RoflCat Posted June 30, 2012 Posted June 30, 2012 the new girls on the may's ship stage are inspired by puella magi madoka magica Can you take a screenshot of it? Can't get on stream right now '. '
Adelheid Posted June 30, 2012 Posted June 30, 2012 Can you take a screenshot of it? Can't get on stream right now '. ' Never change.
coolest Posted June 30, 2012 Posted June 30, 2012 aaaand im done with practically every character. call me if there are any corrections. time to get back on stream
Blade Posted June 30, 2012 Posted June 30, 2012 ok, so it seems that the new justice overdrive is an install move that grants her to her old mobility options If only Imperial Ray became a normal special after this...heheheheh...
Hecatom Posted June 30, 2012 Posted June 30, 2012 (edited) Can you take a screenshot of it? Can't get on stream right now '. ' http://img.photobucket.com/albums/v207/Lucifago/1.png http://img.photobucket.com/albums/v207/Lucifago/2.png http://img.photobucket.com/albums/v207/Lucifago/3-1.png http://img.photobucket.com/albums/v207/Lucifago/4.png http://img.photobucket.com/albums/v207/Lucifago/5.png there are 3 more girls on the upper side of the stage that im unnable to recognize due the quality of the stream, and other one holding the sing like the tsuruya like girl from ac If only Imperial Ray became a normal special after this...heheheheh... dream doesnt cost anything bro so far i dont see that justice has enough stuff to compensate the huge nerf, the new overdrive cost to much, and while it gives the dashes back, the spedd is still slow, add the fact that the penalties are way to much severe , it doesnt last to much time, and to top that the dash fb can miss the hit justice looks weak, for the little that i have seen so far of course Edited June 30, 2012 by Hecatom
SolxBaiken Posted June 30, 2012 Posted June 30, 2012 Baiken, why you on Suzuran to show me guardless Guard Cancels!?
Blade Posted June 30, 2012 Posted June 30, 2012 *kicks PC* Piece of crap is too slow to view the stream properly. Anyone making videos of these for later? I wanna watch Justice in action for myself. Ky too.
Hecatom Posted June 30, 2012 Posted June 30, 2012 i hope that jourdal is recording this i wanted to do it, but im also using the pc for some stuff on ableton live so i need the resorces for the moment Wish they'd get some new characters in there. justice and kliff count as "new" otherwise its more than unlikey, this is only a revision of the game, if any is very surprising that they went on making balance changes, new moves, etc for the game, instead of just porting ggac on a new board
Chojin Posted June 30, 2012 Posted June 30, 2012 i hope that jourdal is recording this i wanted to do it, but im also using the pc for some stuff on ableton live so i need the resorces for the moment justice and kliff count as "new" otherwise its more than unlikey, this is only a revision of the game, if any is very surprising that they went on making balance changes, new moves, etc for the game, instead of just porting ggac on a new board I meant 'new', as in characters being played in the stream.
Dream Maker Posted June 30, 2012 Posted June 30, 2012 (edited) if any is very surprising that they went on making balance changes, new moves, etc for the game, instead of just porting ggac on a new board It's not actually. There's no point in re-releasing a game that is still widely played on a new system without making any significant changes. That would bother both the players and the arcade owners. Edited June 30, 2012 by Dream Maker
Darkside937 Posted June 30, 2012 Posted June 30, 2012 (edited) Thanks for the translation coolest! Edit: I'm really excited for ABA as she's looking pretty mean. A few comments after reading her changes and watching the stream: - ABA is back at three bloodpacks - I can confirm for the current loctest that she can still double key off the command grab version. With the changes to the amount of recovery and knockdown frames for the two versions of the move, I'm predicting it's going to be so she won't be able to double key off strike version, but can still do it from command grab version. Edited June 30, 2012 by Darkside937 ABA stuff
Tae Seong Kim Posted June 30, 2012 Posted June 30, 2012 Also, Moemura shows up sometimes instead of Homura.
Chrome Homura Posted June 30, 2012 Posted June 30, 2012 Also, Moemura shows up sometimes instead of Homura. wat
zaeris Posted June 30, 2012 Posted June 30, 2012 wat I'm guessing he's talking about the background characters in may's stage which replace Huruhi characters with magica madoka characters instead.
Circuitous Posted June 30, 2012 Posted June 30, 2012 In Japan, probably a lot of them. It was pretty popular.
shinquickman Posted June 30, 2012 Posted June 30, 2012 Axl's modified 623P counter is ridic. Instead of being a counter, Axl basically gets into the counter stance for like 15 f with GP on for some time, then does the attack at the end even without getting triggered. It's safe on block, it still has amazing reach, and overall it just looks tough to beat; the new counter stance is like O. Ken spamming L Shoryuken all day.
Chrome Homura Posted June 30, 2012 Posted June 30, 2012 I'm guessing he's talking about the background characters in may's stage which replace Huruhi characters with magica madoka characters instead. Oh ok
River Posted June 30, 2012 Posted June 30, 2012 Johnny rose coin still give him knockdown? And how fast enemy is falling down?
Chainsaw Guitar Posted June 30, 2012 Posted June 30, 2012 I am probably the only one in the world who's excited to see Testament's old AA HS back. Also, was not expecting FB Skull to curse on block. I'd be really shocked if it actually stuck in the final version. Still don't think delay EXE Beast is a great idea, but whatever.
zdravkelja Posted June 30, 2012 Posted June 30, 2012 (edited) FB skull curse on block? That's strong. Omega shift is an install move which gives back dashes. Totally called it Johnny got really buffed, I like those changes very much. If those things stay he'll be very fun to play (as if he wasn't already ) edit: Holy shit, I'm watching the stream FB skull also poisons on hit Also, Justice looks ridiculous, that back dash is retarded I hope they will revise her. Edited June 30, 2012 by zdravkelja
Blade Posted June 30, 2012 Posted June 30, 2012 I am probably the only one in the world who's excited to see Testament's old AA HS back. Also, was not expecting FB Skull to curse on block. I'd be really shocked if it actually stuck in the final version. Still don't think delay EXE Beast is a great idea, but whatever. Honestly, I'd trade his HS for his old GGX multi-hit f.S. I loved that thing much more.
mynus Posted June 30, 2012 Posted June 30, 2012 2nd loketest I-no Impressions: General - I-no's movement is so rediculous now it feels so good to fly around the screen even more. Dashes - increased airdash time means more time to do fast-fall VCL. Pretty nice change. c.S - Didnt really notice much of a difference here. 5HS - Hitbox is really alot bigger. AA'd someone with it from far away by accident lol. I never got to fight a Sol/Hos to test 6P -> 5HS on them. 6HS - ....I knew I forgot something lol. Will try to run this back tomorrow. j.D - with double airdash change, can now hoverdash, j.D, JC, iad j.K, j.S, VCL,...ect. Midscreen. Same for 5D. STBT - BIGGEST change. HS ver causing launch and JC'able is too good. HS STBT, JC j.H works in corner no frc needed. JC'able on hit or block. (STBT, TK HCL, frc, iad/2S ect.) blockstring is pretty good. Especially since they have to block low. Midscreen HS STBT, iad j.k, ect. works. Kyougen - corner double P dive -> iad combos work w/o relaunch. Did 50% + dmg off of cS without touching the ground lol. FB Kyougen - makes her movement even better! Corner: ..., FB kyougen, cancel, iad fast-fall VCL works in corner. * I was doing alot of accidental high-damage this loketest. So many new combo routes/starters and movement options = better opportunity to do high dmg. More freestyle than ever before.
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