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Posted

Something to keep in mind: V-13 has a big chance to be BB:CP's sword murakumo since it was shown she was regenerating at the end of BBCS's true end. Also, ArcSys is not known to drop characters from games. So don't despair yet.

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Posted

So the trailer says Winter 2012. Is it safe to asume that it will be the regular order Jap - Winter 2012, US - Spring 2013, EU - Late spring 2013?

Posted
I'm sure my brother will be happy just because it means that they may have made Makoto not stink again.
Yeah, I'm hoping for this too. And I also want to play Bullet so bad!
Posted
So the trailer says Winter 2012. Is it safe to asume that it will be the regular order Jap - Winter 2012, US - Spring 2013, EU - Late spring 2013?

You mean EU - 2014, right?

Just gonna import most likely.

Posted
Thank god Lambda is no more.. I cant stress this enough..

the hater in me says THANK GOD!

the 40k player that has had $300 armies become worthless with a rules update says good god the fucking blows.

Posted
Thank god Lambda is no more.. I cant stress this enough..
Oh wow I just noticed that. :lol:

Dunno if this has been discussed or not and I don't feel like searching through 20+ pages of posts, but what are your thoughts on the HUD? It probably doesn't matter in terms of gameplay but I did like how CS's HUD looked and when comparing it to what CP's looks so far, it makes the latter's look a bit "bare." Of course the HUD can change since the game's still in development

Posted

aesthetically, i think this game looks even more generic animu sadly :(

excited for gameplay stuff though, especially 25 meter stuff for everyone. hopefully it;s not just EX moves for everyone cuz otherwise jin won't have a special gimmick anymore

Posted

New animations are nice and the game looks better in general. But with the hate BB gets, how many people will actually play this, and I'm not talking about NAH online warriors, they don't matter. I'm gonna guess 15 people total in the U.S.

Posted

SO HYPE WHY OH GOD

New characters look pretty cool (still disappointed at no Jubei or Kokonoe, though), and I love how they're adding so much.

But...where's my cute little robot girl T_T

Posted
You mean EU - 2014, right?

Just gonna import most likely.

But what if region lock? D:

Gashoukyaku is now multihit. And heres hoping unlimited haz is terumi!

Posted

ASW can't even let me get my hands on P4A before hyping me up with the actual next BB installment.

And announcing such a fangirl-squeal inducing like Amane to boot.

For shame, ASW <3

Posted
So the trailer says Winter 2012. Is it safe to asume that it will be the regular order Jap - Winter 2012, US - Spring 2013, EU - Late spring 2013?

Wouldn't the winter 2012 date be for the arcade release? I doubt the US will be seeing this before 2013.

Posted

Bullet looks hype as hell.

I wanted Kokonoe, but Bullet will hold me off when she comes. Reminds me of Makoto.

Posted

Also, I just realized that if Noel isn't using Bolverk anymore, then that's a perfect reason to make her less stupid when it comes to gameplay.

Posted
Also, I just realized that if Noel isn't using Bolverk anymore, then that's a perfect reason to make her less stupid when it comes to gameplay.

From what I saw, it looks like she has a damn shotgun sometimes.

Posted

So she might actually have some long-range attacks instead of wierd-ass muzzle flashes that hurt?

Posted (edited)

Gameplay Analysis / character Analysis

- Heat Bars now divided into 4 separate parts.

- No Guard Primers

- Reformed Burst System. (Recharging Bursts?)

Ragna

- New Move Similar to that move Testament has

- Dead Spike Throws OTG Full Screen

Jin

- Air DP

- Air Distortion (Arrows of Ice)

Noel

- Bitch has a Rifle now

Rachel

- N/A

Taokaka

- N/A

Tager

- New move. Possibly a grab then ends in a frog splash. However it does low damage so it may be a combo ender?

Litchi

- New Distortions (3 Dragons + Rekka Staff Pimp Slaps)

Arakune

- New Move. Turns into some freaky bug.

Bang

- New distortion that uses his giant nail

Carl

- [2D] No longer bounces them sky high. Still possible to combo after with 5C

Hakumen

- 6B gives bounce?

Tsubaki

- New DD.

Hazama

- 214D-B now hits twice

- New DD

- No Fedora?!

Makoto

- Even bigger underboob

Valkenhayn

- N/A

Platinum

- New Item. A trap similar to Rocket Raccoons super. (Spring trap) Shaped like a present CAN BE SET DOWN

- DD Looks Different (Blue Aura indicating bitch is spinning like crazy?)

Relius

- N/A

NEW CHARACTERS

Rose Amane

Drive: "Spiral"

Attacks using a scarf / plumage

Is a dude

Zenia Valov / Makoto / Originality/ Bullet

Drive: Lock-on

- Basically Makoto with bigger tits and a smaller skirt.

slayer 2.0 Azreal

Drive: The Terror

- "Teleports"

- Utilises 2 unique bars above his heat gauge that seem to affect his attacks (Yellow + Red) As can be seen when he attack Noel. A marker is placed on her.

- Rushdown character

Source for New character Info: http://www.mmcafe.com/cgi-bin/forums/bbs/messages/13362.shtml

Edited by YukiBlue
Posted
Also, I just realized that if Noel isn't using Bolverk anymore, then that's a perfect reason to make her less stupid when it comes to gameplay.

Except... she does... they look like Bolverk, they shapeshift like Bolverk, they work with her Drive like Bolverk, and they do Bolverk normals... it's Bolverk...

Posted (edited)

I gotta wait until we know more about Bullet. Will she have projectiles?

Except... she does... they look like Bolverk, they shapeshift like Bolverk, they work with her Drive like Bolverk, and they do Bolverk normals... it's Bolverk...

Did we even see a Nox Nyctores being totally destroyed?

Edited by Raging Ghost
Posted
Makoto

- Even bigger underboob

I love how that's the ONLY change you can put down for her

I am disappoint Amane is a male. :V I was hoping that was just a deep voice.

But...but...Amane is FABULOUS!

We needed more traps in this game anyway >_>

Posted

I couldn't even see anything else man. tits filled the screen ( Plus her little segment didn't really show anything I could notice as different)

Posted
Updated sprites?

Explains why it was taking so long. Not that I care. All I care about is how they implement ยต-12's playstyle.

Or Nu/Lambda. Wonder how they'll handle that.

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