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Posted
the new girls on the may's ship stage are inspired by puella magi madoka magica :kitty:

Can you take a screenshot of it? Can't get on stream right now '. '

Posted
Can you take a screenshot of it? Can't get on stream right now '. '

Never change.

Posted

aaaand im done with practically every character. call me if there are any corrections.

time to get back on stream

Posted
ok, so it seems that the new justice overdrive is an install move that grants her to her old mobility options

If only Imperial Ray became a normal special after this...heheheheh...

Posted (edited)
Can you take a screenshot of it? Can't get on stream right now '. '

http://img.photobucket.com/albums/v207/Lucifago/1.png

http://img.photobucket.com/albums/v207/Lucifago/2.png

http://img.photobucket.com/albums/v207/Lucifago/3-1.png

http://img.photobucket.com/albums/v207/Lucifago/4.png

http://img.photobucket.com/albums/v207/Lucifago/5.png

there are 3 more girls on the upper side of the stage that im unnable to recognize due the quality of the stream, and other one holding the sing like the tsuruya like girl from ac

If only Imperial Ray became a normal special after this...heheheheh...

dream doesnt cost anything bro

so far i dont see that justice has enough stuff to compensate the huge nerf, the new overdrive cost to much, and while it gives the dashes back, the spedd is still slow, add the fact that the penalties are way to much severe , it doesnt last to much time, and to top that the dash fb can miss the hit

justice looks weak, for the little that i have seen so far of course

Edited by Hecatom
Posted

*kicks PC* Piece of crap is too slow to view the stream properly. Anyone making videos of these for later? I wanna watch Justice in action for myself. Ky too.

Posted

i hope that jourdal is recording this

i wanted to do it, but im also using the pc for some stuff on ableton live so i need the resorces for the moment

Wish they'd get some new characters in there.

justice and kliff count as "new"

otherwise its more than unlikey, this is only a revision of the game, if any is very surprising that they went on making balance changes, new moves, etc for the game, instead of just porting ggac on a new board

Posted
i hope that jourdal is recording this

i wanted to do it, but im also using the pc for some stuff on ableton live so i need the resorces for the moment

justice and kliff count as "new"

otherwise its more than unlikey, this is only a revision of the game, if any is very surprising that they went on making balance changes, new moves, etc for the game, instead of just porting ggac on a new board

I meant 'new', as in characters being played in the stream.

Posted (edited)
if any is very surprising that they went on making balance changes, new moves, etc for the game, instead of just porting ggac on a new board

It's not actually. There's no point in re-releasing a game that is still widely played on a new system without making any significant changes. That would bother both the players and the arcade owners.

Edited by Dream Maker
Posted (edited)

Thanks for the translation coolest!

Edit:

I'm really excited for ABA as she's looking pretty mean. A few comments after reading her changes and watching the stream:

- ABA is back at three bloodpacks

- I can confirm for the current loctest that she can still double key off the command grab version. With the changes to the amount of recovery and knockdown frames for the two versions of the move, I'm predicting it's going to be so she won't be able to double key off strike version, but can still do it from command grab version.

Edited by Darkside937
ABA stuff
Posted
wat

I'm guessing he's talking about the background characters in may's stage which replace Huruhi characters with magica madoka characters instead.

Posted

Axl's modified 623P counter is ridic. Instead of being a counter, Axl basically gets into the counter stance for like 15 f with GP on for some time, then does the attack at the end even without getting triggered. It's safe on block, it still has amazing reach, and overall it just looks tough to beat; the new counter stance is like O. Ken spamming L Shoryuken all day.

Posted

I am probably the only one in the world who's excited to see Testament's old AA HS back. Also, was not expecting FB Skull to curse on block. I'd be really shocked if it actually stuck in the final version. Still don't think delay EXE Beast is a great idea, but whatever.

Posted (edited)

FB skull curse on block? That's strong.

Omega shift is an install move which gives back dashes. Totally called it :cool:

Johnny got really buffed, I like those changes very much. If those things stay he'll be very fun to play (as if he wasn't already :))

edit:

Holy shit, I'm watching the stream FB skull also poisons on hit :v:

Also, Justice looks ridiculous, that back dash is retarded :v: I hope they will revise her.

Edited by zdravkelja
Posted
I am probably the only one in the world who's excited to see Testament's old AA HS back. Also, was not expecting FB Skull to curse on block. I'd be really shocked if it actually stuck in the final version. Still don't think delay EXE Beast is a great idea, but whatever.

Honestly, I'd trade his HS for his old GGX multi-hit f.S. I loved that thing much more.

Posted

2nd loketest I-no Impressions:

General - I-no's movement is so rediculous now it feels so good to fly around the screen even more.

Dashes - increased airdash time means more time to do fast-fall VCL. Pretty nice change.

c.S - Didnt really notice much of a difference here.

5HS - Hitbox is really alot bigger. AA'd someone with it from far away by accident lol. I never got to fight a Sol/Hos to test 6P -> 5HS on them.

6HS - ....I knew I forgot something lol. Will try to run this back tomorrow.

j.D - with double airdash change, can now hoverdash, j.D, JC, iad j.K, j.S, VCL,...ect. Midscreen. Same for 5D.

STBT - BIGGEST change. HS ver causing launch and JC'able is too good. HS STBT, JC j.H works in corner no frc needed. JC'able on hit or block. (STBT, TK HCL, frc, iad/2S ect.) blockstring is pretty good. Especially since they have to block low. Midscreen HS STBT, iad j.k, ect. works.

Kyougen - corner double P dive -> iad combos work w/o relaunch. Did 50% + dmg off of cS without touching the ground lol.

FB Kyougen - makes her movement even better! Corner: ..., FB kyougen, cancel, iad fast-fall VCL works in corner.

* I was doing alot of accidental high-damage this loketest. So many new combo routes/starters and movement options = better opportunity to do high dmg. More freestyle than ever before.

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