Keo-bas Posted July 25, 2012 Posted July 25, 2012 why didn't i realize shadow labrys is support/puppeteer type even though most of persona rooster is like this in some way. While persona 4 approch is more forgiving, she feels difficult to manage especially for how i wanted to play her. Multitasking on dualshock pad is difficult for me.
Valthazeryus Posted July 25, 2012 Posted July 25, 2012 I will be hard. You have to hold down D while you do pokes and move around the screen. Might be hell on pad.
Urichinan Posted July 25, 2012 Author Posted July 25, 2012 Change D to a shoulder button. I would say this is viable, but the amount of macros would put you in the same situation, playing crab claw is the best way IMO.
SolarMisae Posted July 25, 2012 Posted July 25, 2012 I'm pretty glad I adjusted to an arcade stick early on. Is it August yet?
Tecta1Eastside Posted July 27, 2012 Posted July 27, 2012 (V.1.02) P4U Shadow Labrys Combo Video Brand new combo video with mix-ups and oki setups as well
Tecta1Eastside Posted July 27, 2012 Posted July 27, 2012 http://mayonakamidnight.com/forumdisplay.php?104-Shadow-Labrys All the Shadow Labrys players should go here too. 7th Fonon keeps up with the thread and we can take the info and update the Shadow Labrys area here. Although we need the mod for that part I think.
7thFonon Posted July 28, 2012 Posted July 28, 2012 Feel free to come visit. Actually I think a couple of you guys stopped by thanks to Tectal's link. Also, I wouldn't mind sharing info with who ever becomes the Shadow Labrys mod here. We're basically working on the same stuff, so it would acutally be pretty helpful / better use of time for both of us.
SolarMisae Posted July 28, 2012 Posted July 28, 2012 (edited) Feel free to come visit. Actually I think a couple of you guys stopped by thanks to Tectal's link. Also, I wouldn't mind sharing info with who ever becomes the Shadow Labrys mod here. We're basically working on the same stuff, so it would acutally be pretty helpful / better use of time for both of us. I would be one of the people lured there by that link~ I'm amazed we don't have a mod yet, of course the game hasn't even dropped yet so yeah. Edit: Forgot to note how very sick that combo video is. This character has so much potential, the crossups. Unblockables are cool and all but I have a deep rooted love for crossups. Combine the two and I'm sold. Edited July 28, 2012 by SolarMisae
7thFonon Posted July 28, 2012 Posted July 28, 2012 Yeah I agree, I can already imagine the crazy mixups people are going to come up with. So much room for creativity for this character.
Tecta1Eastside Posted July 28, 2012 Posted July 28, 2012 (edited) Aug 7th is taking too long. I wanna see how much more damage she can do. Edited July 28, 2012 by Tecta1Eastside
Eternal Blaze Posted July 28, 2012 Posted July 28, 2012 Do we know what BB/GG color palettes S.Lab is getting?
SolarMisae Posted July 28, 2012 Posted July 28, 2012 Do we know what BB/GG color palettes S.Lab is getting? She's getting µ-12 for BB and Sol Badguy for GG. And as such I've long had claim to the Myuchan color.
Eternal Blaze Posted July 28, 2012 Posted July 28, 2012 She's getting µ-12 for BB and Sol Badguy for GG. And as such I've long had claim to the Myuchan color. 0_o are there any pics of those? Sol Labrys sounds pretty awesome
SolarMisae Posted July 28, 2012 Posted July 28, 2012 http://i.imgur.com/0u6Ip.png I will admit, the Sol colors look very good on her, but I still have my heart set on the µ-12 color. My P4 main wearing my BB main's colors is just awesome.
AchedSphinx Posted July 28, 2012 Posted July 28, 2012 0_o are there any pics of those? Sol Labrys sounds pretty awesome http://i.imgur.com/0u6Ip.png http://i.imgur.com/FmpT0.png Courtesy of Cirno edit: looks like i got beat.
SolarMisae Posted July 28, 2012 Posted July 28, 2012 Asterios looks less intimidating in the Mu colors. I'm okay with that cause damn he's an ugly bastard lol. (Not that I don't love him of course~)
MashThat5A Posted July 28, 2012 Posted July 28, 2012 Messed with S.Lab a bit. A lot of her hitboxes are smaller than they look. To keep get awakening super from activating you need to keep making the persona do stuff.
SolarMisae Posted July 28, 2012 Posted July 28, 2012 Messed with S.Lab a bit. A lot of her hitboxes are smaller than they look. Well thats disappointing, however I guess that just means knowing your range. I'm okay with this.
-Seo Posted July 28, 2012 Posted July 28, 2012 Messed with S.Lab a bit. A lot of her hitboxes are smaller than they look. To keep get awakening super from activating you need to keep making the persona do stuff. Is it like Litchi's daisharin where you input the moves during super flash?
Eternal Blaze Posted July 28, 2012 Posted July 28, 2012 http://i.imgur.com/0u6Ip.png I will admit, the Sol colors look very good on her, but I still have my heart set on the µ-12 color. My P4 main wearing my BB main's colors is just awesome. Nice! The Sol color is definitely awesome on her, my favorite of the bunch is the bottom Left one and the purple though. Are all these colors available from the start or are some of these DLC?
SolarMisae Posted July 28, 2012 Posted July 28, 2012 Nice! The Sol color is definitely awesome on her, my favorite of the bunch is the bottom Left one and the purple though. Are all these colors available from the start or are some of these DLC? I'm honestly not sure, but I'd like to hope the bottom row is all available from the start, or at least unlockable. I played a DLC in BB and being as superficial about such things as I am I swear I played like ass when other people didn't have my color downloaded.
MashThat5A Posted July 28, 2012 Posted July 28, 2012 Nope. You keep using the persona as normal, and if there's a long enough pause between moves (it's short) the super goes off.
-Seo Posted July 28, 2012 Posted July 28, 2012 Oh nice, so you don't have to commit to certain specials before hand. Was thinking that if it was like daisharin, we wouldn't be able to use command grab along with other moves because of charge time.
MashThat5A Posted July 28, 2012 Posted July 28, 2012 Yeah, you could probably buffer the command grab during the super flash since charge times are really short. I'll test that when I go play tomorrow.
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