BladeOfJustice7 Posted November 27, 2012 Posted November 27, 2012 You know me so well, I know I'm probably jumping on a bandwagon, but I don't really give a shit. I might learn this guy too, as a sub, and to be honest if I wasn't so vehement about default colors I'd use it too lol. Azrael gets evil albino hippie Jesus? Quit giving me reasons to like this guy. What?
YukiBlue Posted November 27, 2012 Posted November 27, 2012 I think I'll actually stick with the default colours to be honest.
Antiquarian Posted November 28, 2012 Posted November 28, 2012 What? Azrael's Persona color reference is Takaya from Persona 3 (see above link for picture). He's extremely pale, his character design is basically Jesus, and he's one of P3's antagonists. Therefor Azrael has an "evil albino hippie Jesus" color palette.
YukiBlue Posted November 28, 2012 Posted November 28, 2012 Okay. Back to gameplay for a second. Im'a talk BHS. We know it can become an unblockable, does good damage etc. But holy god damn why has nobody discussed the RANGE of this thing? I've seen matches with ESP where he has tried to punish countless things. Imagine it in neutral: Tsubaki's Charge Mu's Steins Nu's 6D / 4D Hazama's 6D / Stance Rachel's Frog / Pumpkin / C Lobelia Valkenhayn in Wolf Form POSSIBILITES The speed of BHS may actually allow leniency on the reaction times required. Things like Rachel's pumpkins will be
BladeOfJustice7 Posted November 28, 2012 Posted November 28, 2012 I think I'll actually stick with the default colours to be honest. I only use default, I cringe everytime I don't use it. Azrael's Persona color reference is Takaya from Persona 3 (see above link for picture). He's extremely pale, his character design is basically Jesus, and he's one of P3's antagonists. Therefor Azrael has an "evil albino hippie Jesus" color palette. Ohhh ok I follow you now.
Darlos9D Posted November 28, 2012 Posted November 28, 2012 Okay. Back to gameplay for a second. Im'a talk BHS. We know it can become an unblockable, does good damage etc. But holy god damn why has nobody discussed the RANGE of this thing? I've seen matches with ESP where he has tried to punish countless things. Imagine it in neutral: Tsubaki's Charge Mu's Steins Nu's 6D / 4D Hazama's 6D / Stance Rachel's Frog / Pumpkin / C Lobelia Valkenhayn in Wolf Form POSSIBILITES The speed of BHS may actually allow leniency on the reaction times required. Things like Rachel's pumpkins will be So basically... full screen punishes when they so much as flinch? What's the startup on it like, outside of super freeze? I never really looked that closely. I noticed Azrael often sitting on a lot of meter, not doing much with it. Seems like a good use for it.
C0R Posted November 28, 2012 Posted November 28, 2012 Mu's Steins Uh. Stein placement is Reversal Super and Uppercut cancel-able.
zeth07 Posted November 28, 2012 Author Posted November 28, 2012 You can't just throw out BHS on reaction to things because it has no invincibility. So any move that has an active hitbox already out in the path of BHS will hit him out of it. And any character with a fast reversal (at least faster than BHS startup), can just hit him out of it on reaction to the superflash. Now if the move is something that isn't going to directly hit you on your path and they can't cancel out of it, then sure you can do it on reaction.
Darlos9D Posted November 28, 2012 Posted November 28, 2012 Well, I think he was specifically suggesting punishing things that don't actually put up an attack box, judging by his list there. Whether it's perfect or not.
YukiBlue Posted November 28, 2012 Posted November 28, 2012 Sure a lot of character can JC what I posted or whatever. But this Super comes out ridiculously quick.
BladeOfJustice7 Posted November 28, 2012 Posted November 28, 2012 If it really is that fast then it should be able to work in the same manner as Hakumen's Shippu CSEX into CP. Any guesses on how big its vertical hitbox is, maybe it could catch airdashes and etc like the way Shippu does. The super is very fast. Or even back dash and make moves whiff into the super possibly?
BladeOfJustice7 Posted November 28, 2012 Posted November 28, 2012 I love going to watch streams and having people trying to figure out if the dominating Azrael on stream is ESP or not. Even though his gamertag CLEARLY said ESP, and there's only one extremely strong Azrael player who uses Johnny's colors. Anyways on stream I saw ESP to yomi through a burst and used teleports to cross up dps. Also back dash into dash punch seems to be really strong, you just have to make sure not to whiff it. But he seems to be able to make pressure much all of his pressure strings safe through backdashes, and can use them to make moves from the opponent whiff with it, and punish the moves with his own. I guess he's very Slayer like?
zeakikung Posted November 28, 2012 Posted November 28, 2012 On super flash animation of BHS if Ragna input his DP... Will his inferno beat BHS ?
YukiBlue Posted November 28, 2012 Posted November 28, 2012 It would beat it clean. BHS has NO Invul, it's just incredibly fast and long ranged. Divider would walk right through it like it does everything else.
MetalMaelstrom Posted November 28, 2012 Posted November 28, 2012 So inblockable setup is dead on Ragna? and Jin and Hakumen and Makoto and Hazama (with meter). Honestly I don't see potential for this as a true unblockable setup like Carl's as much as it is a gimmick. I'm not saying that there's not a viable way to meaty with the unblockable BHS or forcing a tech into it, but it seems considerably harder.
