Jyosua Posted August 7, 2012 Posted August 7, 2012 Does anyone know if Jin's grapesoda palette is still in?
Mumm-Ra Posted August 7, 2012 Posted August 7, 2012 My my its Continuum Shift 1 all over again. I wonder if Gonzo will make another appearance this time around
SolarMisae Posted August 7, 2012 Posted August 7, 2012 Maybe that isn't Amane's astral, it might be another thing. If this was the case I'd use that shit every chance I got, then lose cause I was laughing to hard at how freaking ridiculous it was.
Tokkan Posted August 7, 2012 Posted August 7, 2012 For all this talk about Astrals, I doubt they're gone or anything. They're probably disabled for location tests.
SolxBaiken Posted August 7, 2012 Posted August 7, 2012 Really...you guys are questioning the existence of Astrals? They're the only thing that removes the HUD...
Chaoschao222 Posted August 7, 2012 Posted August 7, 2012 They definitely aren't gone, even if you wanna argue Amane's babality is just some awkward fabulous effect (which is dumb, btw), Bullet still has the flashing Astral portrait and activates her Red crest, signaling an Astral in the PV.
Starlight777 Posted August 7, 2012 Posted August 7, 2012 If all these buffs Tsubaki keeps getting stay consistent with the actual release, I can no longer call her "First Lieutenant Garbage".
SolxBaiken Posted August 7, 2012 Posted August 7, 2012 If all these buffs Tsubaki keeps getting stay consistent with the actual release, I can no longer call her "First Lieutenant Garbage". Did you not fight her in CS2!?
Starlight777 Posted August 7, 2012 Posted August 7, 2012 Did you not fight her in CS2!? I was talking about her Extend iteration. I remember her being a rarely seen pain in the butt for CS2.
Agni Posted August 7, 2012 Posted August 7, 2012 If all these buffs Tsubaki keeps getting stay consistent with the actual release, I can no longer call her "First Lieutenant Garbage". Tsu's actually becoming awesome in this release? Fuck yeah, she has the best theme in the game, it's about she matched its awesomeness.
PsychoShot Posted August 7, 2012 Posted August 7, 2012 Can somebody explain what Azrael's Drive means?
SolxBaiken Posted August 7, 2012 Posted August 7, 2012 Can somebody explain what Azrael's Drive means? Apparently he can reveal "weak points" on a character (we can assume this is what the icon that appears and remains locked to Noel's feet are) and apparently his moves respond differently if these weak points are exploited. That's pretty much what I gathered.
.:TM:. Posted August 7, 2012 Posted August 7, 2012 I seriously doubt they're gonna remove old stages.
Starlight777 Posted August 7, 2012 Posted August 7, 2012 Tsu's actually becoming awesome in this release? Fuck yeah, she has the best theme in the game, it's about she matched its awesomeness. Tsubaki becoming the dark knight was something that needed to happen lol.
GEKKA Posted August 7, 2012 Posted August 7, 2012 I seriously doubt they're gonna remove old stages. That'd be a sad day if they did. There'd be no point in taking away content even if it is in Kagutsuchi.
SolxBaiken Posted August 7, 2012 Posted August 7, 2012 If nothing else they'll either be: A. Console exclusive content (fan love) or B. DLC (drop dem britches, bitches)
Afro-Demon Posted August 7, 2012 Posted August 7, 2012 Anybody have an idea when some footage is gonna be put up? I know they aren't exactly allowed to film it but that's what it was like for extend and we still got some pre-emptive clips to bide our time. All three characters have something that looks interesting to me. Azrael has Slayer dash + weak point system. Bullet from reading up on her sounds either scary or awesome. We are either getting attack-throws KOF style, or a somewhat possibly mobile grappler. And Amane has range attack reminding me somewhat of Axl.
Moy_X7 Posted August 7, 2012 Posted August 7, 2012 I also saw Plat's Astroll in the trailer there, so don't count those out. Still, it would be nice if some of them get reworked. lol, so Plat can shoot an unlimited stream (or until OD wears out) of MJ Missiles through MM. I wonder how this would work with the Bombs.
Fujiwara Posted August 7, 2012 Posted August 7, 2012 (edited) I'm more concerned about the wrist pains imma get from epic churning on Bullet's Particle Flare-esque super. 720, 720, 1080 Oh gawd. Free chip damage with Infinite bombs. God, that'd be awesome after a heartcar knockdown. Edited August 7, 2012 by Fujiwara
Zeron_X25 Posted August 7, 2012 Posted August 7, 2012 I'm more concerned about the wrist pains imma get from epic churning on Bullet's Particle Flare-esque super. 720, 720, 1080 Oh gawd. Play pad. Problem solved.
dualseeker Posted August 7, 2012 Posted August 7, 2012 720, 720, 1080 Oh gawd. HAVE FUN PLAYING BULLET.
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