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Posted
Well she has a Shotgun now. We'll be seeing a bit of a change ^^;.

If what her Overdrive states is true and how her normal drive seems to be in the PV, I can see possibilities of her being able to connect CR moves off non-CH normals in neutral. The speed-up itself is already a big enough buff, but opening up her neutral game is gonna be crazy.

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Posted
Wait... Didn't Bolverk explode? How does Noel...?

You so lazy, Arcsys...

There's nothing preventing her from getting some high-quality normal guns.

Posted
Please translate Tagers new stuff from the movelist next please!!

Crush trigger is the greatest thing ever if command grabs are still free after a guard crush. 25% heat for guranteed 360 and 75% heat for guranteed 720? Yes Please!!:toot:

From the list Tager has two new moves that are air only;

"Air Driver" 360 + C

"Guren Punish" 63214 + A

Also Spark bolt got a 623 motion added in addition to the old one, so you can use either to do the move.

Posted
From the list Tager has two new moves that are air only;

"Air Driver" 360 + C

"Guren Punish" 63214 + A

Also Spark bolt got a 623 motion added in addition to the old one, so you can use either to do the move.

Aw yeah now I can churn butter in the air. This is great.

Posted

Jins Overdrive should be nerfed, also that Getsumei is just too broken, that needs to be nerfed as well.

Actually just nerf everything.

Who ever heard of air DPS? I can see people spamming blades and then canceling into that.

If that is an overhead, its about time seeing as 6A was so sad.

Looking forward to this. This whole Overdrive thing is a great idea.

Posted

A post in Noel jBBS. Dunno how legit these are.

ノエル

・JD慣性削除

・2Dの軌道がおかしい。二キャラ分飛び越えてる。2Dめくりはできない

・6B>6Cのガト削除

・ダッシュ6C出来なく?

マズル>2B>6C>BハイダーのBハイダーで受身取られる

壁はし 投げ>Bハイダー>dc>6Aで青 dc6Cは出来ない

・4Dヒット時浮く

・実質Aオプ削除

・新技チャンバーショットは壁バンする

・リボブラ追加でダウン取れるように

Posted
You haven't even seen it in action. Overreact much?

Pretty sure a guard crush can be considered bad for the person being crushed.

Posted (edited)
I will be a full on whore for some Makoto stuff.

I second this notion.:MK:

Edited by D-Gold
Posted
A post in Noel jBBS. Dunno how legit these are.

ノエル

・JD慣性削除

・2Dの軌道がおかしい。二キャラ分飛び越えてる。2Dめくりはできない

・6B>6Cのガト削除

・ダッシュ6C出来なく?

マズル>2B>6C>BハイダーのBハイダーで受身取られる

壁はし 投げ>Bハイダー>dc>6Aで青 dc6Cは出来ない

・4Dヒット時浮く

・実質Aオプ削除

・新技チャンバーショットは壁バンする

・リボブラ追加でダウン取れるように

I request an immediate translation.

Posted
Good old free ragna tier damage.

His overhead is 25 frames. 6A is 19 frames. You've gotta really suck at blocking to get hit by 6B.

Posted

Google Translate and try guessing :P

Noel

JD • Delete inertia - Funky trajectory in air fix? Don't know.

Funny-orbit in 2D. Characters that jump over two minutes. Turns 2D can not be - No Clue.

• Deletion of Gath 6B> 6C - Gatling removed.

Can not dash-6C? - No more Dash 6C.

Haider of the muzzle B to be taken in passive> 2B> 6C> B Haider - No clue.

Wall and then threw> dc6C can not be blue Haider B> dc> 6A - Wall Combo from the throw? No idea.What's Blue Hayder? I'm not a Noel player :P

4D-float when hit - Well ...no need to explain :P

A real options, delete

Chamber wall are a number of new tricks shot

• As an additional take-down Ribobura

Posted
Google Translate and try guessing :P

Noel

JD • Delete inertia - Funky trajectory in air fix? Don't know.

Funny-orbit in 2D. Characters that jump over two minutes. Turns 2D can not be - No Clue.

• Deletion of Gath 6B> 6C - Gatling removed.

Can not dash-6C? - No more Dash 6C.

Haider of the muzzle B to be taken in passive> 2B> 6C> B Haider - No clue.

Wall and then threw> dc6C can not be blue Haider B> dc> 6A - Wall Combo from the throw? No idea.What's Blue Hayder? I'm not a Noel player :P

4D-float when hit - Well ...no need to explain :P

A real options, delete

Chamber wall are a number of new tricks shot

• As an additional take-down Ribobura

Thanks for the attempt ^^;. I'm a bit sad 6B can't gattle into 6C anymore but... I didn't use it that much ^^;.

Posted

One can only block for so long. Besides i was talking about the damage itself- dat meterless.

I just hope ragna isnt ridiculous in this BB.

And does jins ice actually freeze without overdrive...? Or does it merely make them REfreeze?

Unsure about the properties.

Posted
A post in Noel jBBS. Dunno how legit these are.

ノエル

・JD慣性削除

・2Dの軌道がおかしい。二キャラ分飛び越えてる。2Dめくりはできない

・6B>6Cのガト削除

・ダッシュ6C出来なく?

マズル>2B>6C>BハイダーのBハイダーで受身取られる

壁はし 投げ>Bハイダー>dc>6Aで青 dc6Cは出来ない

・4Dヒット時浮く

・実質Aオプ削除

・新技チャンバーショットは壁バンする

・リボブラ追加でダウン取れるように

Uhhh. I don't really know fighting term games, but I can read that Chamber Shot (shotgun) wallbounces. I'll see if I can decode the rest...>.<

Posted
ベルゼ・ロータス ↓↓+A(空中可)

バレル・ロータス ↓↓+B(空中可)

jbbs post regarding Rachel`s new 22a and 22b specials I presume

google translate says:

Lotus Beruze ↓ ↓ + A (available in air)

barrel Lotus ↓ ↓ + B (available in air)

Posted

3Cが早くなって直ガされても問題なくなった

まぁタオカカは全体的に早くなったよ

もちろん程度によるけどタオの中段強くして平気なん?

スピード上がってるって話も聞くしこれは火力がかなり弱体化喰らってるか

The JP BBS says that Taokaka has gotten faster, no clue if it's just her 3C or everything in general.

Posted
3Cが早くなって直ガされても問題なくなった

まぁタオカカは全体的に早くなったよ

もちろん程度によるけどタオの中段強くして平気なん?

スピード上がってるって話も聞くしこれは火力がかなり弱体化喰らってるか

The JP BBS says that Taokaka has gotten faster, no clue if it's just her 3C or everything in general.

Oh god no, lol. Please no.

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