22nd, this game will become even better than what it is already, by adding Makoto's announcer voice... Also on a side note, the 2D 2C 236A 5D 66 CC combos, are they really char specific or is it my execution that is to blame.

Posted
On January 22nd, this game will become even better than what it is already, by adding Makoto's announcer voice... Also on a side note, the 2D 2C 236A 5D 66 CC combos, are they really char specific or is it my execution that is to blame.

You mean 236A 6A 5D? or did you mean the 2C 236A~D link?

I do read something about 2C in JBBS, maybe they were implying to 2C 236A?

If this is the case then try 2C 214AD after a high 2D like (5D > 5B 6A > 2D > 2C 214A~D > 665CC > blah blah blah)

Posted

So far the safest combo that works on everyone is something like this. (still testing stuff in training room)

6BC (or 2A/2B 5B CC) 5D 2D 66 j.B j.D 66 CC j.B j.D 66 CC (j.C DP or PF)

And I'll confirm with you in a min for what you just wrote as I jotted this combo down from what I remember trying.

Posted

Try this: 5CC > 5D > 214ACC > 5B 6A 2D > 2C 214AD > 5CC > j.B > j.D > 2366AD > 5CC > j.B > j.D > 2362366D

You can replace the last j.D > 2362366D with just DP, and you can also replace the 2366AD with Stargazer I guess. :?:

Posted
Try this: 5CC > 5D > 214ACC > 5B 6A 2D > 2C 214AD > 5CC > j.B > j.D > 2366AD > 5CC > j.B > j.D > 2362366D

You can replace the last j.D > 2362366D with just DP, and you can also replace the 2366AD with Stargazer I guess. :?:

Tried it with Litchi and Jin, with Jin I can't do the 2D 2C followup and Litchi I can do the 2D 2C followup but cant CC after the 214A D

Either its timing is extremely strict or a certain combo is required for it to work properly.

Posted (edited)

Try Hazama, he is the best training sandbag: stable hitbox, says "atatatatatata" "Yoweehe" when you punch him, and he is a stupid troll zoner S tier.

Am pretty sure I saw 5B 6A 2D > 2C > 214AD > 665CC somewhere, I will confirm it for you tommorow, until that time ZZZzzzz...

Edit: Ohh, doing 5B 6A 2D after 214ACC might launch them to high!! so try it as an OTG or after Stargazer or even after 214AC with only 6A omit the 5B.

Edited by StarGazer
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