SteelCoil Posted August 11, 2012 Posted August 11, 2012 Apparently the counters are only blockable if Hakumen catches a projectile. If it's physical, they'll just be stuck in hitstop.
Blade Posted August 11, 2012 Posted August 11, 2012 Apparently the counters are only blockable if Hakumen catches a projectile. If it's physical, they'll just be stuck in hitstop. So wait...if someone like Jin caught up with his Hishouken and throw out 5C or j.C or j.2C after the projectile hit Haku's counter what would happen? Would he still get thrown if he's buffering back or down-back or up-back?
shtkn Posted August 11, 2012 Posted August 11, 2012 yes, he would still get thrown. also, i assume hakumen is still fully invincible during the whole move.
2Zak Posted August 11, 2012 Posted August 11, 2012 Mmkay, I can see it working like that on projectiles. It was fun (as hell) catching lambda after Zanshining some flying sword, but hey, I've gotta admit that looked ridiculous.
Moy_X7 Posted August 11, 2012 Posted August 11, 2012 No more getting out of projectile oki setups for Hakubro lol
mAc Chaos Posted August 11, 2012 Posted August 11, 2012 Don't celebrate yet, you barbarians. Only 5D is supposed to be blockable. Although 6D is supposed to be like, active frame 10 now instead of frame 1. They lost their minds.
dualseeker Posted August 11, 2012 Posted August 11, 2012 Apparently the counters are only blockable if Hakumen catches a projectile. If it's physical, they'll just be stuck in hitstop. I wonder if Noel will still "Teleport" in front of Hakumen if she hits his counter with a drive or Optic Barrel.
Starlight777 Posted August 11, 2012 Posted August 11, 2012 I wonder if Noel will still "Teleport" in front of Hakumen if she hits his counter with a drive or Optic Barrel. Or if he counters Relius 214A. I hate when that shit happens.
Mumm-Ra Posted August 11, 2012 Posted August 11, 2012 Don't celebrate yet, you barbarians. Only 5D is supposed to be blockable. Although 6D is supposed to be like, active frame 10 now instead of frame 1. They lost their minds. We wouldn't be able to block it otherwise right?
2Zak Posted August 11, 2012 Posted August 11, 2012 Although 6D is supposed to be like, active frame 10 now instead of frame 1. They lost their minds. Is it? I thought it was just an animation thing. Me not likes.
Nakkiel Posted August 11, 2012 Posted August 11, 2012 What. Blockable counters? What's the point? "Congratulations on reading my intentions, mister Noodles, but I happened to be holding back so we will just go back to neutral and you might as well just have blocked normally"? I don't really get it. Yeah congratulations on "timing" your 2D to counter my entire Kokushi, Hakumen! Good reads.
Blade Posted August 11, 2012 Posted August 11, 2012 lol I didn't know Hakumen was such a rat bastard. Good to know, good to know! :D Any news/info on Agito yet?
Agni Posted August 11, 2012 Posted August 11, 2012 Yeah congratulations on "timing" your 2D to counter my entire Kokushi, Hakumen! Good reads. Oh no, god forbid you got hit because the other player read your attack and used Haku's drive. GOD FORBID THAT HAPPEN
severin Posted August 11, 2012 Posted August 11, 2012 Oh no, god forbid you got hit because the other player read your attack and used Haku's drive. GOD FORBID THAT HAPPEN That part is okay. Getting out of any situation involving a projectile, not okay. Additionally: Get fucked, hakumen players. You had your time.
Agni Posted August 11, 2012 Posted August 11, 2012 At least we still have our character. Come on, Mac, that's just below the belt.
SansProtocol Posted August 11, 2012 Posted August 11, 2012 Fuck CSEX Hakumen. Bring on the new game and the hype. Don't overreact to news by comparing the state/characteristics of older versions of BB to the first loketest of a very different future release. Fuck CSEX Hakumen.
Moy_X7 Posted August 11, 2012 Posted August 11, 2012 You never know, some things make it through the first loltest all the way to the final version. I'm personally not liking any of the changes that they're making to Jin and Plat's existing stuff. The new stuff is kinda neat though, specially Plat's counter and new item.
xlolxlolx Posted August 11, 2012 Posted August 11, 2012 bro u read the new shit i translated like last night? hes actually getting some decent hit now
mAc Chaos Posted August 11, 2012 Posted August 11, 2012 Fuck CSEX Hakumen. Bring on the new game and the hype. Don't overreact to news by comparing the state/characteristics of older versions of BB to the first loketest of a very different future release. Fuck CSEX Hakumen. I don't really care what they do, I'll play him all the same. Doesn't mean it's not dumb.
Moy_X7 Posted August 11, 2012 Posted August 11, 2012 bro u read the new shit i translated like last night? hes actually getting some decent hit now 5B losing its ability to JC on block, j.236D not doing good old fashioned cross-up shenanigans, and Sekkajin > D costing 25 Heat breaks my heart. Hey, we still have 5C > j.2C > j.D though lol.
SansProtocol Posted August 11, 2012 Posted August 11, 2012 I don't really care what they do, I'll play him all the same. Doesn't mean it's not dumb. That wasn't directed at you, just a general bunch of statements. And I wouldn't worry too much about it until later this year.
xlolxlolx Posted August 11, 2012 Posted August 11, 2012 hey if we can do ex kj 1st hit whiff then it culd possibly be huge dmg :o
BladeOfJustice7 Posted August 11, 2012 Posted August 11, 2012 That part is okay. Getting out of any situation involving a projectile, not okay. Additionally: Get fucked, hakumen players. You had your time. They were good times. Well, not is as any good time to work on a sub.
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