Zeromus_X Posted October 23, 2012 Posted October 23, 2012 New screens from Famitsu, Mu's steins have a new, winged look as well as a glimpse of her new Astral: http://www.famitsu.com/images/000/023/117/5086372c7909b.html In this screen, it looks like Mu has a new air normal, unless they just changed the animation for jB or something: http://www.famitsu.com/images/000/023/117/50863749d5153.html
Lord Pwnge18 Posted October 23, 2012 Posted October 23, 2012 Hmm, interesting screens from her astral, hopefully it will turn out good. I still think I stand alone when I say that I am perfectly alright with Mu's current astral, though.
ThunderboltZ28 Posted October 23, 2012 Posted October 23, 2012 (edited) I don't know about this pose. It looks like it would kind of hurt. http://www.famitsu.com/images/000/023/117/5086374c14a9b.html Edited October 23, 2012 by ThunderboltZ28
Tokkan Posted October 23, 2012 Posted October 23, 2012 In this screen, it looks like Mu has a new air normal, unless they just changed the animation for jB or something: http://www.famitsu.com/images/000/023/117/50863749d5153.html That's not a normal, it's a special. It's called "Ikutachi".
Zeromus_X Posted October 23, 2012 Posted October 23, 2012 (edited) Oh okay, I just read about it in the CP hype thread: Mu's new move is called "Ikutachi", it makes her quickly jump forward with an attack (like Gauntlet Hades?). If you combine it with a Drive, you can hit your opponent anywhere on the screen (it either links well or lets you teleport?). I guess it'll be translated into "Sword of Life" or something for the English version, since Mu has an attack name like that in her unused voice clips. Maybe it'll be like Venom's teleport in GG and we can teleport to the stein closest to us or something. I was hoping for more specials that interact with her steins, so this could be a fun move. Edited October 23, 2012 by Zeromus_X
Nemesis Posted October 23, 2012 Posted October 23, 2012 It looks like alot of fun honestly--- and if im wrong brings more cross up options? those cant hurt --- well not us anyway lol
Starlight777 Posted October 24, 2012 Posted October 24, 2012 If Mu gets a teleport the tears are going to flow in.
C0R Posted October 24, 2012 Author Posted October 24, 2012 Depending on the recovery we might be able to do some 6c > xd > corpsehop stuff.
xntrikcat Posted October 24, 2012 Posted October 24, 2012 I'm super hype... They bring our character back, and gives her a new move! Take all of my money ASW, all of it! Now please remove 5c's extended hurtbox, and make 2c usable again!!
Nemesis Posted October 24, 2012 Posted October 24, 2012 so what about this i hear that mu/nu are being time released? or delayed? however you word it?
C0R Posted October 24, 2012 Author Posted October 24, 2012 Think of how Labrys and Elizabeth were released.
Nemesis Posted October 24, 2012 Posted October 24, 2012 *still confused--- they were released with the release of the game i thought? at least they were available when I got it the day it came out i thought
Chaoschao222 Posted October 24, 2012 Posted October 24, 2012 *still confused--- they were released with the release of the game i thought? at least they were available when I got it the day it came out i thought They were included on the home release, but on the original Arcade iteration they didn't arrive until a later date after the game was released. Much like how Sion and Hilda are in UNiB now.
Nemesis Posted October 24, 2012 Posted October 24, 2012 alright I understand that -- I hear they are pushing hard for november -- I assume thats arcade release...
SolarMisae Posted October 24, 2012 Posted October 24, 2012 Do we get to be stupid still? I hope so. I also hope it's definitely a teleport. That'll be fun to watch people bitch about.
YukiBlue Posted October 24, 2012 Posted October 24, 2012 Let's just hope they didn't change Mu to much. I expect nerfs, but she doesn't deserve many. As long as we keep 5C im down.
C0R Posted October 24, 2012 Author Posted October 24, 2012 Either v13 got more health, or 5c does less damage, because in that screenshot it's definitely not so big a chunk as I remember.
Zeromus_X Posted October 24, 2012 Posted October 24, 2012 5C definitely still looks good (hitbox-wise) from the screenshots, but who knows if they've slowed it down or messed with the hurtbox more. I don't mind getting a damage nerf as long as her normals and neutral game are intact, and her combos look cool enough (plz keep 214D loops Arcsys). I'd actually prefer having lower damage if we could have Venom-level space control and pressure. But yeah, can't wait to hear news about any changes when she comes out.
Lythium Posted October 24, 2012 Posted October 24, 2012 Haven't played BB in so long, so I fired up training mode. I've pretty much forgotten everything Mu-related, haha. Time to try to remember everything or keep on derping with Noel.
Nemesis Posted October 24, 2012 Posted October 24, 2012 Venom related control? isnt that excessive? dont most ppl consider him kinda broke? well whatever -- like zeromus said as long as they dont re-CS1 her normals Im gonna be happy (i think) but seriously <3 her normals -- balance her dmg some sure
bakahyl Posted October 25, 2012 Posted October 25, 2012 Either v13 got more health, or 5c does less damage, because in that screenshot it's definitely not so big a chunk as I remember. Doesn't seem different to me. 5c roughly did 7-8% of her health based on measuring it using a ruler on my monitor. Assuming that nu still has 10k health, it should be close or same as the current damage of 720 in extend.
mAc Chaos Posted October 25, 2012 Posted October 25, 2012 Wasn't she good in CS1. Wasn't she always good.
Nemesis Posted October 25, 2012 Posted October 25, 2012 Wasn't she good in CS1. Wasn't she always good. cs1 mu = bleh-- her notmals were so terri-awful and she had jsut that one corner combo -- not alot of room for innovation at least from my perspective -- however her drive was pretty OP and required little skill to spam
ThunderboltZ28 Posted October 25, 2012 Posted October 25, 2012 Spamming lasers is my key strategy. I will take my opponent down one laser at a time. Also I had no idea how to do half circles on a dpad in CS1.
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