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Posted
Want to play tonight?

yea -- if you have skype msg me your details and we can work stuff out in real time -- far more convenient as i am about to play melty blood for a bit

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Posted
Yea you can, as long as they don't have a command throw/unblockable. Block all day, they go to throw you>tech/jump>suddenly you're back at neutral. There's literally never a single moment where you need to mash on defense.

Why block if you know you can mash to get out?

Posted (edited)
Stuff.

Okay, you have fun blocking forever then. When you let characters like Bang, Hazama, Jin, Litchi, Valk, Plat, Rachel, Tager run train on you tell me how well you blocked that mix-up forever. lol I like how your post pretty much said "just wait for throw and then you get out" as if the only mix-up option they are going to do is throw.

Also, his comment "Why block when you know you can mash out," was more referring to knowing when you're at frame advantage. For instance, why would I keep blocking after Ibing Hazama's 5B if he tried to stagger it when after Ib it is -1. Obviously, I'm going to hit a fucking button. I'm not going to let a character like Hazama mix me up for days.

Edited by Lich
Posted

And then there are also moves that are slow enough to react to.

If you can hit Ragna out of 6B then why block it.

Posted (edited)

Yeah, if all you do is block then the opponent can use that to their advantage and go nuts with the overheads or do some shoddy ass, never-ending pressure on you. If you can block every mix-up attempt at any time then that's great, good for you. Unfortunately, the rest of the world is going to get opened up eventually unless they're playing against Jin when he has no meter lol.

Even the Japanese mash from time to time, it's just another defensive option and it gives the opponent something else to think about other than just pressuring you all day and using overheads/other slow types of mix-up on you for free.

@Mac - It's one thing to block OHs on reaction, it's another to jab out of it on reaction. Let's say your jab has a 6 frame start-up, that would mean that you would have to react to Ragna's 6B at frame 17 or less and use your jab. Anything outside of that would just get you CH'd. Now if you have a 1-2 button, 1st frame reversal like Hakumen's counters or Plat's Bat then go ahead and do so as it really is better than just blocking the OH.

Edited by Moy_X7
Posted

Well, you can always DP too. If I was Ragna I would just wait for a move I can react to and Inferno Divider.

Posted (edited)

guys trust me zeth knows how to not block

to mac

inputting a dp takes time even if it has frame 1 invuln

Edited by Errol
Posted

re: waiting until the guy attempts to throw to finally get out

try this against a tager who uses 2B/5B staggers and let me know how this works out

Posted
Okay, you have fun blocking forever then. When you let characters like Bang, Hazama, Jin, Litchi, Valk, Plat, Rachel, Tager run train on you tell me how well you blocked that mix-up forever. lol I like how your post pretty much said "just wait for throw and then you get out" as if the only mix-up option they are going to do is throw.

Also, his comment "Why block when you know you can mash out," was more referring to knowing when you're at frame advantage. For instance, why would I keep blocking after Ibing Hazama's 5B if he tried to stagger it when after Ib it is -1. Obviously, I'm going to hit a fucking button. I'm not going to let a character like Hazama mix me up for days.

Mashing = Punishing now? Ok. Context is kinda important and it sure seemed to me that the context was when you were being pressured, not when you BLOCKED and got back into a known situational advantage or neutral.

My point was you can very well block for as long as you want if you're actually good at defense, unless they have a command throw or unblockable, and there are other ways to avoid attacks besides mashing.

And the fact that frame traps exist for the exact reason to counter that "mashing", just drives the point home. There isn't a specific strategy to beat "good blocking" besides "good mixup".

All that "mashing" is, is a gamble, hell you can't even call it a guess if you are just "mashing" because you are doing it regardless. There is a huge difference between "mashing", and pressing a button when you're in a situation where it is appropriate.

I don't know maybe it's just me, but there's a difference between "mashing" and "reacting" to something, or knowing what kinda frame advantage/disadvantage you're at.

Posted

So we use the term mashing differently. I refer to any sort of poking I do when I am on the defensive as mashing, regardless of the situation. You refer to mashing as just when you press buttons on defensive and hope for the best.

Posted
Well, you can always DP too. If I was Ragna I would just wait for a move I can react to and Inferno Divider.

If that were possible then top players would just DP out of every OH. Like Errol said, inputting the DP motion takes a bit of time. Go to training mode, program some random block strings on 4 recordable slots with one of them leading to Ragna's 6B and use a character with a 623 DP motion. See if you can DP out of 6B on reaction.

Not like it matters for you, just 2D/6D them outta their OHs lol

Posted
So we use the term mashing differently. I refer to any sort of poking I do when I am on the defensive as mashing, regardless of the situation. You refer to mashing as just when you press buttons on defensive and hope for the best.

Yes, exactly.

Posted (edited)

Your character has 1 DP, mine's got 4

Doing 720 the wrong direction when landing that's the sign of TROO MASHING

Edited by Ctrlaltwtf
Posted
All that "mashing" is, is a gamble, hell you can't even call it a guess if you are just "mashing" because you are doing it regardless. There is a huge difference between "mashing", and pressing a button when you're in a situation where it is appropriate.

I believe that the latter shouldn't be considered "mashing" since you know what your and your opponent's options are you know what to do in that specific situation.

Example:

You block Jin's 6B and you push a button, thinking that he will try something slow like 6A or a run-up 6B fake-out. That would be mashing, since you're just guessing.

You IB Jin's 6B and you push a button, most likely a jab. Jin's 6B is no longer + on block, so your jab has a high chance of beating Jin's jab. This wouldn't be considered mashing.

You're right though, mashing is nothing more than a gamble. Sometimes you just have to take that gamble, specially if you know that your reactions are weak or if your opponent is just doing shoddy ass pressure. I could let Bang just 5A, 66 5A x N me all day and eventually mix me up or I could just mash my way out of it those stupid 5As. He could just go into a frame trap from 5A or close the gap again with a 66 5A, if I mash while he does the former I lose and if I mash when he does the latter I'll win. My other options are to up+back, back dash, or DP but those options have their Achilles' Heel just as mashing 5A does.

Too much respect can be a bad thing, take it from me as I tend to not push buttons at all which results in me getting pressured all day. Lately I've been starting to IB > mash from time to time and it has yielded positive results. It sure as hell beats just letting the opponent run a train on me forever.

Posted (edited)
omg jin you piece of shit

Now you know how I feel every god damn time.

----

Yeah, I had that whole round planned out from the start.

Edited by Ctrlaltwtf
Posted (edited)

720 isn't about buffering, it's about believing.

You have long ways ahead grasshoppa.

---

OMG TAGER IS A DUMB CHARACTER FOR NOOBS

Edited by Ctrlaltwtf
Posted

finals and everything finally done and i wanna play some bb! Gonna have a room open for at least the middle of the day (10~3) tomorrow and gonna be on getting rid of 2 weeks+ of rust! If you got nothing to do in early tomorrow hop and help me get rid of my super rust!!!

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