YukiBlue Posted November 28, 2012 Posted November 28, 2012 Nope. You would just need to put Ragna in Blockstun. I'm still pretty unsure if 5C has enough +Frames to cover BHS Startup, though. EDIT: It's hardly a gimmick. If you have 2 Weakpoints in Blockstun and you're unfortunate enough to notice Azrael has 50 heat. You're pretty much fucked.
soujiro seta Posted November 28, 2012 Posted November 28, 2012 (edited) So far, it seems like most of the azraels in videos are getting by by brute force alone. His weakpoints can be used as mind games, but they only seem to apply upper weakpoint. I've only seen 1 azrael apply both weakpoints, and use them as mind games. You apply a low weakpoint, opponent assumes you're going to want to apply a high one, and might chicken block only to get hit by a low WP hitconfirm. Eventually you'll start to mix it up. High-high-low-high-low-low-etc.. The big damage is great, but the small increments count as well. They'll become conditioned and could start tossing out unsafe stuff just so you don't apply both WPs.Both WPs applied also add more dmg to your combos. All i keep seeing are dash mixups and overheads (high WPs). I assume this will change once people start blocking the overheads, and realizing that you can hit after he dashes for the crossup. Ofcourse his game will mature, but I can't wait till we start seeing some more mind games. 2 WPs applied + 50 heat for instance. Now your opponent doesn't want to be put in blockstun. You end a combo with scud punishment while on low life then enter overdrive (any hitconfirm in this mode will practically be gg). There are azraels out there who are doing more than dash mixup + upper WP overheads, but unfortunately they aren't on video. No offense to the rest, but those are the ones I really want to see as the "weakpoints mindgame" part of his playstyle is what i'm interesting in seeing the most. Edited November 28, 2012 by soujiro seta
Darlos9D Posted November 28, 2012 Posted November 28, 2012 (edited) So far, it seems like most of the azraels in videos are getting by by brute force alone. His weakpoints can be used as mind games, but they only seem to apply upper weakpoint. I've only seen 1 azrael apply both weakpoints, and use them as mind games. You apply a low weakpoint, opponent assumes you're going to want to apply a high one, and might chicken block only to get hit by a low WP hitconfirm. Eventually you'll start to mix it up. High-high-low-high-low-low-etc.. The big damage is great, but the small increments count as well. They'll become conditioned and could start tossing out unsafe stuff just so you don't apply both WPs.Both WPs applied also add more dmg to your combos. All i keep seeing are dash mixups and overheads (high WPs). I assume this will change once people start blocking the overheads, and realizing that you can hit after he dashes for the crossup. Ofcourse his game will mature, but I can't wait till we start seeing some more mind games. 2 WPs applied + 50 heat for instance. Now your opponent doesn't want to be put in blockstun. You end a combo with scud punishment while on low life then enter overdrive (any hitconfirm in this mode will practically be gg). There are azraels out there who are doing more than dash mixup + upper WP overheads, but unfortunately they aren't on video. No offense to the rest, but those are the ones I really want to see as the "weakpoints mindgame" part of his playstyle is what i'm interesting in seeing the most. This shit makes me rock hard. It's like being a grappler, but weakpoint bullshit instead of the constant threat of powerful throws. "He wants to land that other WP so I gotta defend from those attacks but then he might go for the opposite attacks just to fuck with me and oh shit he got both WPs if he touches me I'm dead OH GOD HE'S BEHIND ME AAAUGH" ::head explodes:: As a Tager player, I honestly feel like Azrael is a more logical character to jump to than Bullet, since she just seems to have typical high/low mixup. Also he fills the manliness quota nicely. Edited November 28, 2012 by Darlos9D
MetalMaelstrom Posted November 28, 2012 Posted November 28, 2012 Idk if his hitbox lowers during BHS but it looks like it's projectile invulnerable.
BladeOfJustice7 Posted November 28, 2012 Posted November 28, 2012 No it just has a fast startup and travels far. And lambda's 4d has historically been her slowest projectile normal. I could catch her with shippu since CSEX, and it still works in CP, and I'm pretty sure carnage scissor works too.
Juunee Posted November 29, 2012 Posted November 29, 2012 So far, it seems like most of the azraels in videos are getting by by brute force alone. His weakpoints can be used as mind games, but they only seem to apply upper weakpoint. I've only seen 1 azrael apply both weakpoints, and use them as mind games. You apply a low weakpoint, opponent assumes you're going to want to apply a high one, and might chicken block only to get hit by a low WP hitconfirm. Eventually you'll start to mix it up. High-high-low-high-low-low-etc.. The big damage is great, but the small increments count as well. They'll become conditioned and could start tossing out unsafe stuff just so you don't apply both WPs.Both WPs applied also add more dmg to your combos. All i keep seeing are dash mixups and overheads (high WPs). I assume this will change once people start blocking the overheads, and realizing that you can hit after he dashes for the crossup. Ofcourse his game will mature, but I can't wait till we start seeing some more mind games. 2 WPs applied + 50 heat for instance. Now your opponent doesn't want to be put in blockstun. You end a combo with scud punishment while on low life then enter overdrive (any hitconfirm in this mode will practically be gg). There are azraels out there who are doing more than dash mixup + upper WP overheads, but unfortunately they aren't on video. No offense to the rest, but those are the ones I really want to see as the "weakpoints mindgame" part of his playstyle is what i'm interesting in seeing the most. ESP has actually done a pretty good job of always chasing down people after a 6D ender with 3D, that way if they don't tech you are guaranteed to have both weakpoints and then they REALLY have to guess
BladeOfJustice7 Posted November 29, 2012 Posted November 29, 2012 It's worth noting that in the recent match between esp and chibaken, that your slab is considered semi projectile at least. Since hakumen was able to cut it and create a fumajin seal out of it.
zeth07 Posted November 30, 2012 Author Posted November 30, 2012 Azrael Infinite: http://www.nicovideo.jp/watch/sm19476106 Posting this here instead of the video thread since it will probably be patched out.
TSHKN Posted November 30, 2012 Posted November 30, 2012 Yo FATEL KO LOLZ http://www.nicovideo.jp/watch/sm19476106
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